Player Matchup

Osiris
Osiris
Noschoolforme
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 3
Cthulhu
Cthulhu
Razor_TheRatKing
Cthulhu
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 70L
1,582 Elo+
Party 2
Kali
Kali
Zesty01
Kali
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 53L
1,160 Elo+
Party 3
Sol
Sol
dripdropp
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,209 Elo+
Party 3
Chiron
Chiron
greyhorn17
Chiron
Level 68
God Stats
1W - 1L
1,714 SR
Queue Stats
70W - 61L
1,658 Elo+
Party 2
Team Averages
Level 59
1,543 SR
1,355 Elo+

VS

Team Averages
Level 105
1,475 SR
1,397 Elo+
Anubis
Anubis
Assassinco90
Anubis
Level 134
God Stats
6W - 4L
1,500 SR
Queue Stats
136W - 151L
1,271 Elo+
Solo
Horus
Horus
DWN4Pound04
Horus
Level 87
God Stats
22W - 22L
1,324 SR
Queue Stats
94W - 87L
1,491 Elo+
Party 1
Chernobog
Chernobog
FacialNiNJA69
Chernobog
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 96L
1,360 Elo+
Solo
Bastet
Bastet
GreenEggNSpam808
Bastet
Level 92
God Stats
5W - 4L
1,550 SR
Queue Stats
14W - 14L
1,374 Elo+
Party 1
Khepri
Khepri
NaniStalkah808
Khepri
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 42L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,304
406
2,946
13,974
7,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 9
8,771
487
11,111
21,339
21,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Zesty01
Kali
16
5 / 4 / 0
9,644
536
11,594
18,347
11,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 10 / 3
6,965
387
5,600
13,843
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
greyhorn17
Chiron
13
4 / 3 / 2
8,690
483
15,784
11,331
2,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
10 / 3 / 4
10,173
565
12,383
13,730
6,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 0 / 11
9,945
553
13,212
13,741
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
FacialNiNJA69
Chernobog
15
4 / 4 / 10
9,023
501
15,991
13,034
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 3 / 3
10,464
581
11,633
16,059
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 9
8,211
456
4,601
14,900
15,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
12
Kills
32
32
Deaths
13
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
3
4
4
W
6
0
11
11.5
W
Chernobog
FacialNiNJA69
Chernobog
4
4
10
2.25
W
11
3
3
4.17
W
1
3
9
1.83
L
0
9
2
0.11
L
2
6
9
1.08
L
Kali
Zesty01
Kali
5
4
0
1.25
L
1
10
3
0.25
L
Chiron
greyhorn17
Chiron
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,035
Damage
57,820
78,834
Taken
71,464
46,755
Mitigated
45,152
16,893
Healing
30,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,383
1,764
0
8,586
13,730
6,444
1,587
2,479
11,251
65,383
0
W
13,212
4,521
1,711
4,414
13,741
11,362
429
2,673
11,068
2,159
49,516
W
Chernobog
FacialNiNJA69
Chernobog
15,991
8,877
303
4,420
13,034
6,061
700
3,465
9,569
0
77,105
W
11,633
1,615
0
6,717
16,059
5,737
140
2,619
13,440
0
59,373
W
4,601
735
1,105
3,417
14,900
15,548
357
4,960
9,940
21,418
0
L
2,946
1,717
0
535
13,974
7,586
0
444
13,077
0
23,867
L
11,111
1,795
976
2,836
21,339
21,757
0
5,907
15,186
38,317
0
L
Kali
Zesty01
Kali
11,594
5,388
0
5,000
18,347
11,694
0
4,878
13,278
0
61,715
L
5,600
1,376
0
2,172
13,843
3,038
28
4,818
8,994
19,001
2,680
L
Chiron
greyhorn17
Chiron
15,784
6,166
2,178
3,196
11,331
2,680
0
1,538
9,757
0
56,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
47,816
340
Minions Killed
423
0
Camps Cleared
0
1,677,406
Distance Traveled
1,757,046
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,173
565
108
6
0
274,731
2
W
Horus
9,945
553
76
4
0
371,937
3
W
Chernobog
9,023
501
118
7
0
360,969
1
W
Bastet
10,464
581
92
5
0
414,404
0
W
Khepri
8,211
456
29
2
0
335,005
4
L
Osiris
7,304
406
53
3
0
323,366
2
L
Cthulhu
8,771
487
45
3
0
331,949
4
L
Kali
9,644
536
109
6
0
371,615
0
L
Sol
6,965
387
25
1
0
303,565
2
L
Chiron
8,690
483
108
6
0
346,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role