Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Devastory
Sylvanus
Bronze IV
Level 107
God Stats
2W - 2L
1,563 SR
Queue Stats
11W - 31L
1,318 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
Gryphonsha
Morgan Le Fay
Gold V
Level 160
God Stats
1W - 1L
1,652 SR
Queue Stats
29W - 33L
1,364 MMR
Solo
King Arthur
King Arthur
Bronze III
Hyiugo
King Arthur
Bronze III
Level 136
God Stats
0W - 1L
1,807 SR
Queue Stats
2W - 3L
1,502 MMR
Party 2
Mercury
Mercury
Gold V
xMikeyEU
Mercury
Gold V
Level 121
God Stats
3W - 5L
1,262 SR
Queue Stats
265W - 304L
1,358 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,557 SR
1,408 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,538 SR
1,381 MMR
Zeus
Zeus
Gold V
Aléxandru
Zeus
Gold V
Level 138
God Stats
24W - 12L
1,669 SR
Queue Stats
311W - 324L
1,352 MMR
Solo
Atlas
Atlas
Bronze III
ElDiosKiwi
Atlas
Bronze III
Level 63
God Stats
1W - 1L
1,349 SR
Queue Stats
20W - 24L
1,319 MMR
Party 1
Apollo
Apollo
Silver I
GINKOO
Apollo
Silver I
Level 104
God Stats
6W - 3L
1,398 SR
Queue Stats
29W - 33L
1,374 MMR
Solo
Susano
Susano
Silver II
elthorbellino
Susano
Silver II
Level 143
God Stats
14W - 18L
1,723 SR
Queue Stats
123W - 122L
1,500 MMR
Party 1
Bellona
Bellona
Silver IV
lusinchig
Bellona
Silver IV
Level 125
God Stats
7W - 3L
1,552 SR
Queue Stats
35W - 35L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 4 / 1
7,483
499
9,181
9,739
2,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Devastory
Sylvanus
7
0 / 0 / 3
5,751
383
1,139
2,934
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Gryphonsha
Morgan Le Fay
14
2 / 1 / 0
7,936
529
5,394
6,065
2,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Hyiugo
King Arthur
11
1 / 3 / 0
6,728
449
4,287
9,058
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
xMikeyEU
Mercury
13
0 / 5 / 3
7,315
488
3,566
11,102
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebGilgameshCliodhnaMulan

VS

Bans
BastetCharybdisThothFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,215
548
3,776
6,439
1,586
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
11
0 / 1 / 3
7,214
481
3,143
7,626
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
GINKOO
Apollo
15
2 / 2 / 3
8,560
571
3,595
6,660
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 0 / 1
10,173
678
8,729
9,698
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
lusinchig
Bellona
15
1 / 1 / 4
8,578
572
6,300
8,302
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
13
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
1
0.88
W
0
2
2
0.5
L
Sylvanus
Devastory
Sylvanus
0
0
3
1.5
W
Atlas
0
1
3
1.5
W
Apollo
GINKOO
Apollo
2
2
3
1.75
L
Morgan Le Fay
Gryphonsha
Morgan Le Fay
2
1
0
2
L
King Arthur
Hyiugo
King Arthur
1
3
0
0.33
W
10
0
1
10.5
W
Bellona
lusinchig
Bellona
1
1
4
3
L
Mercury
xMikeyEU
Mercury
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,567
Damage
25,543
38,898
Taken
38,725
15,863
Mitigated
20,668
9,469
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,181
3,117
0
439
9,739
2,337
0
2,325
7,373
0
53,669
W
3,776
189
0
2,013
6,439
1,586
0
3,139
3,300
54,985
0
L
Sylvanus
Devastory
Sylvanus
1,139
311
1,057
1,844
2,934
1,056
0
1,152
1,782
7,724
0
W
Atlas
3,143
843
57
1,796
7,626
5,717
77
890
6,736
17,935
0
W
Apollo
GINKOO
Apollo
3,595
1,969
0
3,490
6,660
1,864
0
756
5,904
0
61,920
L
Morgan Le Fay
Gryphonsha
Morgan Le Fay
5,394
101
0
2,622
6,065
2,121
0
2,265
3,768
53,400
0
L
King Arthur
Hyiugo
King Arthur
4,287
373
0
2,726
9,058
7,256
0
409
8,154
0
32,293
W
8,729
3,840
0
645
9,698
3,753
0
1,471
8,227
0
68,460
W
Bellona
lusinchig
Bellona
6,300
1,935
0
3,408
8,302
7,748
119
277
7,481
0
50,067
L
Mercury
xMikeyEU
Mercury
3,566
1,729
0
781
11,102
3,093
0
768
10,301
0
54,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
42,740
424
Minions Killed
491
0
Camps Cleared
0
1,265,184
Distance Traveled
1,512,833
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,483
499
111
7
0
257,429
5
W
Zeus
8,215
548
100
7
0
258,534
4
L
Sylvanus
5,751
383
21
1
0
139,944
3
W
Atlas
7,214
481
24
2
0
310,387
5
W
Apollo
8,560
571
135
9
0
291,587
6
L
Morgan Le Fay
7,936
529
123
8
0
268,742
5
L
King Arthur
6,728
449
65
4
0
253,138
6
W
Susano
10,173
678
121
8
0
351,108
3
W
Bellona
8,578
572
111
7
0
301,217
1
L
Mercury
7,315
488
104
7
0
345,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role