Player Matchup

Heimdallr
Heimdallr
Adeo8a37
Heimdallr
Level 54
God Stats
4W - 1L
1,479 SR
Queue Stats
9W - 6L
1,332 Elo+
Solo
Nike
Nike
TheTimpai
Nike
Level 87
God Stats
1W - 1L
1,342 SR
Queue Stats
30W - 25L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
The_FolgersGuy69
Kukulkan
Level 27
God Stats
8W - 6L
1,482 SR
Queue Stats
34W - 37L
1,451 Elo+
Party 1
Team Averages
Level 56
1,434 SR
1,389 Elo+

VS

Team Averages
Level 60
1,500 SR
1,519 Elo+
Achilles
Achilles
Booty_Pirate67
Achilles
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Fafnir
Fafnir
HedorahSmogMon
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,343 Elo+
Solo
Thoth
Thoth
bigfoots_gooch51
Thoth
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adeo8a37
Heimdallr
12
4 / 3 / 8
7,593
759
7,443
6,316
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
13
6 / 0 / 6
7,993
799
6,325
9,430
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 9
7,869
787
5,815
3,978
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 4 / 1
5,820
582
3,302
8,357
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
6,092
609
2,143
9,725
7,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 6 / 1
7,000
700
7,754
6,190
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
3
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Adeo8a37
Heimdallr
4
3
8
2.67
L
Achilles
0
4
1
0.13
L
0
4
1
0.13
W
Nike
6
0
6
9
W
4
0
9
8.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
13,199
19,724
Taken
24,272
11,399
Mitigated
12,912
2,235
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Adeo8a37
Heimdallr
7,443
3,422
0
464
6,316
2,206
1,505
4,194
2,122
0
25,851
L
Achilles
3,302
599
0
576
8,357
4,304
0
3,154
5,054
0
9,333
L
2,143
768
0
712
9,725
7,065
0
1,707
7,706
9,501
0
W
Nike
6,325
876
199
1,482
9,430
8,065
126
3,863
5,567
0
17,594
W
5,815
306
0
90
3,978
1,128
55
2,208
1,770
23,380
0
L
7,754
253
651
326
6,190
1,543
0
1,309
4,666
31,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,455
Gold Earned
18,912
114
Minions Killed
85
5
Camps Cleared
4
550,796
Distance Traveled
524,994
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,593
759
46
5
3
156,999
3
L
Achilles
5,820
582
23
2
0
200,063
0
L
Fafnir
6,092
609
13
1
1
168,500
3
W
Nike
7,993
799
31
3
2
206,674
0
W
Kukulkan
7,869
787
37
4
0
187,123
1
L
Thoth
7,000
700
49
5
3
156,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role