Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aceanio
Charybdis
Level 147
God Stats
8W - 11L
1,164 SR
Queue Stats
443W - 423L
1,563 Elo+
Solo
Sol
Sol
Blαnk
Sol
Level 160
God Stats
6W - 4L
1,285 SR
Queue Stats
113W - 88L
1,694 Elo+
Solo
Bacchus
Bacchus
Galaxyuu
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,655 Elo+
Solo
Team Averages
Level 136
1,390 SR
1,582 Elo+

VS

Team Averages
Level 144
1,511 SR
1,556 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
FluxTheFrog
Xbalanque
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,653 Elo+
Party 1
Thoth
Thoth
LeaveBots
Thoth
Level 160
God Stats
21W - 13L
1,770 SR
Queue Stats
406W - 365L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Midharpycontrol
Gilgamesh
Level 143
God Stats
0W - 1L
1,285 SR
Queue Stats
44W - 39L
1,594 Elo+
Party 1
Terra
Terra
Stoooooj
Terra
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
219W - 195L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 3 / 3
8,705
871
9,095
17,684
9,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Horus
 
Horus
13
1 / 3 / 8
8,454
845
3,970
16,073
21,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Aceanio
Charybdis
16
4 / 2 / 7
9,459
946
16,322
11,845
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Blαnk
Sol
17
6 / 2 / 8
9,716
972
18,067
10,914
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Galaxyuu
Bacchus
14
2 / 4 / 7
8,303
830
8,396
12,477
17,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 4 / 6
7,944
794
8,873
8,079
3,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
FluxTheFrog
Xbalanque
15
7 / 4 / 6
8,940
894
19,399
13,004
5,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
LeaveBots
Thoth
14
3 / 3 / 9
8,229
823
12,578
6,278
2,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Midharpycontrol
Gilgamesh
12
0 / 3 / 12
7,704
770
9,297
20,635
11,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
Stoooooj
Terra
13
0 / 4 / 12
7,251
725
6,228
15,111
15,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
18
Kills
13
14
Deaths
18
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
3
2.17
W
Horus
 
Horus
1
3
8
1.67
L
The Morrigan
 
The Morrigan
3
4
6
1.5
W
Charybdis
Aceanio
Charybdis
4
2
7
3.75
W
Sol
Blαnk
Sol
6
2
8
5
L
Xbalanque
FluxTheFrog
Xbalanque
7
4
6
2.5
W
Bacchus
Galaxyuu
Bacchus
2
4
7
1.38
L
Thoth
LeaveBots
Thoth
3
3
9
2.5
L
Gilgamesh
Midharpycontrol
Gilgamesh
0
3
12
2
L
Terra
Stoooooj
Terra
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,850
Damage
56,375
68,993
Taken
63,107
58,839
Mitigated
37,460
31,756
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,095
1,973
511
5,610
17,684
9,019
189
6,898
10,786
0
14,872
W
Horus
 
Horus
3,970
1,788
6,929
6,691
16,073
21,004
318
5,586
10,487
0
6,924
L
The Morrigan
 
The Morrigan
8,873
1,095
1,106
590
8,079
3,298
701
3,091
4,772
17,005
454
W
Charybdis
Aceanio
Charybdis
16,322
7,030
604
3,925
11,845
6,519
1,941
6,083
5,762
0
39,711
W
Sol
Blαnk
Sol
18,067
4,168
0
1,980
10,914
5,278
3,021
4,942
5,972
37,344
0
L
Xbalanque
FluxTheFrog
Xbalanque
19,399
7,838
484
2,271
13,004
5,664
585
5,803
6,991
0
31,698
W
Bacchus
Galaxyuu
Bacchus
8,396
437
3,236
2,270
12,477
17,019
26
3,716
8,761
16,085
0
L
Thoth
LeaveBots
Thoth
12,578
387
1,124
259
6,278
2,253
151
3,995
2,192
25,742
0
L
Gilgamesh
Midharpycontrol
Gilgamesh
9,297
2,043
1,487
5,861
20,635
11,213
216
7,733
12,454
0
11,609
L
Terra
Stoooooj
Terra
6,228
984
5,672
3,497
15,111
15,032
0
4,723
10,199
9,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
40,068
120
Minions Killed
91
0
Camps Cleared
0
992,335
Distance Traveled
944,186
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,705
871
15
2
0
210,218
5
W
Horus
8,454
845
10
1
0
193,397
2
L
The Morrigan
7,944
794
23
2
0
179,465
2
W
Charybdis
9,459
946
49
5
0
175,244
2
W
Sol
9,716
972
37
4
0
208,026
1
L
Xbalanque
8,940
894
38
4
0
172,968
1
W
Bacchus
8,303
830
9
1
0
205,450
1
L
Thoth
8,229
823
23
2
0
216,594
1
L
Gilgamesh
7,704
770
7
1
0
196,749
1
L
Terra
7,251
725
0
0
0
178,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role