Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
PontiffSulyvahn
Merlin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Chaac
Chaac
Vordt
Chaac
Level 100
God Stats
0W - 1L
1,778 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Skadi
Skadi
aveloux
Skadi
Level 28
God Stats
5W - 2L
2,063 SR
Queue Stats
5W - 3L
1,713 Elo+
Party 1
Atlas
Atlas
tolu4u
Atlas
Level 82
God Stats
0W - 1L
2,133 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Team Averages
Level 80
1,795 SR
1,514 Elo+

VS

Team Averages
Level 67
1,511 SR
1,530 Elo+
Nike
Nike
DSP Dragon
Nike
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,534 Elo+
Party 2
Zeus
Zeus
DSP Pineapple
Zeus
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
17W - 30L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
IWillGropeYou
Heimdallr
Level 41
God Stats
12W - 7L
1,658 SR
Queue Stats
39W - 25L
1,585 Elo+
Solo
Nemesis
Nemesis
PHATBALLS42069
Nemesis
Level 27
God Stats
1W - 0L
1,181 SR
Queue Stats
9W - 2L
1,625 Elo+
Solo
Geb
Geb
oRiGiNaL b3tty
Geb
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 24L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 4 / 2
8,138
814
8,467
9,522
4,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 1
7,490
749
9,700
7,633
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Vordt
Chaac
13
1 / 4 / 3
6,901
690
4,720
13,087
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
aveloux
Skadi
11
0 / 6 / 1
6,268
627
3,792
8,594
2,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
tolu4u
Atlas
12
0 / 3 / 5
6,816
682
3,406
11,293
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
8,075
808
7,505
10,272
6,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 8
8,133
813
11,546
6,290
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
IWillGropeYou
Heimdallr
16
5 / 1 / 10
8,531
853
11,378
9,182
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 1 / 7
7,916
792
9,233
8,563
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 12
8,183
818
3,843
8,123
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
22
22
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
4
2
1.5
W
5
3
9
3.17
W
6
2
8
5
W
Heimdallr
IWillGropeYou
Heimdallr
5
1
10
10
W
3
1
7
6.5
L
2
5
1
0.5
L
Chaac
Vordt
Chaac
1
4
3
0.63
L
Skadi
aveloux
Skadi
0
6
1
0.08
W
3
1
12
9
L
Atlas
tolu4u
Atlas
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,085
Damage
43,505
50,129
Taken
42,430
28,646
Mitigated
24,041
6,550
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,467
2,717
273
327
9,522
4,319
0
2,335
7,187
0
19,340
W
7,505
924
0
2,231
10,272
6,575
61
3,294
6,917
0
19,297
W
11,546
1,740
0
424
6,290
1,878
771
1,692
3,336
31,519
0
W
Heimdallr
IWillGropeYou
Heimdallr
11,378
7,044
0
4,774
9,182
4,495
563
3,498
5,581
0
34,899
W
9,233
2,354
0
2,693
8,563
4,042
0
2,155
6,244
0
28,527
L
9,700
287
0
998
7,633
2,708
0
3,398
4,235
29,627
0
L
Chaac
Vordt
Chaac
4,720
780
0
3,102
13,087
10,653
0
3,088
9,996
0
17,273
L
Skadi
aveloux
Skadi
3,792
2,212
0
443
8,594
2,835
0
2,830
5,764
0
12,328
W
3,843
351
0
1,083
8,123
7,051
0
2,467
5,472
12,631
0
L
Atlas
tolu4u
Atlas
3,406
904
0
1,407
11,293
8,131
0
3,738
7,555
9,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
40,838
142
Minions Killed
218
0
Camps Cleared
0
1,008,766
Distance Traveled
1,069,818
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,138
814
28
3
0
190,453
1
W
Nike
8,075
808
28
3
0
216,867
0
W
Zeus
8,133
813
53
5
0
188,172
1
W
Heimdallr
8,531
853
86
9
0
206,348
1
W
Nemesis
7,916
792
44
4
0
250,489
3
L
Merlin
7,490
749
47
5
0
178,189
3
L
Chaac
6,901
690
36
4
0
271,993
1
L
Skadi
6,268
627
23
2
0
176,851
1
W
Geb
8,183
818
7
1
0
207,942
0
L
Atlas
6,816
682
8
1
0
191,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role