Player Matchup

Thoth
Thoth
CristianJara14
Thoth
Level 124
God Stats
3W - 7L
1,283 SR
Queue Stats
172W - 147L
1,585 Elo+
Party 1
Ymir
Ymir
Davidtfer_
Ymir
Level 28
God Stats
4W - 6L
1,308 SR
Queue Stats
173W - 162L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
Nickolas-1908
Cernunnos
Level 141
God Stats
16W - 19L
1,380 SR
Queue Stats
250W - 268L
1,570 Elo+
Party 1
Team Averages
Level 98
1,324 SR
1,580 Elo+

VS

Team Averages
Level 73
1,506 SR
1,428 Elo+
Bellona
Bellona
CheshireCone063
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,443 Elo+
Party 2
Tiamat
Tiamat
Purple R0N1N
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
highlordflippin
Baron Samedi
Level 82
God Stats
2W - 4L
1,517 SR
Queue Stats
47W - 57L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 13
11,561
826
15,976
8,516
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 18
10,207
729
4,530
13,647
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Nickolas-1908
Cernunnos
17
13 / 1 / 7
12,081
863
17,476
12,352
4,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,112
579
4,454
16,077
10,744
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
12
1 / 9 / 1
8,814
630
5,366
12,596
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
highlordflippin
Baron Samedi
14
3 / 6 / 0
9,574
684
13,132
15,625
5,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
4
4
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
9
1
13
15.5
W
0
2
18
4.5
W
Cernunnos
Nickolas-1908
Cernunnos
13
1
7
16.5
L
Tiamat
1
9
1
0.17
L
Baron Samedi
highlordflippin
Baron Samedi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
22,952
34,515
Taken
44,298
21,566
Mitigated
20,864
8,433
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,454
880
439
1,767
16,077
10,744
0
4,905
10,803
0
16,178
W
15,976
524
58
1,241
8,516
2,589
532
5,547
2,969
40,410
0
W
4,530
1,177
0
2,582
13,647
14,830
46
6,229
7,418
15,280
0
W
Cernunnos
Nickolas-1908
Cernunnos
17,476
8,550
0
4,552
12,352
4,147
2,166
6,866
5,486
0
53,103
L
Tiamat
5,366
703
0
1,037
12,596
4,635
0
7,031
5,128
16,230
0
L
Baron Samedi
highlordflippin
Baron Samedi
13,132
458
2,431
6,203
15,625
5,485
0
7,786
7,469
43,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
26,500
161
Minions Killed
123
7
Camps Cleared
4
719,037
Distance Traveled
649,913
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,112
579
26
2
1
199,711
1
W
Thoth
11,561
826
54
4
0
243,093
0
W
Ymir
10,207
729
24
2
1
236,305
1
W
Cernunnos
12,081
863
83
6
6
239,639
1
L
Tiamat
8,814
630
26
2
2
209,670
1
L
Baron Samedi
9,574
684
71
5
1
240,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role