Player Matchup

Ne Zha
Ne Zha
Draín
Ne Zha
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
494W - 218L
1,881 Elo+
Party 1
Zeus
Zeus
JoeBrr
Zeus
Level 137
God Stats
27W - 4L
1,994 SR
Queue Stats
432W - 182L
1,857 Elo+
Party 1
Mulan
Mulan
McLóvin
Mulan
Level 111
God Stats
13W - 1L
2,012 SR
Queue Stats
376W - 177L
1,938 Elo+
Party 1
Team Averages
Level 135
1,835 SR
1,892 Elo+

VS

Team Averages
Level 124
1,500 SR
1,391 Elo+
Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Converseallstars
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,336 Elo+
Party 2
Odin
Odin
OmenFA
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Draín
Ne Zha
16
5 / 2 / 12
10,711
765
13,420
13,356
8,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
JoeBrr
Zeus
16
12 / 3 / 4
11,514
822
15,036
9,099
3,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
McLóvin
Mulan
16
1 / 2 / 15
10,182
727
10,789
12,272
10,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 4 / 5
9,330
666
9,756
11,778
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 8 / 3
9,480
677
4,681
13,019
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
OmenFA
Odin
13
2 / 6 / 3
10,048
718
6,441
17,954
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
7
7
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
5
1.13
L
3
8
3
0.56
W
Ne Zha
Draín
Ne Zha
5
2
12
5.5
W
Zeus
JoeBrr
Zeus
12
3
4
4.67
W
Mulan
McLóvin
Mulan
1
2
15
4.25
L
Odin
OmenFA
Odin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
20,878
34,727
Taken
42,751
22,226
Mitigated
24,633
7,990
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,756
3,069
1,276
1,562
11,778
2,806
0
6,350
5,302
0
37,370
L
4,681
53
0
812
13,019
4,194
0
4,245
8,610
18,806
0
W
Ne Zha
Draín
Ne Zha
13,420
4,923
0
3,204
13,356
8,195
1,125
1,620
11,736
0
45,247
W
Zeus
JoeBrr
Zeus
15,036
1,649
0
916
9,099
3,612
481
1,497
7,602
53,490
0
W
Mulan
McLóvin
Mulan
10,789
1,925
487
3,383
12,272
10,419
1,024
2,596
9,676
0
33,135
L
Odin
OmenFA
Odin
6,441
1,310
0
1,647
17,954
17,633
0
4,581
12,910
0
11,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
28,858
173
Minions Killed
114
12
Camps Cleared
0
804,443
Distance Traveled
697,530
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,330
666
67
5
0
248,743
3
L
He Bo
9,480
677
39
3
0
184,651
3
W
Ne Zha
10,711
765
53
4
5
292,613
2
W
Zeus
11,514
822
64
5
4
246,500
4
W
Mulan
10,182
727
56
4
3
265,330
5
L
Odin
10,048
718
8
1
0
264,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role