Player Matchup

Da Ji
Da Ji
GinjaNinja124
Da Ji
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 114L
1,520 Elo+
Party 2
Zeus
Zeus
Patty_boi22
Zeus
Level 87
God Stats
18W - 13L
1,584 SR
Queue Stats
71W - 78L
1,464 Elo+
Party 2
Hachiman
Hachiman
RainmakerX
Hachiman
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 30L
1,560 Elo+
Party 3
Odin
Odin
SunSun34
Odin
Level 45
God Stats
2W - 3L
1,286 SR
Queue Stats
117W - 119L
1,495 Elo+
Party 2
Ares
Ares
TyroleanEchs
Ares
Level 31
God Stats
1W - 0L
1,186 SR
Queue Stats
1W - 1L
1,337 Elo+
Party 3
Team Averages
Level 56
1,411 SR
1,475 Elo+

VS

Team Averages
Level 52
1,444 SR
1,425 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cnrd33
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,353 Elo+
Party 1
Thoth
Thoth
Elpepe33
Thoth
Level 63
God Stats
21W - 17L
1,526 SR
Queue Stats
85W - 90L
1,444 Elo+
Party 1
Ratatoskr
Ratatoskr
SirKolek
Ratatoskr
Level 61
God Stats
0W - 2L
1,160 SR
Queue Stats
79W - 78L
1,433 Elo+
Party 1
Xbalanque
Xbalanque
Thalvash
Xbalanque
Level 53
God Stats
0W - 2L
1,534 SR
Queue Stats
75W - 75L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 7
11,525
576
9,858
15,793
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 1 / 7
11,304
565
9,042
8,937
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
RainmakerX
Hachiman
16
7 / 1 / 13
10,488
524
15,263
10,734
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
17
5 / 2 / 8
11,092
555
12,369
17,118
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 18
10,229
511
7,040
13,175
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 4 / 0
9,823
491
5,272
12,976
11,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Cnrd33
Cthulhu
13
0 / 7 / 2
8,581
429
5,429
18,943
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
Elpepe33
Thoth
15
1 / 7 / 0
9,400
470
4,745
10,543
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
SirKolek
Ratatoskr
14
1 / 5 / 2
9,009
450
5,646
16,068
4,533
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Thalvash
Xbalanque
15
4 / 7 / 0
9,698
485
12,747
15,107
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
30
Kills
7
8
Deaths
30
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
Cthulhu
Cnrd33
Cthulhu
0
7
2
0.14
L
Thoth
Elpepe33
Thoth
1
7
0
0.14
W
9
3
7
4.17
W
6
1
7
9.5
W
Hachiman
RainmakerX
Hachiman
7
1
13
13.5
L
Ratatoskr
SirKolek
Ratatoskr
1
5
2
0.4
W
Odin
5
2
8
4.5
L
Xbalanque
Thalvash
Xbalanque
4
7
0
0.57
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,572
Damage
33,839
65,757
Taken
73,637
39,638
Mitigated
40,106
24,595
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,272
2,355
0
2,675
12,976
11,084
441
1,406
10,952
3,915
54,739
L
Cthulhu
Cnrd33
Cthulhu
5,429
399
177
1,543
18,943
17,643
0
5,720
12,762
20,349
0
L
Thoth
Elpepe33
Thoth
4,745
703
0
788
10,543
2,741
0
2,663
7,624
65,793
0
W
9,858
2,374
0
6,266
15,793
7,065
665
3,077
12,716
0
73,049
W
9,042
702
0
2,688
8,937
3,205
1,678
4,457
4,480
79,654
0
W
Hachiman
RainmakerX
Hachiman
15,263
7,449
0
5,626
10,734
3,815
2,212
2,242
8,492
0
68,871
L
Ratatoskr
SirKolek
Ratatoskr
5,646
883
0
3,789
16,068
4,533
0
2,625
13,211
0
51,816
W
Odin
12,369
4,215
293
6,016
17,118
14,284
292
3,088
14,030
4,204
67,265
L
Xbalanque
Thalvash
Xbalanque
12,747
6,609
0
3,439
15,107
4,105
584
2,800
12,094
0
87,016
W
7,040
477
0
3,706
13,175
11,269
775
3,100
10,075
17,048
5,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
46,511
502
Minions Killed
510
0
Camps Cleared
0
1,928,061
Distance Traveled
1,852,824
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,823
491
129
6
0
360,334
6
L
Cthulhu
8,581
429
34
2
0
368,427
3
L
Thoth
9,400
470
125
6
0
325,159
3
W
Da Ji
11,525
576
120
6
0
397,786
6
W
Zeus
11,304
565
133
7
0
378,104
8
W
Hachiman
10,488
524
96
5
0
363,322
7
L
Ratatoskr
9,009
450
89
4
0
446,261
4
W
Odin
11,092
555
131
7
0
401,003
8
L
Xbalanque
9,698
485
133
7
0
352,643
3
W
Ares
10,229
511
22
1
0
387,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role