Player Matchup

Scylla
Scylla
Gold III
BANGLANGELO
Scylla
Gold III
Level 118
God Stats
3W - 6L
1,504 SR
Queue Stats
322W - 329L
1,643 MMR
Party 1
Bacchus
Bacchus
Silver I
DavidArnaiz
Bacchus
Silver I
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
307W - 305L
1,630 MMR
Solo
Thanatos
Thanatos
Platinum IV
JANSKURWIELDRUGI
Thanatos
Platinum IV
Level 129
God Stats
7W - 3L
1,587 SR
Queue Stats
90W - 81L
1,649 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
Junié
Sun Wukong
Gold I
Level 157
God Stats
3W - 3L
1,506 SR
Queue Stats
291W - 290L
1,638 MMR
Solo
Charybdis
Charybdis
Silver I
hidan5432
Charybdis
Silver I
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,638 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,519 SR
1,639 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,615 SR
1,613 MMR
Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Gold IV
CorabiKa
Osiris
Gold IV
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,643 MMR
Solo
Camazotz
Camazotz
Gold IV
KuroTresina
Camazotz
Gold IV
Level 152
God Stats
7W - 3L
1,814 SR
Queue Stats
175W - 173L
1,659 MMR
Solo
Poseidon
Poseidon
Gold V
Sikici98
Poseidon
Gold V
Level 145
God Stats
2W - 3L
1,878 SR
Queue Stats
55W - 56L
1,634 MMR
Solo
Mulan
Mulan
Gold III
Vosek
Mulan
Gold III
Level 135
God Stats
16W - 15L
1,382 SR
Queue Stats
113W - 106L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 1 / 9
8,810
587
7,048
4,676
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
DavidArnaiz
Bacchus
13
2 / 1 / 7
8,251
550
6,812
9,239
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
13 / 2 / 2
10,273
685
12,291
10,661
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Junié
Sun Wukong
15
2 / 1 / 2
9,028
602
10,318
12,113
10,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
hidan5432
Charybdis
16
2 / 1 / 3
9,346
623
6,423
8,756
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
LokiFenrirBastetCliodhna

VS

Bans
AthenaAtlasSolRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 2 / 0
6,888
459
6,278
7,494
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
CorabiKa
Osiris
9
0 / 0 / 0
5,600
373
2,961
6,062
3,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
KuroTresina
Camazotz
13
2 / 5 / 1
7,107
474
3,564
15,354
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Sikici98
Poseidon
11
3 / 6 / 1
6,926
462
5,899
9,315
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Vosek
Mulan
10
0 / 8 / 2
6,267
418
4,422
16,022
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
21
Kills
6
6
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
0
0.5
W
Scylla
2
1
9
6.5
L
Osiris
CorabiKa
Osiris
0
0
0
0
W
Bacchus
DavidArnaiz
Bacchus
2
1
7
5.5
W
13
2
2
7
W
Sun Wukong
Junié
Sun Wukong
2
1
2
3
L
Camazotz
KuroTresina
Camazotz
2
5
1
0.5
L
Poseidon
Sikici98
Poseidon
3
6
1
0.58
L
Mulan
Vosek
Mulan
0
8
2
0.13
W
Charybdis
hidan5432
Charybdis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
23,124
45,445
Taken
54,247
27,003
Mitigated
16,253
26,321
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,278
2,714
46
2,204
7,494
1,896
0
1,160
6,334
41,892
3,855
W
Scylla
7,048
1,215
0
607
4,676
1,230
316
1,927
2,749
51,928
0
L
Osiris
CorabiKa
Osiris
2,961
841
0
1,540
6,062
3,721
0
0
6,062
0
21,761
W
Bacchus
DavidArnaiz
Bacchus
6,812
933
0
2,371
9,239
9,099
108
1,634
7,605
30,594
0
W
12,291
4,157
0
12,226
10,661
3,621
0
2,764
7,897
0
80,097
W
Sun Wukong
Junié
Sun Wukong
10,318
1,866
0
6,425
12,113
10,046
80
1,214
10,899
0
61,838
L
Camazotz
KuroTresina
Camazotz
3,564
1,392
0
6,397
15,354
3,402
0
4,613
10,741
0
38,779
L
Poseidon
Sikici98
Poseidon
5,899
953
0
1,131
9,315
1,556
0
2,765
6,550
36,784
0
L
Mulan
Vosek
Mulan
4,422
684
110
3,083
16,022
5,678
0
5,322
10,700
0
24,201
W
Charybdis
hidan5432
Charybdis
6,423
3,557
0
4,692
8,756
3,007
2,703
3,719
5,037
0
73,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
32,788
531
Minions Killed
338
0
Camps Cleared
0
1,493,643
Distance Traveled
1,295,380
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,888
459
95
6
0
240,866
4
W
Scylla
8,810
587
112
7
0
298,253
7
L
Osiris
5,600
373
37
2
0
240,192
5
W
Bacchus
8,251
550
39
3
0
303,031
5
W
Thanatos
10,273
685
107
7
0
336,680
5
W
Sun Wukong
9,028
602
128
9
0
283,829
3
L
Camazotz
7,107
474
79
5
0
299,510
1
L
Poseidon
6,926
462
78
5
0
250,724
6
L
Mulan
6,267
418
49
3
0
264,088
2
W
Charybdis
9,346
623
145
10
0
271,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role