Player Matchup

Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Chemiker-91-
Olorun
Level 62
God Stats
12W - 13L
1,449 SR
Queue Stats
133W - 177L
1,343 Elo+
Party 2
Medusa
Medusa
TheMyrchik
Medusa
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 78L
1,421 Elo+
Solo
Nemesis
Nemesis
nuriks
Nemesis
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
364W - 377L
1,401 Elo+
Solo
Team Averages
Level 66
1,490 SR
1,433 Elo+

VS

Team Averages
Level 60
1,679 SR
1,513 Elo+
Danzaburou
Danzaburou
HondaCivicTypeR
Danzaburou
Level 63
God Stats
2W - 2L
1,888 SR
Queue Stats
78W - 67L
1,543 Elo+
Party 1
Arachne
Arachne
NyxNight21
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,717 Elo+
Solo
Sol
Sol
WAYANG23
Sol
Level 66
God Stats
16W - 15L
1,598 SR
Queue Stats
116W - 138L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
blurry44
Gilgamesh
Level 86
God Stats
0W - 4L
1,908 SR
Queue Stats
15W - 22L
1,370 Elo+
Solo
Ymir
Ymir
jbchimpanski
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
15 / 3 / 4
11,244
703
12,195
13,851
6,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
14
9 / 0 / 12
9,523
595
11,425
10,064
9,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
3 / 8 / 9
9,236
577
7,395
13,909
5,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TheMyrchik
Medusa
15
9 / 1 / 14
9,660
604
14,421
11,065
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
nuriks
Nemesis
16
3 / 2 / 18
9,886
618
10,005
10,348
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HondaCivicTypeR
Danzaburou
10
0 / 9 / 2
6,427
402
6,963
12,182
3,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
NyxNight21
Arachne
14
5 / 3 / 1
8,725
545
5,464
11,711
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
7 / 9 / 4
8,215
513
15,000
15,389
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
blurry44
Gilgamesh
11
2 / 10 / 3
7,240
453
6,819
15,823
9,981
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 9 / 4
6,755
422
6,126
17,786
13,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
39
Kills
14
14
Deaths
40
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
3
4
5.67
W
Bellona
 
Bellona
9
0
12
15
W
Olorun
3
8
9
0.94
L
Danzaburou
HondaCivicTypeR
Danzaburou
0
9
2
0.11
L
Arachne
NyxNight21
Arachne
5
3
1
1.83
W
Medusa
TheMyrchik
Medusa
9
1
14
16
L
7
9
4
1
L
Gilgamesh
blurry44
Gilgamesh
2
10
3
0.35
L
0
9
4
0.22
W
Nemesis
nuriks
Nemesis
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,441
Damage
40,372
59,237
Taken
72,891
30,120
Mitigated
35,133
20,459
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,195
1,128
190
7,288
13,851
6,991
1,460
3,248
10,603
70,305
0
W
Bellona
 
Bellona
11,425
5,747
0
732
10,064
9,745
2,386
2,147
7,917
0
38,456
W
Olorun
7,395
4,464
207
3,872
13,909
5,343
2,099
5,404
8,505
46,910
0
L
Danzaburou
HondaCivicTypeR
Danzaburou
6,963
3,650
72
2,313
12,182
3,860
1,024
2,137
10,045
0
33,094
L
Arachne
NyxNight21
Arachne
5,464
3,339
0
5,075
11,711
3,398
0
1,474
10,237
0
37,616
W
Medusa
TheMyrchik
Medusa
14,421
8,898
0
4,627
11,065
4,047
788
4,769
6,296
0
57,404
L
15,000
6,607
0
3,499
15,389
4,354
1,324
5,549
9,840
35,232
5,239
L
Gilgamesh
blurry44
Gilgamesh
6,819
1,674
0
1,150
15,823
9,981
0
6,401
9,422
0
31,818
L
6,126
1,961
0
395
17,786
13,540
208
4,029
13,757
14,178
0
W
Nemesis
nuriks
Nemesis
10,005
4,036
0
3,543
10,348
3,994
0
3,748
6,449
0
52,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
37,362
461
Minions Killed
249
0
Camps Cleared
0
1,481,972
Distance Traveled
1,352,373
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,244
703
125
8
0
279,410
5
W
Bellona
9,523
595
68
4
0
292,622
3
W
Olorun
9,236
577
88
6
0
268,311
5
L
Danzaburou
6,427
402
64
4
0
254,408
0
L
Arachne
8,725
545
66
4
0
308,744
3
W
Medusa
9,660
604
77
5
0
298,065
2
L
Sol
8,215
513
55
3
0
251,133
4
L
Gilgamesh
7,240
453
49
3
0
237,644
3
L
Ymir
6,755
422
15
1
0
300,444
0
W
Nemesis
9,886
618
103
6
0
343,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role