Player Matchup

Cthulhu
Cthulhu
BunnySafri
Cthulhu
Level 56
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 8L
1,181 Elo+
Party 3
Izanami
Izanami
Redanhell
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 3
Serqet
Serqet
SirBanTheUndead
Serqet
Level 88
God Stats
1W - 3L
1,724 SR
Queue Stats
133W - 153L
1,440 Elo+
Party 1
Discordia
Discordia
TGODHUMMELS
Discordia
Level 86
God Stats
0W - 3L
1,305 SR
Queue Stats
128W - 145L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
ZadkielR
Guan Yu
Level 9
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 3
Team Averages
Level 54
1,401 SR
1,284 Elo+

VS

Team Averages
Level 63
1,533 SR
1,339 Elo+
Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KingCarlGustaf
Neith
Level 78
God Stats
4W - 3L
1,539 SR
Queue Stats
66W - 46L
1,402 Elo+
Solo
Athena
Athena
Leffe41
Athena
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 38L
1,414 Elo+
Party 2
Anubis
Anubis
TomahawkBear
Anubis
Level 28
God Stats
4W - 3L
1,626 SR
Queue Stats
16W - 17L
1,257 Elo+
Party 2
Bellona
Bellona
dawsonlc
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BunnySafri
Cthulhu
11
0 / 7 / 1
7,142
376
2,787
18,441
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Redanhell
Izanami
12
0 / 8 / 1
7,648
403
7,814
12,718
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 1
9,095
479
6,543
14,545
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
TGODHUMMELS
Discordia
16
4 / 6 / 0
10,045
529
10,828
9,355
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ZadkielR
Guan Yu
12
0 / 3 / 0
7,601
400
2,547
7,621
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
1 / 4 / 4
8,997
474
4,754
14,632
4,819
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
13 / 1 / 2
10,796
568
21,242
11,616
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Leffe41
Athena
15
6 / 0 / 10
10,449
550
7,108
15,582
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
16
8 / 0 / 4
10,164
535
11,110
8,897
3,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
dawsonlc
Bellona
15
1 / 0 / 4
9,635
507
4,289
8,863
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
29
29
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
4
4
0.75
L
Cthulhu
BunnySafri
Cthulhu
0
7
1
0.07
W
13
1
2
14
W
Athena
Leffe41
Athena
6
0
10
11
L
Izanami
Redanhell
Izanami
0
8
1
0.06
L
1
5
1
0.3
L
Discordia
TGODHUMMELS
Discordia
4
6
0
0.67
W
Anubis
8
0
4
10
L
Guan Yu
ZadkielR
Guan Yu
0
3
0
0
W
Bellona
dawsonlc
Bellona
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
48,503
62,680
Taken
59,590
25,130
Mitigated
35,061
6,225
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,754
3,570
0
1,843
14,632
4,819
0
3,361
10,849
5
54,030
L
Cthulhu
BunnySafri
Cthulhu
2,787
564
0
2,457
18,441
7,756
0
1,476
16,965
15,160
0
W
21,242
11,815
0
7,245
11,616
5,015
892
1,673
9,729
0
81,071
W
Athena
Leffe41
Athena
7,108
2,688
717
3,650
15,582
15,894
168
3,271
11,715
33,731
0
L
Izanami
Redanhell
Izanami
7,814
4,761
0
1,153
12,718
2,605
494
3,171
9,547
0
47,690
L
6,543
1,909
0
985
14,545
5,576
0
6,534
7,714
0
64,883
L
Discordia
TGODHUMMELS
Discordia
10,828
733
0
613
9,355
1,891
472
5,800
3,555
77,505
0
W
Anubis
11,110
143
0
4,256
8,897
3,827
0
4,511
4,248
68,345
0
L
Guan Yu
ZadkielR
Guan Yu
2,547
133
0
1,017
7,621
7,302
372
1,242
6,379
0
23,791
W
Bellona
dawsonlc
Bellona
4,289
1,576
0
1,418
8,863
5,506
347
799
7,464
0
47,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,531
Gold Earned
50,041
410
Minions Killed
443
0
Camps Cleared
0
1,701,081
Distance Traveled
1,884,805
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,997
474
77
4
0
398,764
2
L
Cthulhu
7,142
376
35
2
0
335,604
0
W
Neith
10,796
568
120
6
0
344,184
1
W
Athena
10,449
550
42
2
0
404,866
6
L
Izanami
7,648
403
92
5
0
274,156
0
L
Serqet
9,095
479
104
5
0
430,798
4
L
Discordia
10,045
529
134
7
0
332,620
4
W
Anubis
10,164
535
104
5
0
352,900
2
L
Guan Yu
7,601
400
45
2
0
327,903
0
W
Bellona
9,635
507
100
5
0
384,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role