Player Matchup

Cthulhu
Cthulhu
VanDavv
Cthulhu
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 71L
1,593 Elo+
Party 2
Nike
Nike
an21
Nike
Level 123
God Stats
1W - 1L
1,538 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 2
Zeus
Zeus
bobof
Zeus
Level 29
God Stats
6W - 4L
1,559 SR
Queue Stats
6W - 4L
1,725 Elo+
Party 2
Team Averages
Level 84
1,532 SR
1,617 Elo+

VS

Team Averages
Level 41
1,400 SR
1,125 Elo+
Yemoja
Yemoja
Alviciii
Yemoja
Level 5
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 11L
1,125 Elo+
Party 1
Zeus
Zeus
slyss
Zeus
Level 49
God Stats
0W - 2L
1,246 SR
Queue Stats
4W - 14L
1,125 Elo+
Party 1
Odin
Odin
svenhardz
Odin
Level 68
God Stats
2W - 3L
1,477 SR
Queue Stats
8W - 20L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
VanDavv
Cthulhu
13
2 / 2 / 15
9,596
800
9,703
13,252
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
an21
Nike
14
10 / 1 / 7
9,867
822
8,633
7,691
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
bobof
Zeus
14
6 / 1 / 8
9,330
778
8,886
3,954
1,596
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alviciii
Yemoja
10
1 / 6 / 2
7,608
634
3,713
11,679
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
slyss
Zeus
11
2 / 7 / 1
7,639
637
7,575
9,555
2,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
10
1 / 5 / 3
7,326
611
3,481
10,155
6,196
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alviciii
Yemoja
1
6
2
0.33
W
Cthulhu
VanDavv
Cthulhu
2
2
15
4.75
W
Nike
an21
Nike
10
1
7
13.5
W
Zeus
bobof
Zeus
6
1
8
10
L
Zeus
slyss
Zeus
2
7
1
0.36
L
Odin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,222
Damage
14,769
24,897
Taken
31,389
16,274
Mitigated
18,984
7,837
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alviciii
Yemoja
3,713
617
660
951
11,679
9,822
0
6,778
4,659
14,395
0
W
Cthulhu
VanDavv
Cthulhu
9,703
298
330
3,962
13,252
10,842
401
5,217
8,035
29,972
0
W
Nike
an21
Nike
8,633
1,580
0
2,254
7,691
3,836
1,020
4,493
3,198
0
30,356
W
Zeus
bobof
Zeus
8,886
697
0
1,291
3,954
1,596
821
2,274
1,680
37,312
0
L
Zeus
slyss
Zeus
7,575
1,464
205
1,549
9,555
2,966
0
5,584
3,727
21,706
0
L
Odin
3,481
1,119
0
0
10,155
6,196
0
6,578
3,388
0
12,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,793
Gold Earned
22,573
131
Minions Killed
81
9
Camps Cleared
2
700,777
Distance Traveled
536,769
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,608
634
8
1
0
173,583
0
W
Cthulhu
9,596
800
45
4
2
234,363
3
W
Nike
9,867
822
32
3
0
233,757
4
W
Zeus
9,330
778
54
5
7
232,657
3
L
Zeus
7,639
637
47
4
1
168,355
4
L
Odin
7,326
611
26
2
1
194,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role