Player Matchup

Geb
Geb
MysticalZelda
Geb
Level 73
God Stats
13W - 15L
1,285 SR
Queue Stats
183W - 202L
1,610 Elo+
Party 3
Baron Samedi
Baron Samedi
NecroPanda
Baron Samedi
Level 103
God Stats
9W - 8L
1,782 SR
Queue Stats
229W - 244L
1,590 Elo+
Party 3
Artemis
Artemis
Nvthof
Artemis
Level 62
God Stats
18W - 16L
1,389 SR
Queue Stats
107W - 122L
1,497 Elo+
Party 3
The Morrigan
The Morrigan
TheDeathKid
The Morrigan
Level 82
God Stats
8W - 5L
1,725 SR
Queue Stats
219W - 229L
1,618 Elo+
Party 3
Chaac
Chaac
xiM_ACE
Chaac
Level 44
God Stats
11W - 7L
1,845 SR
Queue Stats
14W - 16L
1,592 Elo+
Solo
Team Averages
Level 73
1,605 SR
1,582 Elo+

VS

Team Averages
Level 123
1,510 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
Daniel3604
Cu Chulainn
Level 144
God Stats
1W - 1L
1,582 SR
Queue Stats
81W - 62L
1,649 Elo+
Party 1
Nox
Nox
Vakarimaz
Nox
Level 149
God Stats
16W - 9L
1,689 SR
Queue Stats
16W - 15L
1,577 Elo+
Party 2
Mercury
Mercury
bounceGod
Mercury
Level 160
God Stats
6W - 6L
1,468 SR
Queue Stats
201W - 199L
1,607 Elo+
Party 1
Athena
Athena
gtfssgggxgwgw
Athena
Level 25
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 7L
1,324 Elo+
Solo
Xbalanque
Xbalanque
Жахх
Xbalanque
Level 139
God Stats
5W - 5L
1,543 SR
Queue Stats
25W - 16L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 13
11,869
742
11,269
20,496
28,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
NecroPanda
Baron Samedi
20
10 / 3 / 7
12,958
810
18,711
16,625
11,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Nvthof
Artemis
19
3 / 2 / 8
11,586
724
19,135
9,423
4,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
TheDeathKid
The Morrigan
18
3 / 4 / 7
11,374
711
12,117
7,891
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xiM_ACE
Chaac
18
1 / 1 / 2
11,404
713
4,054
9,070
9,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daniel3604
Cu Chulainn
18
2 / 3 / 6
11,169
698
11,962
21,154
20,420
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 5 / 4
11,718
732
12,726
11,323
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
bounceGod
Mercury
19
3 / 1 / 3
11,440
715
8,429
9,354
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 0
9,537
596
2,470
16,546
19,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
Жахх
Xbalanque
18
2 / 4 / 4
10,637
665
13,556
20,055
9,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
18
Kills
10
10
Deaths
18
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Daniel3604
Cu Chulainn
2
3
6
1.67
W
1
0
13
7.5
W
Baron Samedi
NecroPanda
Baron Samedi
10
3
7
4.5
W
Artemis
Nvthof
Artemis
3
2
8
3.5
W
The Morrigan
TheDeathKid
The Morrigan
3
4
7
1.63
L
3
5
4
1
L
Mercury
bounceGod
Mercury
3
1
3
4.5
L
0
5
0
0
W
Chaac
xiM_ACE
Chaac
1
1
2
2
L
Xbalanque
Жахх
Xbalanque
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,286
Damage
49,143
63,505
Taken
78,432
57,771
Mitigated
60,596
24,262
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Daniel3604
Cu Chulainn
11,962
2,141
246
647
21,154
20,420
0
9,073
12,081
0
50,795
W
11,269
1,457
0
3,653
20,496
28,872
50
5,230
15,266
16,699
0
W
Baron Samedi
NecroPanda
Baron Samedi
18,711
1,568
5,562
7,611
16,625
11,373
2,112
5,443
11,182
59,398
0
W
Artemis
Nvthof
Artemis
19,135
8,149
445
2,669
9,423
4,612
4,829
1,234
8,189
0
51,231
W
The Morrigan
TheDeathKid
The Morrigan
12,117
3,542
0
2,204
7,891
3,532
883
1,582
5,911
40,592
2,948
L
12,726
118
0
1,435
11,323
5,689
0
7,373
3,950
52,497
0
L
Mercury
bounceGod
Mercury
8,429
2,694
0
741
9,354
5,031
0
5,070
4,284
0
50,177
L
2,470
904
0
1,920
16,546
19,863
0
8,531
8,015
5,419
0
W
Chaac
xiM_ACE
Chaac
4,054
632
0
2,118
9,070
9,382
1,436
1,320
7,750
0
46,029
L
Xbalanque
Жахх
Xbalanque
13,556
5,445
0
5,927
20,055
9,593
1,426
9,171
10,776
0
56,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,191
Gold Earned
54,501
314
Minions Killed
305
0
Camps Cleared
0
1,529,697
Distance Traveled
1,643,987
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,169
698
72
5
0
337,370
0
W
Geb
11,869
742
11
1
0
321,949
3
W
Baron Samedi
12,958
810
84
5
0
293,556
1
W
Artemis
11,586
724
61
4
0
301,581
4
W
The Morrigan
11,374
711
65
4
0
304,973
2
L
Nox
11,718
732
75
5
0
302,388
1
L
Mercury
11,440
715
81
5
0
394,549
0
L
Athena
9,537
596
3
0
0
309,138
0
W
Chaac
11,404
713
93
6
0
307,638
5
L
Xbalanque
10,637
665
74
5
0
300,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role