Player Matchup

Charybdis
Charybdis
AcidCartoon688
Charybdis
Level 113
God Stats
8W - 8L
1,446 SR
Queue Stats
11W - 18L
1,476 Elo+
Party 1
Discordia
Discordia
Rododendro
Discordia
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 120L
1,403 Elo+
Solo
Arachne
Arachne
iSpacy
Arachne
Level 159
God Stats
51W - 41L
1,185 SR
Queue Stats
573W - 567L
1,508 Elo+
Solo
Sylvanus
Sylvanus
myuon
Sylvanus
Level 125
God Stats
10W - 8L
1,477 SR
Queue Stats
86W - 79L
1,486 Elo+
Party 1
Chaac
Chaac
xXsc0us3sc0pzXx
Chaac
Level 146
God Stats
7W - 3L
1,871 SR
Queue Stats
284W - 309L
1,490 Elo+
Party 1
Team Averages
Level 125
1,496 SR
1,472 Elo+

VS

Team Averages
Level 127
1,523 SR
1,479 Elo+
Geb
Geb
Bealey789
Geb
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
399W - 377L
1,523 Elo+
Solo
Hera
Hera
SirLordGamer
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,499 Elo+
Solo
Mercury
Mercury
Skrizzz
Mercury
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
455W - 487L
1,358 Elo+
Solo
Heimdallr
Heimdallr
WAFCRhegear
Heimdallr
Level 125
God Stats
43W - 28L
1,613 SR
Queue Stats
539W - 572L
1,495 Elo+
Solo
Danzaburou
Danzaburou
rer323
Danzaburou
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
143W - 123L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AcidCartoon688
Charybdis
16
2 / 1 / 4
9,881
549
8,094
9,891
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Rododendro
Discordia
17
8 / 1 / 4
11,034
613
12,384
9,314
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
iSpacy
Arachne
19
5 / 5 / 7
11,437
635
8,815
15,121
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
myuon
Sylvanus
13
2 / 3 / 9
8,231
457
8,429
15,122
14,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 0 / 6
10,872
604
10,222
22,574
17,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
7,397
411
6,492
15,797
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 8 / 2
8,808
489
4,554
9,500
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
Skrizzz
Mercury
16
3 / 4 / 3
10,031
557
5,944
12,105
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
WAFCRhegear
Heimdallr
15
2 / 7 / 1
8,833
491
12,223
16,394
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
rer323
Danzaburou
14
4 / 3 / 2
9,049
503
11,320
11,687
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
25
Kills
10
10
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AcidCartoon688
Charybdis
2
1
4
4
L
0
3
6
1
W
Discordia
Rododendro
Discordia
8
1
4
10
L
1
8
2
0.25
L
Mercury
Skrizzz
Mercury
3
4
3
1.13
L
Heimdallr
WAFCRhegear
Heimdallr
2
7
1
0.36
W
Arachne
iSpacy
Arachne
5
5
7
1.7
W
Sylvanus
myuon
Sylvanus
2
3
9
2.17
L
Danzaburou
rer323
Danzaburou
4
3
2
1.67
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
40,533
72,022
Taken
65,483
46,875
Mitigated
27,947
28,298
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AcidCartoon688
Charybdis
8,094
3,979
0
5,688
9,891
3,024
1,053
1,298
8,593
0
75,776
L
6,492
357
0
2,172
15,797
12,020
0
7,117
8,311
19,094
0
W
Discordia
Rododendro
Discordia
12,384
574
0
1,695
9,314
3,931
76
3,881
5,433
69,721
0
L
4,554
1,233
0
1,047
9,500
2,810
0
4,646
4,598
58,313
0
L
Mercury
Skrizzz
Mercury
5,944
1,188
0
380
12,105
3,527
0
4,612
7,360
0
75,454
L
Heimdallr
WAFCRhegear
Heimdallr
12,223
6,475
0
4,499
16,394
6,198
1,106
2,267
14,121
0
61,856
W
Arachne
iSpacy
Arachne
8,815
6,230
0
5,409
15,121
7,043
1,588
1,876
13,245
0
90,969
W
Sylvanus
myuon
Sylvanus
8,429
2,084
2,291
5,091
15,122
14,922
206
3,128
11,994
21,556
5,612
L
Danzaburou
rer323
Danzaburou
11,320
5,957
0
4,516
11,687
3,392
952
2,055
9,632
0
66,410
W
10,222
1,511
0
8,124
22,574
17,955
410
863
21,261
5,991
58,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,455
Gold Earned
44,118
582
Minions Killed
526
0
Camps Cleared
0
1,982,198
Distance Traveled
1,749,997
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,881
549
131
7
0
319,693
3
L
Geb
7,397
411
31
2
0
356,459
10
W
Discordia
11,034
613
140
8
0
366,108
1
L
Hera
8,808
489
124
7
0
316,429
5
L
Mercury
10,031
557
132
7
0
415,953
6
L
Heimdallr
8,833
491
109
6
0
327,085
0
W
Arachne
11,437
635
147
8
0
466,572
0
W
Sylvanus
8,231
457
22
1
0
354,686
6
L
Danzaburou
9,049
503
130
7
0
334,071
6
W
Chaac
10,872
604
142
8
0
475,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role