Player Matchup

Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
FatTatorTot-
Pele
Silver I
Level 84
God Stats
1W - 2L
1,364 SR
Queue Stats
34W - 31L
1,415 MMR
Solo
Hou Yi
Hou Yi
Gold III
TecWillSilva
Hou Yi
Gold III
Level 160
God Stats
3W - 7L
1,294 SR
Queue Stats
159W - 160L
1,441 MMR
Solo
Arachne
Arachne
Gold IV
Uli-445
Arachne
Gold IV
Level 128
God Stats
3W - 3L
1,580 SR
Queue Stats
123W - 127L
1,447 MMR
Solo
Tiamat
Tiamat
Gold V
YtVendrick
Tiamat
Gold V
Level 119
God Stats
15W - 24L
1,496 SR
Queue Stats
422W - 423L
1,421 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,447 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,568 SR
1,431 MMR
Athena
Athena
Bronze III
Direbear Grylls
Athena
Bronze III
Level 144
God Stats
2W - 1L
1,636 SR
Queue Stats
33W - 46L
1,409 MMR
Solo
Ah Puch
Ah Puch
Gold I
ThroatedDotGov
Ah Puch
Gold I
Level 137
God Stats
35W - 38L
1,410 SR
Queue Stats
456W - 455L
1,437 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ilvexs
Ah Muzen Cab
Bronze III
Level 121
God Stats
2W - 0L
1,751 SR
Queue Stats
30W - 29L
1,430 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
kratusdopes
Ao Kuang
Gold IV
Level 129
God Stats
3W - 3L
1,543 SR
Queue Stats
56W - 49L
1,444 MMR
Solo
Odin
Odin
Gold I
temp-818393
Odin
Gold I
Level 143
God Stats
15W - 11L
1,500 SR
Queue Stats
607W - 608L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 6 / 4
7,674
426
5,712
16,174
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 1
8,731
485
5,858
13,755
8,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
15
3 / 5 / 2
8,777
488
7,303
12,322
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Uli-445
Arachne
15
3 / 4 / 0
9,265
515
4,607
14,904
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
YtVendrick
Tiamat
16
1 / 4 / 2
9,587
533
7,953
10,495
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AtlasBastetSolChaac

VS

Bans
ArtioIzanamiCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
8,676
482
7,304
10,282
9,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 9
10,307
573
11,533
11,150
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ilvexs
Ah Muzen Cab
15
0 / 3 / 9
9,352
520
9,383
9,244
3,840
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
kratusdopes
Ao Kuang
19
20 / 1 / 0
11,951
664
12,825
13,617
5,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 0 / 8
10,190
566
9,629
9,811
7,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
24
24
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
4
0.5
W
0
1
5
2.5
L
0
5
1
0.1
L
Hou Yi
3
5
2
0.8
W
3
3
9
2.5
L
Arachne
Uli-445
Arachne
3
4
0
0.75
L
Tiamat
YtVendrick
Tiamat
1
4
2
0.5
W
Ah Muzen Cab
ilvexs
Ah Muzen Cab
0
3
9
1.5
W
Ao Kuang
kratusdopes
Ao Kuang
20
1
0
20
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
50,674
67,650
Taken
54,104
42,654
Mitigated
30,638
16,199
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,712
1,092
312
2,869
16,174
17,542
135
8,163
7,719
16,756
0
W
7,304
1,642
0
4,499
10,282
9,726
49
1,688
8,373
51,105
0
L
5,858
976
0
5,066
13,755
8,676
0
3,944
9,699
0
58,573
L
Hou Yi
7,303
2,614
0
2,973
12,322
5,309
1,041
5,860
6,359
0
68,594
W
11,533
1,144
0
5,037
11,150
4,291
615
4,594
6,318
72,001
0
L
Arachne
Uli-445
Arachne
4,607
2,998
0
3,338
14,904
5,341
0
6,863
7,886
0
54,963
L
Tiamat
YtVendrick
Tiamat
7,953
945
0
1,641
10,495
5,786
35
7,260
2,903
65,246
0
W
Ah Muzen Cab
ilvexs
Ah Muzen Cab
9,383
2,673
0
1,918
9,244
3,840
0
3,007
6,195
0
66,304
W
Ao Kuang
kratusdopes
Ao Kuang
12,825
3,297
0
3,944
13,617
5,568
376
2,569
10,936
82,204
0
W
9,629
2,348
318
1,257
9,811
7,213
1,139
1,357
8,396
5,057
55,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,034
Gold Earned
50,476
560
Minions Killed
614
0
Camps Cleared
0
1,547,074
Distance Traveled
1,826,569
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,674
426
25
1
0
276,467
5
W
Athena
8,676
482
94
5
0
381,262
1
L
Pele
8,731
485
137
8
0
274,230
3
L
Hou Yi
8,777
488
150
8
0
273,751
3
W
Ah Puch
10,307
573
150
8
0
340,729
2
L
Arachne
9,265
515
89
5
0
387,565
2
L
Tiamat
9,587
533
159
9
0
335,061
5
W
Ah Muzen Cab
9,352
520
114
6
0
337,427
2
W
Ao Kuang
11,951
664
115
6
0
396,586
2
W
Odin
10,190
566
141
8
0
370,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role