Player Matchup

Bacchus
Bacchus
CartoonStylus
Bacchus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Bastet
Bastet
Deyber23may
Bastet
Level 22
God Stats
0W - 1L
1,261 SR
Queue Stats
7W - 14L
1,353 Elo+
Party 3
Tyr
Tyr
Toeleo
Tyr
Level 46
God Stats
7W - 10L
1,394 SR
Queue Stats
207W - 247L
1,406 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Valador2500
Ah Muzen Cab
Level 17
God Stats
3W - 4L
1,700 SR
Queue Stats
187W - 213L
1,449 Elo+
Party 1
Tiamat
Tiamat
yeferdepredador
Tiamat
Level 12
God Stats
1W - 3L
1,447 SR
Queue Stats
2W - 11L
1,405 Elo+
Party 3
Team Averages
Level 20
1,461 SR
1,422 Elo+

VS

Team Averages
Level 103
1,640 SR
1,460 Elo+
Hercules
Hercules
GSICKI
Hercules
Level 128
God Stats
47W - 32L
2,004 SR
Queue Stats
274W - 267L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
MOLLYWOPN NERDS
Kukulkan
Level 85
God Stats
10W - 12L
1,428 SR
Queue Stats
13W - 27L
1,249 Elo+
Party 4
Freya
Freya
Retoom
Freya
Level 128
God Stats
6W - 2L
1,766 SR
Queue Stats
186W - 157L
1,713 Elo+
Party 2
Fenrir
Fenrir
bigferk
Fenrir
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
229W - 233L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
o0tweedle0o
Sylvanus
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 31L
1,188 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
3 / 6 / 5
10,935
683
13,793
22,212
32,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
17
4 / 9 / 3
11,334
708
11,826
25,162
9,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Toeleo
Tyr
16
1 / 12 / 3
9,981
624
5,563
23,011
9,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Valador2500
Ah Muzen Cab
18
0 / 9 / 4
10,948
684
13,410
18,247
6,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
2 / 10 / 4
11,510
719
6,676
27,537
11,012
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GSICKI
Hercules
20
15 / 1 / 17
13,830
864
19,380
21,292
24,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
19
7 / 3 / 16
13,205
825
33,030
12,428
5,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Retoom
Freya
20
16 / 2 / 13
14,564
910
32,032
18,257
8,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
bigferk
Fenrir
19
7 / 4 / 19
12,430
777
9,877
16,883
12,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
o0tweedle0o
Sylvanus
19
1 / 0 / 25
12,764
798
8,204
16,251
22,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
136
10
Kills
46
46
Deaths
10
19
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
6
5
0.92
L
Bastet
4
9
3
0.61
W
Hercules
GSICKI
Hercules
15
1
17
23.5
W
Kukulkan
7
3
16
5
W
Freya
Retoom
Freya
16
2
13
11.25
L
Tyr
Toeleo
Tyr
1
12
3
0.21
L
Ah Muzen Cab
Valador2500
Ah Muzen Cab
0
9
4
0.22
W
Fenrir
bigferk
Fenrir
7
4
19
4.13
W
Sylvanus
o0tweedle0o
Sylvanus
1
0
25
13.5
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,268
Damage
102,523
116,169
Taken
85,111
69,625
Mitigated
73,667
7,139
Healing
31,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
13,793
756
0
0
22,212
32,579
681
12,586
9,459
33,065
0
L
Bastet
11,826
2,879
0
842
25,162
9,494
683
15,240
9,436
0
26,656
W
Hercules
GSICKI
Hercules
19,380
2,575
0
8,771
21,292
24,589
905
4,339
16,953
7,879
32,314
W
Kukulkan
33,030
625
711
649
12,428
5,348
2,310
2,475
9,953
84,317
0
W
Freya
Retoom
Freya
32,032
10,911
0
8,979
18,257
8,005
323
5,571
12,686
70,731
0
L
Tyr
Toeleo
Tyr
5,563
1,489
250
3,022
23,011
9,541
0
15,612
7,118
0
13,962
L
Ah Muzen Cab
Valador2500
Ah Muzen Cab
13,410
3,025
0
1,402
18,247
6,999
0
10,839
7,256
0
53,870
W
Fenrir
bigferk
Fenrir
9,877
3,192
0
1,646
16,883
12,933
276
4,090
12,793
264
18,003
W
Sylvanus
o0tweedle0o
Sylvanus
8,204
3,048
4,740
6,142
16,251
22,792
2,285
3,994
12,257
21,696
0
L
6,676
1,747
66
1,557
27,537
11,012
721
21,606
5,812
29,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,708
Gold Earned
66,793
223
Minions Killed
302
0
Camps Cleared
0
1,426,022
Distance Traveled
1,742,853
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,935
683
44
3
0
315,269
0
L
Bastet
11,334
708
29
2
0
287,839
3
W
Hercules
13,830
864
47
3
0
391,617
2
W
Kukulkan
13,205
825
95
6
0
333,141
0
W
Freya
14,564
910
111
7
0
373,641
4
L
Tyr
9,981
624
19
1
0
282,003
3
L
Ah Muzen Cab
10,948
684
82
5
0
288,852
1
W
Fenrir
12,430
777
24
2
0
359,866
0
W
Sylvanus
12,764
798
25
2
0
284,588
0
L
Tiamat
11,510
719
49
3
0
252,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role