Player Matchup

Kali
Kali
FLINTs WATER
Kali
Level 160
God Stats
22W - 6L
1,370 SR
Queue Stats
390W - 350L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
VATEL x
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Raijin
Raijin
WildLifeTT87
Raijin
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
367W - 401L
1,591 Elo+
Solo
Skadi
Skadi
ll TepToniq ll
Skadi
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 24L
1,512 Elo+
Party 1
Neith
Neith
x FireBawl x
Neith
Level 104
God Stats
6W - 1L
1,764 SR
Queue Stats
149W - 115L
1,484 Elo+
Party 2
Team Averages
Level 121
1,527 SR
1,518 Elo+

VS

Team Averages
Level 129
1,500 SR
1,649 Elo+
Ullr
Ullr
Abendschoen
Ullr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,867 Elo+
Solo
Olorun
Olorun
SenDogg716
Olorun
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 113L
1,546 Elo+
Solo
Chernobog
Chernobog
VCPro
Chernobog
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,795 Elo+
Solo
Hun Batz
Hun Batz
bagEMnTAGem350
Hun Batz
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
377W - 360L
1,511 Elo+
Solo
Bacchus
Bacchus
wilcox16GT
Bacchus
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
390W - 363L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 23
10,277
1,028
14,805
23,678
18,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
VATEL x
Baron Samedi
16
4 / 3 / 20
9,336
934
5,389
9,088
3,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
15
5 / 3 / 20
9,262
926
11,567
8,008
2,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
12 / 1 / 15
10,324
1,032
12,493
5,235
2,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 3 / 15
9,690
969
9,982
8,074
2,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,140
714
8,296
12,003
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
SenDogg716
Olorun
14
4 / 6 / 5
8,327
833
9,114
11,728
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
VCPro
Chernobog
11
0 / 7 / 6
6,771
677
4,316
9,723
2,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
15
6 / 8 / 3
9,641
964
10,074
11,229
5,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
wilcox16GT
Bacchus
15
3 / 8 / 7
8,777
878
6,555
14,385
18,330
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
38
37
Kills
14
15
Deaths
37
93
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
8
5
23
3.9
L
Olorun
SenDogg716
Olorun
4
6
5
1.08
W
Baron Samedi
VATEL x
Baron Samedi
4
3
20
4.67
L
Chernobog
VCPro
Chernobog
0
7
6
0.43
W
Raijin
5
3
20
5
L
Hun Batz
6
8
3
0.94
W
12
1
15
19.5
L
Bacchus
wilcox16GT
Bacchus
3
8
7
0.81
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,236
Damage
38,355
54,083
Taken
59,068
30,138
Mitigated
34,987
25,455
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,296
3,092
30
85
12,003
4,003
372
3,148
8,600
0
15,633
W
14,805
4,356
286
13,168
23,678
18,255
196
6,421
15,844
6,469
12,493
L
Olorun
SenDogg716
Olorun
9,114
5,501
1,984
3,218
11,728
4,036
620
5,365
6,181
18,481
0
W
Baron Samedi
VATEL x
Baron Samedi
5,389
241
1,558
2,615
9,088
3,966
1,209
2,909
6,179
15,781
0
L
Chernobog
VCPro
Chernobog
4,316
1,001
28
495
9,723
2,701
186
3,935
5,588
0
8,503
W
Raijin
11,567
1,413
757
1,665
8,008
2,835
999
1,869
6,139
20,180
0
L
Hun Batz
10,074
2,015
134
196
11,229
5,917
0
3,626
7,448
0
15,968
W
12,493
3,445
425
786
5,235
2,113
1,757
1,052
4,183
0
25,901
L
Bacchus
wilcox16GT
Bacchus
6,555
1,241
657
881
14,385
18,330
0
4,242
9,961
12,799
0
W
9,982
1,709
1,790
2,405
8,074
2,969
1,816
3,418
4,656
0
21,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,889
Gold Earned
40,656
95
Minions Killed
69
0
Camps Cleared
0
904,161
Distance Traveled
714,864
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,140
714
15
2
0
146,781
0
W
Kali
10,277
1,028
10
1
0
185,434
0
L
Olorun
8,327
833
21
2
0
152,754
1
W
Baron Samedi
9,336
934
17
2
0
194,761
4
L
Chernobog
6,771
677
12
1
0
121,672
0
W
Raijin
9,262
926
19
2
0
141,170
3
L
Hun Batz
9,641
964
10
1
0
145,047
0
W
Skadi
10,324
1,032
23
2
0
185,712
0
L
Bacchus
8,777
878
11
1
0
148,610
2
W
Neith
9,690
969
26
3
0
197,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role