Player Matchup

Thanatos
Thanatos
Silver I
Altrex55
Thanatos
Silver I
Level 108
God Stats
6W - 3L
1,701 SR
Queue Stats
268W - 261L
1,403 MMR
Solo
Olorun
Olorun
Gold IV
FRSH GMNG
Olorun
Gold IV
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
391W - 402L
1,409 MMR
Solo
Persephone
Persephone
Gold IV
MuRDeRo
Persephone
Gold IV
Level 155
God Stats
22W - 32L
1,604 SR
Queue Stats
596W - 593L
1,400 MMR
Solo
Fenrir
Fenrir
Gold III
TecWillSilva
Fenrir
Gold III
Level 160
God Stats
3W - 5L
1,704 SR
Queue Stats
159W - 160L
1,395 MMR
Solo
Jormungandr
Jormungandr
Gold IV
kratusdopes
Jormungandr
Gold IV
Level 129
God Stats
10W - 7L
1,479 SR
Queue Stats
56W - 49L
1,398 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,598 SR
1,401 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,592 SR
1,401 MMR
Cabrakan
Cabrakan
Silver II
M0rt025
Cabrakan
Silver II
Level 129
God Stats
6W - 8L
1,493 SR
Queue Stats
214W - 216L
1,387 MMR
Solo
Heimdallr
Heimdallr
Bronze IV
Mexican-M
Heimdallr
Bronze IV
Level 119
God Stats
0W - 1L
1,437 SR
Queue Stats
1W - 5L
1,408 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
OhValra
Baron Samedi
Bronze III
Level 107
God Stats
0W - 2L
1,746 SR
Queue Stats
11W - 11L
1,408 MMR
Solo
Nemesis
Nemesis
Gold V
TTVNiftyViper
Nemesis
Gold V
Level 88
God Stats
2W - 2L
1,783 SR
Queue Stats
111W - 123L
1,407 MMR
Solo
Xing Tian
Xing Tian
Gold V
TsukuyomiShock
Xing Tian
Gold V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Altrex55
Thanatos
17
8 / 4 / 11
11,870
625
15,749
15,056
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
FRSH GMNG
Olorun
18
3 / 1 / 11
12,246
645
8,662
10,332
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
MuRDeRo
Persephone
20
6 / 1 / 12
13,581
715
14,360
12,039
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
16
8 / 3 / 8
11,426
601
8,404
21,029
14,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
kratusdopes
Jormungandr
18
3 / 5 / 8
12,450
655
13,572
16,375
13,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinIzanamiCliodhnaLoki

VS

Bans
ApolloAtlasKaliCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
M0rt025
Cabrakan
15
2 / 5 / 3
9,082
478
6,734
20,196
14,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Mexican-M
Heimdallr
17
1 / 5 / 3
9,762
514
6,074
10,590
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
OhValra
Baron Samedi
15
3 / 6 / 0
9,831
517
9,346
15,121
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
14
4 / 8 / 4
9,370
493
10,023
19,333
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
TsukuyomiShock
Xing Tian
14
4 / 4 / 3
9,782
515
5,322
16,792
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
28
Kills
14
14
Deaths
28
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Altrex55
Thanatos
8
4
11
3.38
W
Olorun
FRSH GMNG
Olorun
3
1
11
8.5
L
Cabrakan
M0rt025
Cabrakan
2
5
3
0.7
L
Heimdallr
Mexican-M
Heimdallr
1
5
3
0.5
W
Persephone
MuRDeRo
Persephone
6
1
12
12
L
Baron Samedi
OhValra
Baron Samedi
3
6
0
0.5
L
Nemesis
4
8
4
0.75
W
Fenrir
8
3
8
4
L
Xing Tian
TsukuyomiShock
Xing Tian
4
4
3
1.38
W
Jormungandr
kratusdopes
Jormungandr
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,747
Damage
37,499
74,831
Taken
82,032
40,244
Mitigated
42,975
36,197
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Altrex55
Thanatos
15,749
5,232
0
15,953
15,056
5,186
1,488
3,550
11,506
0
79,446
W
Olorun
FRSH GMNG
Olorun
8,662
5,218
1,406
6,119
10,332
3,179
2,698
1,712
8,620
92,222
0
L
Cabrakan
M0rt025
Cabrakan
6,734
778
66
6,730
20,196
14,535
0
11,940
8,218
45,452
0
L
Heimdallr
Mexican-M
Heimdallr
6,074
1,786
0
2,819
10,590
3,021
1,860
4,363
6,165
0
75,918
W
Persephone
MuRDeRo
Persephone
14,360
978
0
3,481
12,039
4,263
2,511
5,875
6,163
98,237
0
L
Baron Samedi
OhValra
Baron Samedi
9,346
978
399
3,913
15,121
5,355
661
7,607
7,304
77,139
0
L
Nemesis
10,023
3,776
0
2,886
19,333
5,694
0
7,433
11,778
0
53,456
W
Fenrir
8,404
2,096
861
5,087
21,029
14,242
1,329
5,273
14,055
0
36,267
L
Xing Tian
TsukuyomiShock
Xing Tian
5,322
461
157
3,247
16,792
14,370
271
4,775
11,973
20,546
0
W
Jormungandr
kratusdopes
Jormungandr
13,572
5,273
0
3,290
16,375
13,374
756
6,843
8,776
81,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,573
Gold Earned
47,827
601
Minions Killed
498
0
Camps Cleared
0
1,928,880
Distance Traveled
1,667,194
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,870
625
101
5
0
430,865
0
W
Olorun
12,246
645
151
8
0
417,291
7
L
Cabrakan
9,082
478
104
5
0
303,327
4
L
Heimdallr
9,762
514
134
7
0
345,573
3
W
Persephone
13,581
715
163
9
0
396,039
5
L
Baron Samedi
9,831
517
160
8
0
306,064
7
L
Nemesis
9,370
493
75
4
0
357,427
8
W
Fenrir
11,426
601
40
2
0
356,694
3
L
Xing Tian
9,782
515
25
1
0
354,803
1
W
Jormungandr
12,450
655
146
8
0
327,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role