Player Matchup

Zeus
Zeus
ChefMixALot2405
Zeus
Level 100
God Stats
34W - 49L
1,415 SR
Queue Stats
123W - 201L
1,280 Elo+
Party 1
Athena
Athena
OneGraph
Athena
Level 70
God Stats
7W - 10L
1,303 SR
Queue Stats
258W - 240L
1,291 Elo+
Party 1
Charybdis
Charybdis
truthseeker245
Charybdis
Level 157
God Stats
9W - 10L
1,527 SR
Queue Stats
159W - 178L
1,452 Elo+
Solo
Team Averages
Level 109
1,415 SR
1,341 Elo+

VS

Team Averages
Level 84
1,429 SR
1,350 Elo+
Ullr
Ullr
ArguingSpore4
Ullr
Level 60
God Stats
0W - 2L
1,268 SR
Queue Stats
79W - 97L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
DHG Venom1 17
Sun Wukong
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 146L
1,362 Elo+
Party 2
Agni
Agni
Kalammekharxx
Agni
Level 109
God Stats
22W - 24L
1,517 SR
Queue Stats
703W - 752L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 8
13,298
782
18,751
11,349
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
OneGraph
Athena
17
1 / 1 / 19
11,851
697
7,842
18,639
20,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
truthseeker245
Charybdis
18
7 / 2 / 11
12,482
734
15,718
14,285
5,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
10,485
617
7,997
17,003
6,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
DHG Venom1 17
Sun Wukong
16
3 / 5 / 1
11,666
686
12,859
20,626
24,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 9 / 1
9,784
576
7,921
11,159
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
20
Kills
4
4
Deaths
20
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
12
1
8
16
L
Sun Wukong
DHG Venom1 17
Sun Wukong
3
5
1
0.7
L
1
9
1
0.17
W
Athena
OneGraph
Athena
1
1
19
10.5
W
Charybdis
truthseeker245
Charybdis
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,311
Damage
28,777
44,273
Taken
48,788
30,125
Mitigated
34,902
15,203
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,997
2,919
0
207
17,003
6,789
938
7,963
8,686
0
46,850
W
18,751
2,658
0
4,794
11,349
4,631
1,139
2,001
9,176
60,404
0
L
Sun Wukong
DHG Venom1 17
Sun Wukong
12,859
1,835
140
3,666
20,626
24,708
270
12,148
7,919
384
34,703
L
7,921
151
0
583
11,159
3,405
65
5,603
5,250
31,393
0
W
Athena
OneGraph
Athena
7,842
1,866
360
7,473
18,639
20,140
269
3,322
14,545
25,867
0
W
Charybdis
truthseeker245
Charybdis
15,718
4,573
474
2,102
14,285
5,354
1,249
3,369
10,640
0
65,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
31,935
211
Minions Killed
167
10
Camps Cleared
4
935,676
Distance Traveled
816,504
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,485
617
80
5
3
275,899
2
W
Zeus
13,298
782
95
6
4
291,414
4
L
Sun Wukong
11,666
686
30
2
0
312,463
0
L
Agni
9,784
576
57
3
1
228,142
3
W
Athena
11,851
697
28
2
0
359,819
3
W
Charybdis
12,482
734
88
5
6
284,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role