Player Matchup

Set
Set
Amebaal
Set
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 7L
1,328 Elo+
Solo
Hercules
Hercules
Azrajin
Hercules
Level 130
God Stats
2W - 8L
1,715 SR
Queue Stats
101W - 96L
1,558 Elo+
Solo
Agni
Agni
GhostHost
Agni
Level 121
God Stats
0W - 1L
1,133 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
lamax01
Anhur
Level 149
God Stats
3W - 4L
1,198 SR
Queue Stats
328W - 254L
1,634 Elo+
Party 3
Sylvanus
Sylvanus
sukali02
Sylvanus
Level 24
God Stats
6W - 5L
1,675 SR
Queue Stats
278W - 197L
1,685 Elo+
Party 3
Team Averages
Level 110
1,444 SR
1,541 Elo+

VS

Team Averages
Level 67
1,634 SR
1,744 Elo+
Morgan Le Fay
Morgan Le Fay
Icon of Thin
Morgan Le Fay
Level 141
God Stats
3W - 3L
1,551 SR
Queue Stats
340W - 299L
1,718 Elo+
Party 2
Heimdallr
Heimdallr
MurrdahKarp
Heimdallr
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 18L
1,754 Elo+
Party 1
Cabrakan
Cabrakan
PAPAOFSEALS
Cabrakan
Level 77
God Stats
2W - 1L
1,841 SR
Queue Stats
25W - 24L
1,623 Elo+
Party 1
Loki
Loki
Phoexe
Loki
Level 28
God Stats
51W - 32L
1,776 SR
Queue Stats
360W - 227L
1,872 Elo+
Party 1
Thor
Thor
RecklessRegicide
Thor
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 88L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
2 / 8 / 2
11,892
496
8,868
17,440
13,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Azrajin
Hercules
19
10 / 1 / 3
12,516
522
15,242
19,402
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Agni
17
2 / 7 / 6
11,311
471
11,278
13,760
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
lamax01
Anhur
20
4 / 4 / 2
13,355
556
16,365
16,934
5,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
sukali02
Sylvanus
16
1 / 2 / 8
10,862
453
8,788
20,247
26,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Icon of Thin
Morgan Le Fay
20
3 / 6 / 6
13,440
560
16,955
19,083
7,817
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MurrdahKarp
Heimdallr
20
3 / 3 / 5
12,995
541
10,351
19,088
8,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
PAPAOFSEALS
Cabrakan
19
2 / 5 / 6
11,791
491
9,334
20,473
27,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Phoexe
Loki
20
10 / 2 / 4
15,417
642
16,464
24,482
22,571
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 3 / 0
14,182
591
10,425
16,024
7,179
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
19
Kills
22
22
Deaths
19
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
2
8
2
0.38
L
Hercules
Azrajin
Hercules
10
1
3
11.5
L
Agni
2
7
6
0.71
W
Morgan Le Fay
Icon of Thin
Morgan Le Fay
3
6
6
1
W
Heimdallr
MurrdahKarp
Heimdallr
3
3
5
1.83
W
Cabrakan
PAPAOFSEALS
Cabrakan
2
5
6
1
W
Loki
Phoexe
Loki
10
2
4
6
W
4
3
0
1.33
L
Anhur
lamax01
Anhur
4
4
2
1.25
L
Sylvanus
sukali02
Sylvanus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,541
Damage
63,529
87,783
Taken
99,150
58,897
Mitigated
73,433
26,956
Healing
34,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
8,868
3,243
0
2,375
17,440
13,872
0
831
16,558
590
70,318
L
Hercules
Azrajin
Hercules
15,242
5,490
0
8,808
19,402
8,834
0
6,912
12,204
0
81,051
L
Agni
11,278
604
0
807
13,760
3,962
0
4,155
9,439
77,713
0
W
Morgan Le Fay
Icon of Thin
Morgan Le Fay
16,955
1,201
0
5,265
19,083
7,817
2,556
8,639
10,444
101,223
0
W
Heimdallr
MurrdahKarp
Heimdallr
10,351
4,342
0
6,526
19,088
8,695
1,819
5,014
14,074
0
108,042
W
Cabrakan
PAPAOFSEALS
Cabrakan
9,334
1,512
688
4,719
20,473
27,171
567
5,018
15,455
33,189
0
W
Loki
Phoexe
Loki
16,464
5,099
563
8,498
24,482
22,571
1,583
1,687
22,795
0
111,046
W
10,425
1,202
0
8,396
16,024
7,179
1,360
5,044
10,980
0
117,231
L
Anhur
lamax01
Anhur
16,365
10,003
0
5,963
16,934
5,706
614
4,106
12,394
0
130,956
L
Sylvanus
sukali02
Sylvanus
8,788
1,726
2,081
6,922
20,247
26,523
0
8,663
10,899
32,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,936
Gold Earned
67,825
638
Minions Killed
746
0
Camps Cleared
0
2,234,107
Distance Traveled
2,396,644
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,892
496
144
6
0
456,254
6
L
Hercules
12,516
522
109
5
0
526,823
4
L
Agni
11,311
471
137
6
0
411,813
4
W
Morgan Le Fay
13,440
560
177
7
0
438,527
7
W
Heimdallr
12,995
541
176
7
0
448,476
6
W
Cabrakan
11,791
491
36
2
0
461,176
2
W
Loki
15,417
642
176
7
0
509,361
3
W
Thor
14,182
591
181
8
0
539,104
3
L
Anhur
13,355
556
200
8
0
435,300
5
L
Sylvanus
10,862
453
48
2
0
403,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role