Player Matchup

Susano
Susano
Devil_NekoChan
Susano
Level 151
God Stats
29W - 10L
1,856 SR
Queue Stats
173W - 99L
1,754 Elo+
Party 2
Ra
Ra
N1dusPr1me
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
didizouk95
Cerberus
Level 68
God Stats
1W - 2L
1,685 SR
Queue Stats
99W - 92L
1,434 Elo+
Party 2
Team Averages
Level 74
1,680 SR
1,563 Elo+

VS

Team Averages
Level 64
1,274 SR
1,154 Elo+
Kukulkan
Kukulkan
Bigbeanbandit42
Kukulkan
Level 65
God Stats
4W - 8L
1,266 SR
Queue Stats
52W - 73L
1,154 Elo+
Party 1
Heimdallr
Heimdallr
Kota4700
Heimdallr
Level 63
God Stats
0W - 2L
1,057 SR
Queue Stats
0W - 8L
1,089 Elo+
Party 1
Bacchus
Bacchus
chevelle 70 396
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 8
9,224
839
11,188
5,581
2,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 1 / 9
9,503
864
8,283
6,710
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
didizouk95
Cerberus
13
3 / 0 / 13
8,585
780
2,284
10,602
6,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 8 / 0
7,330
666
6,021
9,884
2,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kota4700
Heimdallr
7
0 / 5 / 0
5,851
532
1,077
4,887
1,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 1
6,705
610
1,997
10,383
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
20
Kills
1
1
Deaths
20
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
8
0
0.13
W
9
0
8
13
L
Heimdallr
Kota4700
Heimdallr
0
5
0
0
W
8
1
9
12.5
L
0
7
1
0.07
W
Cerberus
didizouk95
Cerberus
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,755
Damage
9,095
22,893
Taken
25,154
10,503
Mitigated
10,807
6,889
Healing
1,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,021
785
266
681
9,884
2,535
0
2,487
7,229
31,236
0
W
11,188
1,507
0
130
5,581
2,033
0
1,580
4,001
0
30,065
L
Heimdallr
Kota4700
Heimdallr
1,077
363
140
174
4,887
1,282
0
2,870
1,827
0
3,891
W
8,283
584
448
1,228
6,710
2,340
1,086
2,777
3,933
30,056
0
L
1,997
191
0
345
10,383
6,990
0
4,633
5,531
6,555
0
W
Cerberus
didizouk95
Cerberus
2,284
135
217
4,866
10,602
6,130
512
4,268
6,334
19,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
19,886
151
Minions Killed
56
8
Camps Cleared
1
590,628
Distance Traveled
337,304
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,330
666
43
4
1
149,104
1
W
Susano
9,224
839
38
3
6
236,535
1
L
Heimdallr
5,851
532
8
1
0
56,763
2
W
Ra
9,503
864
59
5
1
169,217
0
L
Bacchus
6,705
610
5
0
0
131,437
2
W
Cerberus
8,585
780
54
5
1
184,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role