Player Matchup

Fenrir
Fenrir
ADRY7M7
Fenrir
Level 95
God Stats
3W - 5L
1,500 SR
Queue Stats
141W - 182L
1,384 Elo+
Party 2
Chang'e
Chang'e
Emtianna
Chang'e
Level 64
God Stats
2W - 1L
1,757 SR
Queue Stats
12W - 20L
1,542 Elo+
Solo
Chiron
Chiron
xX01esojXx
Chiron
Level 13
God Stats
1W - 3L
1,307 SR
Queue Stats
4W - 11L
1,184 Elo+
Party 2
Team Averages
Level 57
1,521 SR
1,370 Elo+

VS

Team Averages
Level 86
1,455 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
etchi_stepmom
Cu Chulainn
Level 88
God Stats
1W - 3L
1,219 SR
Queue Stats
71W - 86L
1,456 Elo+
Party 1
Bastet
Bastet
etchi_stepsis
Bastet
Level 87
God Stats
11W - 4L
1,644 SR
Queue Stats
89W - 79L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
spede8000
Morgan Le Fay
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 69L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADRY7M7
Fenrir
16
5 / 4 / 10
10,823
773
9,026
19,717
14,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Emtianna
Chang'e
15
5 / 5 / 10
10,784
770
8,709
13,209
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
xX01esojXx
Chiron
16
9 / 6 / 8
11,947
853
16,069
14,678
4,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
etchi_stepmom
Cu Chulainn
12
0 / 7 / 10
8,900
636
9,812
12,586
7,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 7 / 5
11,261
804
19,926
18,138
5,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
spede8000
Morgan Le Fay
16
6 / 5 / 6
10,649
761
9,538
11,516
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
19
Kills
15
15
Deaths
19
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ADRY7M7
Fenrir
5
4
10
2.5
W
Chang'e
Emtianna
Chang'e
5
5
10
2
L
Cu Chulainn
etchi_stepmom
Cu Chulainn
0
7
10
0.71
L
9
7
5
1.64
L
Morgan Le Fay
spede8000
Morgan Le Fay
6
5
6
1.8
W
Chiron
xX01esojXx
Chiron
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
39,276
47,604
Taken
42,240
27,042
Mitigated
17,882
15,219
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ADRY7M7
Fenrir
9,026
2,253
177
2,953
19,717
14,851
639
3,434
15,764
0
22,617
W
Chang'e
Emtianna
Chang'e
8,709
713
3,351
3,982
13,209
7,974
247
3,547
9,388
20,791
0
L
Cu Chulainn
etchi_stepmom
Cu Chulainn
9,812
1,714
0
246
12,586
7,497
284
3,861
8,725
5,188
18,079
L
19,926
4,323
112
3,727
18,138
5,846
0
3,856
14,282
0
44,819
L
Morgan Le Fay
spede8000
Morgan Le Fay
9,538
947
104
1,128
11,516
4,539
64
2,119
9,397
30,690
0
W
Chiron
xX01esojXx
Chiron
16,069
8,329
1,122
3,634
14,678
4,217
1,890
4,347
10,009
0
52,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
30,810
122
Minions Killed
117
6
Camps Cleared
7
720,368
Distance Traveled
739,726
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,823
773
23
2
4
262,617
2
W
Chang'e
10,784
770
31
2
1
228,735
0
L
Cu Chulainn
8,900
636
27
2
3
240,602
1
L
Bastet
11,261
804
44
3
3
248,390
1
L
Morgan Le Fay
10,649
761
46
3
1
250,734
0
W
Chiron
11,947
853
68
5
1
229,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role