Player Matchup

Atlas
Atlas
Gayestboy55
Atlas
Level 14
God Stats
17W - 1L
1,757 SR
Queue Stats
26W - 17L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
King_Onionn
Gilgamesh
Level 87
God Stats
5W - 5L
1,158 SR
Queue Stats
32W - 29L
1,289 Elo+
Party 1
He Bo
He Bo
McMullen1013
He Bo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 38L
1,640 Elo+
Party 1
Medusa
Medusa
dark_samurai737
Medusa
Level 29
God Stats
4W - 6L
1,570 SR
Queue Stats
6W - 10L
1,458 Elo+
Solo
Thor
Thor
yesandnoman
Thor
Level 69
God Stats
5W - 1L
1,503 SR
Queue Stats
21W - 23L
1,201 Elo+
Party 1
Team Averages
Level 63
1,498 SR
1,433 Elo+

VS

Team Averages
Level 37
1,538 SR
1,399 Elo+
Hun Batz
Hun Batz
Damag3Ym1r
Hun Batz
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 81L
1,435 Elo+
Party 2
Janus
Janus
FlipperFeet
Janus
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 278L
1,444 Elo+
Party 2
Cliodhna
Cliodhna
JeeroyIV
Cliodhna
Level 25
God Stats
5W - 9L
1,500 SR
Queue Stats
13W - 19L
1,453 Elo+
Party 2
Chaac
Chaac
Nxsia4991
Chaac
Level 25
God Stats
1W - 1L
1,689 SR
Queue Stats
13W - 24L
1,378 Elo+
Solo
Kukulkan
Kukulkan
patino10101
Kukulkan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
5,604
934
4,361
5,124
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
King_Onionn
Gilgamesh
12
7 / 1 / 7
6,670
1,112
5,168
7,182
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
9 / 3 / 8
6,726
1,121
6,084
5,223
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 4
5,931
989
3,482
4,607
1,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 1 / 11
5,918
986
2,035
5,630
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Damag3Ym1r
Hun Batz
10
0 / 4 / 4
5,044
841
4,006
5,295
1,696
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 5 / 1
5,449
908
3,651
4,574
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
JeeroyIV
Cliodhna
10
3 / 4 / 1
5,304
884
4,059
4,324
1,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Nxsia4991
Chaac
8
0 / 4 / 1
4,535
756
1,312
3,907
1,392
Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
patino10101
Kukulkan
10
0 / 5 / 1
4,895
816
4,056
5,248
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
22
Kills
5
7
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Damag3Ym1r
Hun Batz
0
4
4
0.5
L
2
5
1
0.5
W
2
1
7
5.5
L
Cliodhna
JeeroyIV
Cliodhna
3
4
1
0.88
W
Gilgamesh
King_Onionn
Gilgamesh
7
1
7
10.5
W
9
3
8
4.33
L
Chaac
Nxsia4991
Chaac
0
4
1
0.13
W
3
1
4
5
L
Kukulkan
patino10101
Kukulkan
0
5
1
0.1
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,130
Damage
17,084
27,766
Taken
23,348
15,225
Mitigated
7,280
5,845
Healing
124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Damag3Ym1r
Hun Batz
4,006
417
0
0
5,295
1,696
0
1,844
3,320
0
8,464
L
3,651
560
0
37
4,574
1,202
0
3,066
1,412
11,216
0
W
4,361
1,753
461
939
5,124
2,543
265
744
4,380
11,775
0
L
Cliodhna
JeeroyIV
Cliodhna
4,059
490
0
66
4,324
1,287
0
2,391
1,816
0
6,289
W
Gilgamesh
King_Onionn
Gilgamesh
5,168
948
381
1,245
7,182
5,767
0
1,260
5,922
3,261
10,555
W
6,084
709
0
0
5,223
1,755
0
2,526
2,697
11,311
0
L
Chaac
Nxsia4991
Chaac
1,312
420
0
21
3,907
1,392
42
770
3,039
0
3,254
W
3,482
1,035
368
721
4,607
1,841
636
1,924
2,683
0
20,371
L
Kukulkan
patino10101
Kukulkan
4,056
454
0
0
5,248
1,703
164
2,740
2,357
12,427
0
W
2,035
574
1,000
730
5,630
3,319
138
1,253
4,377
0
6,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
25,227
99
Minions Killed
48
0
Camps Cleared
0
730,868
Distance Traveled
587,661
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,044
841
15
3
0
137,568
1
L
Janus
5,449
908
13
2
0
125,002
1
W
Atlas
5,604
934
17
3
0
126,754
0
L
Cliodhna
5,304
884
1
0
0
134,334
0
W
Gilgamesh
6,670
1,112
18
3
0
169,170
3
W
He Bo
6,726
1,121
21
4
0
148,306
0
L
Chaac
4,535
756
3
1
0
71,796
0
W
Medusa
5,931
989
33
6
0
141,829
1
L
Kukulkan
4,895
816
16
3
0
118,961
0
W
Thor
5,918
986
10
2
0
144,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role