Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
alberto9910
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,318 Elo+
Party 1
Anubis
Anubis
davidffons
Anubis
Level 17
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 5L
1,318 Elo+
Party 1
Team Averages
Level 52
1,417 SR
1,379 Elo+

VS

Team Averages
Level 70
1,580 SR
1,333 Elo+
Janus
Janus
DonSpaso
Janus
Level 158
God Stats
2W - 2L
1,939 SR
Queue Stats
127W - 102L
1,431 Elo+
Solo
Cerberus
Cerberus
ZikeLanson
Cerberus
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 2
Skadi
Skadi
princessLALKA
Skadi
Level 45
God Stats
1W - 4L
1,301 SR
Queue Stats
2W - 11L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 4 / 5
11,531
678
12,449
13,527
4,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
alberto9910
Hun Batz
14
2 / 3 / 4
10,453
615
6,780
14,463
5,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
davidffons
Anubis
17
5 / 7 / 2
12,096
712
10,126
13,866
6,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DonSpaso
Janus
16
8 / 2 / 3
12,153
715
18,201
8,644
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
ZikeLanson
Cerberus
16
1 / 5 / 9
12,246
720
7,270
17,813
21,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 4 / 6
12,311
724
11,099
13,073
4,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
14
14
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
5
1.63
W
Janus
DonSpaso
Janus
8
2
3
4.75
W
Cerberus
ZikeLanson
Cerberus
1
5
9
1.1
L
Hun Batz
alberto9910
Hun Batz
2
3
4
1.33
L
Anubis
davidffons
Anubis
5
7
2
0.86
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
36,570
41,856
Taken
39,530
15,368
Mitigated
28,698
5,731
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,449
6,807
0
2,528
13,527
4,035
66
7,772
5,485
0
31,171
W
Janus
DonSpaso
Janus
18,201
292
0
0
8,644
2,516
217
999
7,645
53,140
0
W
Cerberus
ZikeLanson
Cerberus
7,270
269
0
2,176
17,813
21,831
278
4,244
13,569
22,115
0
L
Hun Batz
alberto9910
Hun Batz
6,780
913
0
526
14,463
5,179
0
8,628
5,549
0
22,459
L
Anubis
davidffons
Anubis
10,126
452
0
2,677
13,866
6,154
76
8,288
5,258
53,730
0
W
11,099
2,713
747
644
13,073
4,351
1,947
5,741
7,332
0
51,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
36,710
147
Minions Killed
182
5
Camps Cleared
10
844,679
Distance Traveled
858,898
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,531
678
43
3
2
318,429
0
W
Janus
12,153
715
61
4
8
283,019
4
W
Cerberus
12,246
720
23
1
0
300,179
5
L
Hun Batz
10,453
615
35
2
1
281,729
0
L
Anubis
12,096
712
69
4
2
244,521
0
W
Skadi
12,311
724
98
6
2
275,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role