Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BullseyeX2000
Hades
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 109L
1,509 Elo+
Solo
Bakasura
Bakasura
Sweatygooch609
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 110L
1,476 Elo+
Party 2
Janus
Janus
sugarfreedaddy
Janus
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 79L
1,484 Elo+
Party 2
Medusa
Medusa
uNforsaKen14
Medusa
Level 24
God Stats
1W - 6L
1,502 SR
Queue Stats
1W - 7L
1,386 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,471 Elo+

VS

Team Averages
Level 87
1,522 SR
1,632 Elo+
Fafnir
Fafnir
DuckOnQuack4113
Fafnir
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 185L
1,511 Elo+
Party 1
Mercury
Mercury
Kempaign
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,826 Elo+
Party 1
Gilgamesh
Gilgamesh
Ph4ntOmXx9
Gilgamesh
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 211L
1,657 Elo+
Party 1
Sol
Sol
Ryedex
Sol
Level 26
God Stats
9W - 6L
1,610 SR
Queue Stats
258W - 250L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Towstie
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
1 / 5 / 7
7,732
773
8,281
13,449
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 7 / 1
7,693
769
9,078
15,556
8,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
0 / 8 / 4
7,179
718
4,669
14,939
6,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 1
7,449
745
7,915
9,553
3,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
0 / 8 / 0
6,194
619
3,979
8,910
3,059
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 17
8,383
838
5,125
8,437
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Kempaign
Mercury
17
11 / 2 / 5
9,800
980
8,746
8,476
3,593
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Ph4ntOmXx9
Gilgamesh
16
12 / 2 / 9
10,135
1,014
15,298
13,753
8,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
Ryedex
Sol
16
5 / 0 / 15
8,657
866
15,956
8,901
2,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Towstie
Danzaburou
14
4 / 3 / 8
8,388
839
9,703
9,432
3,779
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
7
Kills
32
32
Deaths
8
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
5
7
0.9
L
4
7
1
0.64
W
0
1
17
8.5
W
Mercury
Kempaign
Mercury
11
2
5
6.75
W
Gilgamesh
Ph4ntOmXx9
Gilgamesh
12
2
9
8.25
W
Sol
Ryedex
Sol
5
0
15
12.5
L
Bakasura
0
8
4
0.25
W
Danzaburou
Towstie
Danzaburou
4
3
8
2.67
L
2
4
1
0.63
L
Medusa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
54,828
62,407
Taken
48,999
34,540
Mitigated
28,268
12,346
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,281
889
44
2,993
13,449
13,403
0
5,401
8,048
15,394
0
L
9,078
1,544
340
3,418
15,556
8,448
225
6,113
9,443
19,156
0
W
5,125
2,411
790
3,005
8,437
9,043
150
5,049
3,378
12,164
0
W
Mercury
Kempaign
Mercury
8,746
5,631
255
1,732
8,476
3,593
540
2,281
6,195
0
41,127
W
Gilgamesh
Ph4ntOmXx9
Gilgamesh
15,298
6,124
1,279
4,240
13,753
8,913
1,117
7,095
6,307
0
34,557
W
Sol
Ryedex
Sol
15,956
7,601
0
5,317
8,901
2,940
2,084
5,058
3,678
37,330
0
L
Bakasura
4,669
2,905
760
3,162
14,939
6,390
0
4,493
10,446
0
9,626
W
Danzaburou
Towstie
Danzaburou
9,703
4,384
0
835
9,432
3,779
2,450
5,791
3,314
0
18,339
L
7,915
627
518
1,111
9,553
3,240
0
3,124
6,429
22,618
0
L
Medusa
3,979
2,533
0
0
8,910
3,059
0
1,950
6,960
0
8,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
45,363
104
Minions Killed
180
0
Camps Cleared
0
936,130
Distance Traveled
1,080,495
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,732
773
16
2
0
192,213
0
L
Hades
7,693
769
20
2
0
172,756
3
W
Fafnir
8,383
838
21
2
0
201,361
1
W
Mercury
9,800
980
56
6
0
257,893
1
W
Gilgamesh
10,135
1,014
39
4
0
223,432
1
W
Sol
8,657
866
41
4
0
206,102
2
L
Bakasura
7,179
718
18
2
0
216,148
1
W
Danzaburou
8,388
839
23
2
0
191,707
1
L
Janus
7,449
745
44
4
0
192,057
0
L
Medusa
6,194
619
6
1
0
162,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role