Player Matchup

Hel
Hel
Gold III
Kiraish3r3
Hel
Gold III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 110L
1,575 MMR
Solo
Rama
Rama
Gold III
Lānzelet
Rama
Gold III
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
155W - 148L
1,570 MMR
Solo
Camazotz
Camazotz
Silver II
Pausas
Camazotz
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1
Ah Puch
Ah Puch
Silver I
RainbowPixel
Ah Puch
Silver I
Level 126
God Stats
0W - 2L
1,516 SR
Queue Stats
41W - 40L
1,553 MMR
Solo
Khepri
Khepri
Silver II
Sjoerdjje01
Khepri
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,503 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,696 SR
1,558 MMR
Agni
Agni
Gold III
Blunc
Agni
Gold III
Level 129
God Stats
3W - 2L
1,647 SR
Queue Stats
70W - 71L
1,552 MMR
Solo
Chaac
Chaac
Gold IV
CruiseVII
Chaac
Gold IV
Level 109
God Stats
26W - 17L
1,659 SR
Queue Stats
91W - 93L
1,574 MMR
Solo
Cerberus
Cerberus
Silver I
HaggisBreath
Cerberus
Silver I
Level 153
God Stats
1W - 0L
1,673 SR
Queue Stats
22W - 23L
1,545 MMR
Party 2
Nemesis
Nemesis
Silver I
TentaKilt
Nemesis
Silver I
Level 129
God Stats
4W - 2L
1,703 SR
Queue Stats
28W - 17L
1,545 MMR
Party 2
Jing Wei
Jing Wei
Gold II
david090
Jing Wei
Gold II
Level 157
God Stats
55W - 37L
1,796 SR
Queue Stats
155W - 149L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,455
414
4,989
11,387
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
1 / 5 / 1
8,348
464
5,141
10,993
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
Pausas
Camazotz
13
2 / 5 / 1
8,330
463
6,526
18,761
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
RainbowPixel
Ah Puch
14
2 / 4 / 0
8,825
490
10,791
15,303
8,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
12
0 / 6 / 2
7,255
403
3,070
16,273
9,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KaliPoseidonIzanamiCliodhna

VS

Bans
BastetGebSetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Blunc
Agni
18
7 / 1 / 8
12,008
667
16,910
10,158
3,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
CruiseVII
Chaac
17
6 / 0 / 3
12,184
677
7,238
14,645
10,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
HaggisBreath
Cerberus
16
5 / 3 / 12
11,876
660
11,182
19,418
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
TentaKilt
Nemesis
20
8 / 0 / 5
13,162
731
14,031
12,020
5,158
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
david090
Jing Wei
19
2 / 1 / 9
12,709
706
7,877
13,066
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
5
Kills
28
28
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Agni
Blunc
Agni
7
1
8
11
W
Chaac
CruiseVII
Chaac
6
0
3
7.5
W
Cerberus
HaggisBreath
Cerberus
5
3
12
3.67
L
0
8
0
0
L
Rama
1
5
1
0.3
L
Camazotz
Pausas
Camazotz
2
5
1
0.5
L
Ah Puch
RainbowPixel
Ah Puch
2
4
0
0.5
L
Khepri
0
6
2
0.17
W
Nemesis
TentaKilt
Nemesis
8
0
5
10.5
W
Jing Wei
david090
Jing Wei
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,517
Damage
57,238
72,717
Taken
69,307
29,025
Mitigated
47,527
20,319
Healing
33,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Blunc
Agni
16,910
1,867
0
5,859
10,158
3,750
3,369
4,350
5,808
81,133
0
W
Chaac
CruiseVII
Chaac
7,238
922
0
7,735
14,645
10,134
1,854
7,270
7,375
0
69,612
W
Cerberus
HaggisBreath
Cerberus
11,182
1,800
0
7,510
19,418
23,277
0
5,321
14,097
47,771
0
L
4,989
416
931
2,477
11,387
3,349
0
8,041
3,346
51,471
0
L
Rama
5,141
4,275
0
2,844
10,993
2,926
0
2,373
8,620
0
60,998
L
Camazotz
Pausas
Camazotz
6,526
2,908
0
6,756
18,761
4,805
0
6,778
11,983
0
48,051
L
Ah Puch
RainbowPixel
Ah Puch
10,791
630
0
4,447
15,303
8,389
0
2,044
13,259
64,744
0
L
Khepri
3,070
616
1,320
1,544
16,273
9,556
0
8,856
7,417
19,709
0
W
Nemesis
TentaKilt
Nemesis
14,031
8,292
0
4,382
12,020
5,158
4,452
2,426
9,594
0
112,530
W
Jing Wei
david090
Jing Wei
7,877
7,279
0
7,560
13,066
5,208
7,054
2,109
10,957
0
108,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
61,939
441
Minions Killed
698
0
Camps Cleared
0
1,669,333
Distance Traveled
1,924,337
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,008
667
122
7
0
362,211
7
W
Chaac
12,184
677
149
8
0
407,628
8
W
Cerberus
11,876
660
87
5
0
346,174
5
L
Hel
7,455
414
89
5
0
313,290
3
L
Rama
8,348
464
110
6
0
305,072
5
L
Camazotz
8,330
463
87
5
0
368,853
1
L
Ah Puch
8,825
490
120
7
0
334,295
5
L
Khepri
7,255
403
35
2
0
347,823
7
W
Nemesis
13,162
731
156
9
0
449,359
6
W
Jing Wei
12,709
706
184
10
0
358,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role