Player Matchup

Loki
Loki
Arceus357
Loki
Level 140
God Stats
3W - 4L
1,343 SR
Queue Stats
79W - 74L
1,596 Elo+
Party 2
Scylla
Scylla
GroundedGod
Scylla
Level 65
God Stats
20W - 14L
1,504 SR
Queue Stats
57W - 46L
1,557 Elo+
Party 2
Atlas
Atlas
KiaSoul
Atlas
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
509W - 445L
1,462 Elo+
Party 3
Gilgamesh
Gilgamesh
SETthaTONE
Gilgamesh
Level 89
God Stats
14W - 6L
1,620 SR
Queue Stats
509W - 478L
1,476 Elo+
Party 3
Izanami
Izanami
XvDeathwolf27vX
Izanami
Level 25
God Stats
10W - 13L
1,580 SR
Queue Stats
17W - 19L
1,496 Elo+
Party 2
Team Averages
Level 73
1,510 SR
1,517 Elo+

VS

Team Averages
Level 62
1,455 SR
1,514 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AngelCamacho
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,741 Elo+
Party 4
Bellona
Bellona
RMJI
Bellona
Level 95
God Stats
12W - 13L
1,390 SR
Queue Stats
30W - 35L
1,403 Elo+
Party 1
Sobek
Sobek
Stawer
Sobek
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,556 Elo+
Party 1
Arachne
Arachne
THElibris
Arachne
Level 39
God Stats
18W - 27L
1,384 SR
Queue Stats
135W - 170L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
8 / 0 / 6
8,297
691
8,171
8,783
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
13
5 / 0 / 6
8,203
684
3,975
4,556
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
KiaSoul
Atlas
11
1 / 2 / 3
6,466
539
3,289
9,836
4,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SETthaTONE
Gilgamesh
13
2 / 1 / 1
7,686
641
6,582
6,711
5,135
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
1 / 2 / 2
6,269
522
4,459
5,662
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 3
5,978
498
5,445
5,287
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 7 / 0
6,012
501
2,832
7,135
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RMJI
Bellona
11
1 / 3 / 0
6,724
560
3,961
9,901
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Stawer
Sobek
9
1 / 2 / 2
6,139
512
3,386
9,461
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
THElibris
Arachne
10
3 / 3 / 1
6,255
521
4,912
7,361
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
5
5
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
3
0.75
L
0
7
0
0
W
Loki
8
0
6
11
W
Scylla
5
0
6
8
W
Atlas
KiaSoul
Atlas
1
2
3
1.25
L
Bellona
RMJI
Bellona
1
3
0
0.33
W
Gilgamesh
SETthaTONE
Gilgamesh
2
1
1
2.5
L
Sobek
Stawer
Sobek
1
2
2
1
L
Arachne
THElibris
Arachne
3
3
1
1.17
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,476
Damage
20,536
35,548
Taken
39,145
14,552
Mitigated
19,214
9,667
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,445
3,259
0
1,849
5,287
1,458
0
1,474
3,813
0
38,866
L
2,832
867
0
878
7,135
1,790
0
2,735
4,400
35,258
0
W
Loki
8,171
2,140
0
2,764
8,783
2,761
100
1,144
7,560
0
44,563
W
Scylla
3,975
714
0
415
4,556
1,214
0
1,868
2,568
47,183
0
W
Atlas
KiaSoul
Atlas
3,289
1,430
1,483
2,212
9,836
4,288
210
1,762
8,074
17,231
0
L
Bellona
RMJI
Bellona
3,961
1,500
0
1,544
9,901
6,739
0
0
9,901
0
37,467
W
Gilgamesh
SETthaTONE
Gilgamesh
6,582
1,782
0
1,182
6,711
5,135
0
0
6,207
0
46,138
L
Sobek
Stawer
Sobek
3,386
366
150
3,449
9,461
6,230
0
2,448
7,013
16,265
0
L
Arachne
THElibris
Arachne
4,912
2,680
0
2,334
7,361
2,997
0
607
6,754
0
35,379
W
4,459
2,986
0
1,611
5,662
1,154
2,188
1,245
4,417
0
35,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
31,108
381
Minions Killed
325
0
Camps Cleared
0
1,299,800
Distance Traveled
1,210,656
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,978
498
90
8
0
219,855
0
L
Hera
6,012
501
67
6
0
213,180
3
W
Loki
8,297
691
81
7
0
292,764
2
W
Scylla
8,203
684
100
8
0
270,667
5
W
Atlas
6,466
539
23
2
0
259,638
2
L
Bellona
6,724
560
94
8
0
248,999
3
W
Gilgamesh
7,686
641
90
8
0
247,480
1
L
Sobek
6,139
512
15
1
0
246,169
1
L
Arachne
6,255
521
59
5
0
282,453
3
W
Izanami
6,269
522
87
7
0
229,251
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role