Player Matchup

Freya
Freya
 
Freya
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr Tomcat13
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,774 Elo+
Party 1
Neith
Neith
MrBlessed
Neith
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 108L
1,511 Elo+
Party 1
Atlas
Atlas
SoulReplacer
Atlas
Level 35
God Stats
2W - 1L
1,677 SR
Queue Stats
14W - 16L
1,529 Elo+
Solo
Team Averages
Level 90
1,535 SR
1,563 Elo+

VS

Team Averages
Level 20
1,386 SR
1,376 Elo+
Hades
Hades
DaddyWinter
Hades
Level 23
God Stats
1W - 3L
1,370 SR
Queue Stats
32W - 42L
1,464 Elo+
Party 2
Nike
Nike
ExPlosioN6418
Nike
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,384 Elo+
Solo
Neith
Neith
GrillWiffin
Neith
Level 16
God Stats
8W - 10L
1,386 SR
Queue Stats
10W - 20L
1,258 Elo+
Party 2
Nox
Nox
Neithmakesmecome
Nox
Level 18
God Stats
5W - 15L
1,229 SR
Queue Stats
57W - 64L
1,423 Elo+
Party 2
Achilles
Achilles
Smitema
Achilles
Level 15
God Stats
8W - 15L
1,445 SR
Queue Stats
30W - 44L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
9 / 2 / 7
9,456
946
9,886
7,767
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
 
Fenrir
15
2 / 1 / 6
7,879
788
6,415
8,438
4,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Mr Tomcat13
Sun Wukong
15
6 / 2 / 9
8,544
854
4,757
9,641
7,225
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MrBlessed
Neith
16
6 / 2 / 6
9,163
916
10,251
6,580
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 4 / 17
8,325
833
10,624
11,704
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,762
776
7,345
11,904
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 3
7,574
757
4,914
9,575
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 2
7,670
767
4,499
9,340
3,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 5 / 4
7,037
704
6,076
7,984
3,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Smitema
Achilles
14
3 / 4 / 4
7,763
776
9,183
12,488
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
23
Kills
10
11
Deaths
23
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
2
7
6.25
W
Fenrir
 
Fenrir
2
1
6
5
L
2
4
5
1.13
L
2
5
3
0.7
L
2
5
2
0.6
W
Sun Wukong
Mr Tomcat13
Sun Wukong
6
2
9
5.25
W
Neith
MrBlessed
Neith
6
2
6
4.5
L
1
5
4
0.6
L
Achilles
Smitema
Achilles
3
4
4
1.25
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
32,017
44,130
Taken
51,291
24,954
Mitigated
30,268
8,021
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,886
2,827
0
2,563
7,767
3,199
855
2,918
4,442
31,810
0
W
Fenrir
 
Fenrir
6,415
921
0
1,267
8,438
4,182
142
1,391
6,254
0
20,570
L
7,345
1,525
1,011
2,799
11,904
7,408
0
5,819
5,973
19,651
0
L
4,914
1,562
59
1,343
9,575
5,073
457
3,109
6,358
0
19,826
L
4,499
1,698
319
926
9,340
3,682
96
2,350
6,932
0
27,857
W
Sun Wukong
Mr Tomcat13
Sun Wukong
4,757
227
0
69
9,641
7,225
0
2,555
6,466
0
15,694
W
Neith
MrBlessed
Neith
10,251
3,381
0
2,000
6,580
2,315
1,014
2,229
4,213
0
43,579
L
6,076
608
402
1,239
7,984
3,152
87
3,840
3,998
15,571
0
L
Achilles
Smitema
Achilles
9,183
1,725
58
2,925
12,488
10,953
0
4,843
7,520
0
19,001
W
10,624
4,501
94
2,028
11,704
8,033
377
3,760
7,488
22,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,367
Gold Earned
37,806
206
Minions Killed
167
0
Camps Cleared
0
1,111,591
Distance Traveled
1,023,714
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,456
946
53
5
0
214,640
1
W
Fenrir
7,879
788
32
3
0
242,966
0
L
Hades
7,762
776
38
4
0
193,492
0
L
Nike
7,574
757
35
4
0
214,395
0
L
Neith
7,670
767
51
5
0
190,964
1
W
Sun Wukong
8,544
854
28
3
0
210,844
0
W
Neith
9,163
916
71
7
0
219,614
2
L
Nox
7,037
704
26
3
0
204,686
0
L
Achilles
7,763
776
17
2
0
220,177
0
W
Atlas
8,325
833
22
2
0
223,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role