Player Matchup

Kukulkan
Kukulkan
Relfy213
Kukulkan
Level 61
God Stats
11W - 6L
1,816 SR
Queue Stats
23W - 24L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
YddraiggochXV
Hou Yi
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 75L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
hrhgamer
Sun Wukong
Level 140
God Stats
2W - 4L
1,593 SR
Queue Stats
96W - 82L
1,628 Elo+
Party 1
Team Averages
Level 112
1,636 SR
1,609 Elo+

VS

Team Averages
Level 82
1,500 SR
1,829 Elo+
Bellona
Bellona
ImPro44
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,875 Elo+
Party 2
Cthulhu
Cthulhu
ImPro45
Cthulhu
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 62L
1,914 Elo+
Party 2
Thoth
Thoth
JocLaSunet
Thoth
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
543W - 205L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Relfy213
Kukulkan
16
6 / 6 / 10
12,439
732
16,690
12,916
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 5 / 8
12,042
708
14,075
20,333
7,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
hrhgamer
Sun Wukong
17
5 / 4 / 10
11,552
680
18,524
25,869
22,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImPro44
Bellona
17
3 / 9 / 10
12,700
747
17,239
27,366
21,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
ImPro45
Cthulhu
17
3 / 5 / 9
12,751
750
10,281
21,671
19,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
19
9 / 4 / 5
13,336
784
23,070
11,745
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
18
Kills
15
15
Deaths
18
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
ImPro44
Bellona
3
9
10
0.89
W
Cthulhu
ImPro45
Cthulhu
3
5
9
1.5
W
Thoth
9
4
5
2.88
L
Kukulkan
Relfy213
Kukulkan
6
6
10
1.83
L
7
5
8
2.2
L
Sun Wukong
hrhgamer
Sun Wukong
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,289
Damage
50,590
59,118
Taken
60,782
33,807
Mitigated
44,761
11,414
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ImPro44
Bellona
17,239
5,990
737
3,282
27,366
21,726
1,056
9,161
17,723
0
39,742
W
Cthulhu
ImPro45
Cthulhu
10,281
852
689
3,085
21,671
19,525
179
4,567
16,531
37,846
0
W
Thoth
23,070
1,093
0
495
11,745
3,510
1,879
3,409
7,967
62,358
0
L
Kukulkan
Relfy213
Kukulkan
16,690
3,533
0
250
12,916
4,278
0
8,758
3,829
49,320
0
L
14,075
8,303
0
3,703
20,333
7,277
1,505
11,440
8,609
0
51,893
L
Sun Wukong
hrhgamer
Sun Wukong
18,524
3,514
263
7,198
25,869
22,252
694
12,580
12,731
0
31,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
38,787
180
Minions Killed
197
6
Camps Cleared
8
807,145
Distance Traveled
861,745
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,700
747
47
3
2
283,665
6
W
Cthulhu
12,751
750
58
3
0
270,868
2
W
Thoth
13,336
784
92
5
6
307,212
1
L
Kukulkan
12,439
732
79
5
3
260,763
0
L
Hou Yi
12,042
708
69
4
2
244,189
3
L
Sun Wukong
11,552
680
32
2
1
302,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role