Player Matchup

Baron Samedi
Baron Samedi
Icybr3nin
Baron Samedi
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Hera
Hera
StaccatoSloth16
Hera
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 39L
1,569 Elo+
Party 1
Loki
Loki
Starman7800
Loki
Level 52
God Stats
2W - 2L
1,749 SR
Queue Stats
27W - 30L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Zenpo4653
Danzaburou
Level 83
God Stats
5W - 1L
1,751 SR
Queue Stats
151W - 143L
1,689 Elo+
Party 3
Chaac
Chaac
imfamousXorange
Chaac
Level 28
God Stats
8W - 8L
1,655 SR
Queue Stats
97W - 92L
1,653 Elo+
Party 3
Team Averages
Level 40
1,631 SR
1,588 Elo+

VS

Team Averages
Level 30
1,441 SR
1,575 Elo+
Poseidon
Poseidon
Chirpin91
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Medusa
Medusa
GatorJoe1227
Medusa
Level 35
God Stats
1W - 9L
1,194 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 4
Khepri
Khepri
JokerCard231
Khepri
Level 42
God Stats
1W - 2L
1,832 SR
Queue Stats
1W - 3L
1,587 Elo+
Solo
Fenrir
Fenrir
RobinHoodxBlade
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,788 Elo+
Party 2
Mulan
Mulan
TianMade
Mulan
Level 41
God Stats
2W - 6L
1,178 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Icybr3nin
Baron Samedi
12
3 / 1 / 8
7,880
525
5,097
5,974
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 0 / 1
8,888
593
4,142
5,896
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 4
8,264
551
4,597
7,073
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Zenpo4653
Danzaburou
15
8 / 2 / 3
9,216
614
10,226
8,910
3,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 1 / 2
8,751
583
4,069
7,847
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chirpin91
Poseidon
10
2 / 10 / 0
7,011
467
2,972
9,579
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
0 / 5 / 1
6,474
432
4,719
8,831
2,039
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
7
1 / 3 / 0
5,963
398
1,479
6,132
1,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 2
6,619
441
4,959
10,311
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
TianMade
Mulan
12
1 / 5 / 0
7,185
479
3,503
8,258
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
24
Kills
4
5
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Chirpin91
Poseidon
2
10
0
0.2
L
Medusa
0
5
1
0.1
W
Baron Samedi
Icybr3nin
Baron Samedi
3
1
8
7
L
Khepri
1
3
0
0.33
L
0
1
2
1
W
4
0
1
4.5
W
4
1
4
6
L
Mulan
TianMade
Mulan
1
5
0
0.2
W
Danzaburou
Zenpo4653
Danzaburou
8
2
3
4.75
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,131
Damage
17,632
35,700
Taken
43,111
20,842
Mitigated
16,418
11,943
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Chirpin91
Poseidon
2,972
472
0
368
9,579
1,994
0
2,297
7,178
27,479
0
L
Medusa
4,719
1,757
0
713
8,831
2,039
1,154
3,362
5,299
0
25,646
W
Baron Samedi
Icybr3nin
Baron Samedi
5,097
1,377
389
1,072
5,974
4,934
603
1,504
4,470
15,302
3,116
L
Khepri
1,479
228
646
1,074
6,132
1,827
0
1,725
4,407
12,105
0
L
4,959
546
0
2,230
10,311
3,894
216
1,235
8,931
0
35,004
W
4,142
1,134
0
1,516
5,896
1,709
1,427
277
5,619
47,474
0
W
4,597
537
0
3,426
7,073
2,260
0
539
6,321
0
48,904
L
Mulan
TianMade
Mulan
3,503
217
0
1,052
8,258
6,664
622
0
7,977
0
38,763
W
Danzaburou
Zenpo4653
Danzaburou
10,226
5,525
0
3,070
8,910
3,591
1,860
2,098
6,812
0
67,402
W
4,069
634
0
2,470
7,847
8,348
2,590
33
7,612
0
38,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,999
Gold Earned
33,252
424
Minions Killed
237
0
Camps Cleared
0
1,487,362
Distance Traveled
1,286,307
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,011
467
45
3
0
241,584
0
L
Medusa
6,474
432
42
3
0
273,267
0
W
Baron Samedi
7,880
525
25
2
0
277,335
0
L
Khepri
5,963
398
14
1
0
166,002
1
L
Fenrir
6,619
441
64
4
0
317,221
3
W
Hera
8,888
593
90
6
0
277,356
3
W
Loki
8,264
551
77
5
0
345,802
2
L
Mulan
7,185
479
72
5
0
288,233
0
W
Danzaburou
9,216
614
138
9
0
280,387
2
W
Chaac
8,751
583
94
6
0
306,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role