Player Matchup

Anhur
Anhur
Platinum I
CebandoMatee
Anhur
Platinum I
Level 159
God Stats
2W - 0L
1,710 SR
Queue Stats
12W - 16L
1,684 MMR
Party 1
Fafnir
Fafnir
Platinum IV
Osvaldo98
Fafnir
Platinum IV
Level 142
God Stats
10W - 7L
1,616 SR
Queue Stats
113W - 105L
1,820 MMR
Solo
Ullr
Ullr
Platinum III
TURBOPENTAKILL3
Ullr
Platinum III
Level 135
God Stats
14W - 9L
1,643 SR
Queue Stats
340W - 372L
1,707 MMR
Party 1
Vulcan
Vulcan
Diamond II
wapisimo
Vulcan
Diamond II
Level 157
God Stats
14W - 11L
1,705 SR
Queue Stats
177W - 153L
2,254 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
xMariano
Sun Wukong
Platinum V
Level 148
God Stats
6W - 7L
1,613 SR
Queue Stats
206W - 186L
1,887 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,657 SR
1,870 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,592 SR
1,922 MMR
Achilles
Achilles
Diamond V
Faykz
Achilles
Diamond V
Level 160
God Stats
21W - 23L
1,708 SR
Queue Stats
236W - 224L
2,048 MMR
Solo
Arachne
Arachne
Platinum I
LastLook
Arachne
Platinum I
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 270L
1,915 MMR
Solo
Tiamat
Tiamat
Gold II
PinguiRelampago
Tiamat
Gold II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,797 MMR
Party 2
Freya
Freya
Gold I
SentByUwU
Freya
Gold I
Level 160
God Stats
0W - 2L
1,751 SR
Queue Stats
285W - 291L
1,797 MMR
Party 2
Chaac
Chaac
Diamond IV
Sρҽƈʂɳαƚσɾ
Chaac
Diamond IV
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
570W - 537L
2,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
5,894
589
4,175
5,364
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Osvaldo98
Fafnir
9
3 / 0 / 8
6,736
674
4,037
8,088
5,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 0 / 4
6,680
668
5,106
4,599
1,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
wapisimo
Vulcan
11
2 / 2 / 4
6,228
623
5,557
4,027
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
xMariano
Sun Wukong
10
1 / 0 / 2
6,079
608
5,189
6,310
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasCliodhnaMorgan Le FayLoki

VS

Bans
OlorunGebBaron SamediBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Faykz
Achilles
10
0 / 1 / 0
5,418
542
3,910
7,923
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
LastLook
Arachne
10
2 / 2 / 1
5,688
569
3,447
7,353
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 1
5,259
526
2,365
5,332
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
SentByUwU
Freya
9
0 / 3 / 0
5,243
524
2,908
6,496
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 3
5,107
511
5,063
9,151
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Achilles
Faykz
Achilles
0
1
0
0
L
Arachne
LastLook
Arachne
2
2
1
1.25
W
Fafnir
Osvaldo98
Fafnir
3
0
8
7
L
1
2
1
0.75
L
Freya
SentByUwU
Freya
0
3
0
0
L
0
4
3
0.38
W
3
0
4
5
W
Vulcan
wapisimo
Vulcan
2
2
4
2
W
Sun Wukong
xMariano
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
17,693
28,388
Taken
36,255
12,391
Mitigated
11,790
9,294
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,175
2,440
0
404
5,364
1,331
0
1,188
4,176
0
30,957
L
Achilles
Faykz
Achilles
3,910
1,009
0
4,104
7,923
3,559
0
204
7,376
0
30,321
L
Arachne
LastLook
Arachne
3,447
2,490
0
3,876
7,353
1,749
0
1,852
5,429
0
21,463
W
Fafnir
Osvaldo98
Fafnir
4,037
1,462
1,714
3,163
8,088
5,472
0
1,674
6,379
11,783
0
L
2,365
440
0
1,073
5,332
1,580
0
2,989
2,247
24,546
0
L
Freya
SentByUwU
Freya
2,908
1,092
0
2,394
6,496
1,436
0
696
5,767
28,077
0
L
5,063
1,632
249
2,964
9,151
3,466
0
3,577
5,431
0
21,732
W
5,106
2,545
0
1,054
4,599
1,264
0
1,527
3,072
0
44,671
W
Vulcan
wapisimo
Vulcan
5,557
636
0
177
4,027
1,344
0
626
3,401
39,261
0
W
Sun Wukong
xMariano
Sun Wukong
5,189
1,527
0
2,782
6,310
2,980
0
258
5,681
0
35,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
26,715
328
Minions Killed
293
0
Camps Cleared
0
976,375
Distance Traveled
980,394
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,894
589
64
6
0
186,299
1
L
Achilles
5,418
542
78
8
0
209,217
1
L
Arachne
5,688
569
60
6
0
210,230
2
W
Fafnir
6,736
674
25
3
0
187,161
3
L
Tiamat
5,259
526
62
6
0
181,291
2
L
Freya
5,243
524
61
6
0
183,948
3
L
Chaac
5,107
511
32
3
0
195,708
7
W
Ullr
6,680
668
86
9
0
191,017
2
W
Vulcan
6,228
623
79
8
0
194,920
2
W
Sun Wukong
6,079
608
74
7
0
216,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role