Player Matchup

Neith
Neith
II BLIND3896 II
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
MastaBonsai
Discordia
Level 45
God Stats
7W - 8L
1,527 SR
Queue Stats
125W - 115L
1,602 Elo+
Party 2
Olorun
Olorun
Solmeru
Olorun
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
354W - 389L
1,538 Elo+
Solo
Atlas
Atlas
dylpatric22
Atlas
Level 6
God Stats
9W - 8L
1,505 SR
Queue Stats
16W - 21L
1,519 Elo+
Solo
Vamana
Vamana
kilniode
Vamana
Level 140
God Stats
12W - 12L
1,555 SR
Queue Stats
107W - 90L
1,598 Elo+
Party 2
Team Averages
Level 71
1,518 SR
1,551 Elo+

VS

Team Averages
Level 22
1,468 SR
1,553 Elo+
Hachiman
Hachiman
BlakFundillo
Hachiman
Level 17
God Stats
0W - 1L
1,718 SR
Queue Stats
5W - 1L
1,874 Elo+
Solo
Amaterasu
Amaterasu
Mcstabin
Amaterasu
Level 26
God Stats
83W - 85L
1,555 SR
Queue Stats
120W - 125L
1,536 Elo+
Solo
Scylla
Scylla
NizBean
Scylla
Level 46
God Stats
0W - 2L
1,440 SR
Queue Stats
2W - 4L
1,871 Elo+
Solo
Hades
Hades
PeaceofGaddafi
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,321 Elo+
Party 1
Sol
Sol
dergottdermutter
Sol
Level 13
God Stats
5W - 12L
1,127 SR
Queue Stats
8W - 24L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
9,705
647
3,937
10,049
3,992
Heavy Mace

Heavy Mace

+30
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
MastaBonsai
Discordia
19
9 / 3 / 5
12,051
803
17,667
8,982
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
Solmeru
Olorun
20
10 / 0 / 5
13,168
878
16,983
14,817
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 3 / 15
11,571
771
10,205
17,089
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
kilniode
Vamana
20
6 / 1 / 8
12,077
805
9,266
17,155
10,902
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlakFundillo
Hachiman
18
5 / 7 / 2
11,257
750
11,177
16,331
6,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Mcstabin
Amaterasu
18
6 / 3 / 3
10,955
730
13,183
15,493
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
NizBean
Scylla
16
1 / 4 / 4
9,920
661
13,187
8,578
3,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 6 / 2
8,991
599
2,544
13,030
10,087
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 6 / 4
10,482
699
12,304
15,158
5,712
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
26
Kills
13
13
Deaths
26
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlakFundillo
Hachiman
5
7
2
0.86
W
0
6
6
0.5
W
Discordia
MastaBonsai
Discordia
9
3
5
3.83
L
Amaterasu
Mcstabin
Amaterasu
6
3
3
2.5
L
Scylla
NizBean
Scylla
1
4
4
0.75
L
0
6
2
0.17
W
Olorun
Solmeru
Olorun
10
0
5
12.5
L
1
6
4
0.5
W
1
3
15
2.83
W
Vamana
kilniode
Vamana
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,058
Damage
52,395
68,092
Taken
68,590
38,068
Mitigated
38,953
17,812
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlakFundillo
Hachiman
11,177
5,127
0
2,511
16,331
6,430
1,002
10,983
5,348
0
56,013
W
3,937
1,641
0
1,109
10,049
3,992
82
4,316
4,429
0
9,333
W
Discordia
MastaBonsai
Discordia
17,667
519
0
0
8,982
3,072
1,683
2,013
6,755
48,342
0
L
Amaterasu
Mcstabin
Amaterasu
13,183
4,499
254
2,804
15,493
13,660
47
9,142
6,351
0
28,616
L
Scylla
NizBean
Scylla
13,187
448
0
236
8,578
3,064
0
6,209
2,369
33,400
0
L
2,544
438
0
345
13,030
10,087
0
8,433
4,597
9,431
0
W
Olorun
Solmeru
Olorun
16,983
11,523
1,724
8,263
14,817
5,510
3,435
6,007
8,592
65,345
0
L
12,304
2,992
0
2,894
15,158
5,712
0
10,088
5,070
33,053
0
W
10,205
2,816
579
2,848
17,089
14,592
152
8,380
7,304
27,765
0
W
Vamana
kilniode
Vamana
9,266
2,567
0
3,289
17,155
10,902
436
7,319
9,638
0
46,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,572
Gold Earned
51,605
317
Minions Killed
214
0
Camps Cleared
0
1,524,575
Distance Traveled
1,285,696
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,257
750
77
5
0
245,770
4
W
Neith
9,705
647
22
1
0
250,765
5
W
Discordia
12,051
803
78
5
0
297,554
0
L
Amaterasu
10,955
730
27
2
0
334,971
2
L
Scylla
9,920
661
49
3
0
282,271
1
L
Hades
8,991
599
11
1
0
188,131
2
W
Olorun
13,168
878
117
8
0
313,898
3
L
Sol
10,482
699
50
3
0
234,553
0
W
Atlas
11,571
771
27
2
0
321,289
0
W
Vamana
12,077
805
73
5
0
341,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role