Player Matchup

Apollo
Apollo
KALI3ER
Apollo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,286 Elo+
Party 2
Fenrir
Fenrir
PR1DEFUL
Fenrir
Level 22
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 0L
1,601 Elo+
Solo
Bakasura
Bakasura
ProJunebug
Bakasura
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
mutterthe5
Hou Yi
Level 106
God Stats
4W - 6L
1,319 SR
Queue Stats
18W - 22L
1,220 Elo+
Party 2
Olorun
Olorun
souulreefer
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,131 Elo+
Party 2
Team Averages
Level 81
1,506 SR
1,348 Elo+

VS

Team Averages
Level 104
1,544 SR
1,362 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EmoMFtastic
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
JayDuzzit
Nu Wa
Level 125
God Stats
25W - 11L
1,720 SR
Queue Stats
27W - 20L
1,196 Elo+
Solo
Poseidon
Poseidon
Sv Zeno
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,413 Elo+
Party 1
Bakasura
Bakasura
Tracer31
Bakasura
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 70L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KALI3ER
Apollo
15
7 / 1 / 6
8,353
835
9,385
8,017
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
PR1DEFUL
Fenrir
14
1 / 1 / 9
7,452
745
4,549
7,760
4,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
ProJunebug
Bakasura
16
9 / 3 / 7
8,732
873
10,905
11,010
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
mutterthe5
Hou Yi
16
6 / 1 / 8
8,665
867
7,673
6,375
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
14
2 / 2 / 4
7,356
736
5,127
6,622
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 5 / 0
8,324
832
10,332
11,711
4,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
EmoMFtastic
Jing Wei
14
1 / 6 / 3
7,536
754
4,068
9,323
3,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
JayDuzzit
Nu Wa
13
2 / 4 / 1
7,334
733
5,390
7,666
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Sv Zeno
Poseidon
13
0 / 6 / 2
6,834
683
2,839
8,087
2,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Tracer31
Bakasura
11
0 / 4 / 1
6,374
637
283
7,589
2,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
25
Kills
8
8
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
5
0
1
L
Jing Wei
EmoMFtastic
Jing Wei
1
6
3
0.42
L
Nu Wa
JayDuzzit
Nu Wa
2
4
1
0.63
W
Apollo
KALI3ER
Apollo
7
1
6
10
W
Fenrir
PR1DEFUL
Fenrir
1
1
9
5.5
W
Bakasura
ProJunebug
Bakasura
9
3
7
4.17
L
Poseidon
Sv Zeno
Poseidon
0
6
2
0.17
L
Bakasura
Tracer31
Bakasura
0
4
1
0.13
W
Hou Yi
mutterthe5
Hou Yi
6
1
8
10
W
Olorun
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,639
Damage
22,912
39,784
Taken
44,376
18,804
Mitigated
16,026
9,879
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,332
3,031
0
3,084
11,711
4,698
0
2,050
8,811
0
32,816
L
Jing Wei
EmoMFtastic
Jing Wei
4,068
2,622
0
260
9,323
3,289
28
1,044
7,174
0
17,191
L
Nu Wa
JayDuzzit
Nu Wa
5,390
1,725
0
838
7,666
2,600
198
221
7,305
23,864
0
W
Apollo
KALI3ER
Apollo
9,385
5,588
0
2,963
8,017
3,236
953
2,471
5,546
0
33,614
W
Fenrir
PR1DEFUL
Fenrir
4,549
1,391
0
1,744
7,760
4,845
256
2,138
5,622
0
14,029
W
Bakasura
ProJunebug
Bakasura
10,905
7,615
0
3,520
11,010
5,293
162
818
10,192
0
18,445
L
Poseidon
Sv Zeno
Poseidon
2,839
513
0
239
8,087
2,975
440
1,157
6,472
12,012
0
L
Bakasura
Tracer31
Bakasura
283
135
232
255
7,589
2,464
320
655
6,488
0
4,979
W
Hou Yi
mutterthe5
Hou Yi
7,673
3,777
0
0
6,375
2,858
920
1,553
4,822
0
28,529
W
Olorun
5,127
2,674
130
1,522
6,622
2,572
1,707
1,249
5,373
18,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
36,402
190
Minions Killed
157
0
Camps Cleared
0
945,551
Distance Traveled
847,211
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,324
832
49
5
0
200,183
1
L
Jing Wei
7,536
754
40
4
0
188,674
2
L
Nu Wa
7,334
733
38
4
0
128,694
2
W
Apollo
8,353
835
53
5
0
196,924
1
W
Fenrir
7,452
745
17
2
0
226,067
1
W
Bakasura
8,732
873
33
3
0
195,280
1
L
Poseidon
6,834
683
21
2
0
170,705
0
L
Bakasura
6,374
637
9
1
0
158,955
0
W
Hou Yi
8,665
867
43
4
0
190,008
0
W
Olorun
7,356
736
44
4
0
137,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role