Player Matchup

Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BJ130598
Chaac
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,298 Elo+
Party 2
Anubis
Anubis
EPICGAMER CAVEO
Anubis
Level 69
God Stats
11W - 7L
1,500 SR
Queue Stats
127W - 123L
1,540 Elo+
Solo
Sylvanus
Sylvanus
NidArach
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 81L
1,636 Elo+
Solo
Ullr
Ullr
r0nn1n_xD
Ullr
Level 103
God Stats
3W - 0L
1,843 SR
Queue Stats
8W - 11L
1,473 Elo+
Party 2
Team Averages
Level 73
1,569 SR
1,489 Elo+

VS

Team Averages
Level 61
1,616 SR
1,486 Elo+
Poseidon
Poseidon
Hell Dragon 24
Poseidon
Level 29
God Stats
3W - 1L
1,853 SR
Queue Stats
10W - 10L
1,604 Elo+
Solo
Izanami
Izanami
JaimeJa24
Izanami
Level 11
God Stats
6W - 5L
1,601 SR
Queue Stats
13W - 22L
1,473 Elo+
Solo
Bastet
Bastet
Princess_C_nasse
Bastet
Level 152
God Stats
8W - 8L
1,204 SR
Queue Stats
145W - 161L
1,349 Elo+
Party 1
Sol
Sol
Rayli-Tm
Sol
Level 83
God Stats
5W - 8L
1,683 SR
Queue Stats
134W - 170L
1,297 Elo+
Party 1
Neith
Neith
fisos
Neith
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 1L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
20 / 1 / 4
13,760
917
30,910
21,684
9,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
BJ130598
Chaac
17
2 / 5 / 9
10,497
700
8,724
17,521
10,817
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
5 / 3 / 7
11,766
784
12,121
12,232
6,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
NidArach
Sylvanus
19
3 / 1 / 14
11,450
763
12,113
18,453
23,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
18
3 / 5 / 11
11,209
747
8,680
14,382
5,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
4 / 7 / 6
10,618
708
14,045
17,236
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JaimeJa24
Izanami
18
4 / 5 / 3
10,574
705
14,490
16,565
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 7 / 5
9,455
630
9,769
16,419
12,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 7 / 6
9,852
657
11,786
15,986
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
fisos
Neith
17
5 / 7 / 3
11,117
741
11,490
16,947
7,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
33
Kills
15
15
Deaths
33
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
20
1
4
22
W
Chaac
BJ130598
Chaac
2
5
9
1.3
W
5
3
7
2.83
L
Poseidon
4
7
6
1
L
Izanami
JaimeJa24
Izanami
4
5
3
1.1
W
Sylvanus
NidArach
Sylvanus
3
1
14
10
L
0
7
5
0.36
L
2
7
6
0.71
L
Neith
fisos
Neith
5
7
3
0.93
W
Ullr
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,548
Damage
61,580
84,272
Taken
83,153
55,804
Mitigated
35,804
34,215
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
30,910
22,845
0
8,184
21,684
9,697
119
4,840
16,750
0
60,857
W
Chaac
BJ130598
Chaac
8,724
583
792
3,907
17,521
10,817
1,210
5,995
11,362
0
22,047
W
12,121
186
0
6,057
12,232
6,507
956
3,648
8,374
57,025
0
L
Poseidon
14,045
1,263
0
189
17,236
4,533
998
7,402
9,834
38,906
0
L
Izanami
JaimeJa24
Izanami
14,490
9,287
0
3,267
16,565
6,432
657
5,209
11,356
0
39,494
W
Sylvanus
NidArach
Sylvanus
12,113
4,062
6,416
6,137
18,453
23,415
1,453
6,042
12,181
27,046
5,132
L
9,769
1,407
0
3,113
16,419
12,785
0
4,179
12,240
0
34,492
L
11,786
4,950
0
3,347
15,986
4,507
445
4,667
11,319
32,988
0
L
Neith
fisos
Neith
11,490
3,543
103
1,994
16,947
7,547
316
1,574
15,373
0
28,221
W
Ullr
8,680
5,080
210
2,512
14,382
5,368
3,956
4,386
9,774
0
38,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,682
Gold Earned
51,616
321
Minions Killed
259
0
Camps Cleared
0
1,532,972
Distance Traveled
1,376,941
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,760
917
83
6
0
385,225
3
W
Chaac
10,497
700
25
2
0
301,904
0
W
Anubis
11,766
784
98
7
0
270,252
3
L
Poseidon
10,618
708
64
4
0
275,441
2
L
Izanami
10,574
705
59
4
0
268,445
3
W
Sylvanus
11,450
763
51
3
0
295,544
0
L
Bastet
9,455
630
51
3
0
287,500
4
L
Sol
9,852
657
36
2
0
280,079
2
L
Neith
11,117
741
49
3
0
265,476
0
W
Ullr
11,209
747
64
4
0
280,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role