Player Matchup

Gilgamesh
Gilgamesh
AngelCamacho
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Charybdis
Charybdis
Beanzzyyy
Charybdis
Level 68
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 2
Zeus
Zeus
Erumollien
Zeus
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 89L
1,441 Elo+
Party 2
Arachne
Arachne
THElibris
Arachne
Level 39
God Stats
18W - 27L
1,284 SR
Queue Stats
135W - 170L
1,349 Elo+
Party 3
Geb
Geb
xionzeifer
Geb
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 231L
1,545 Elo+
Solo
Team Averages
Level 82
1,501 SR
1,455 Elo+

VS

Team Averages
Level 84
1,509 SR
1,531 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CracklingReaper
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,607 Elo+
Party 1
Cernunnos
Cernunnos
Nacholeada
Cernunnos
Level 109
God Stats
4W - 3L
1,562 SR
Queue Stats
52W - 39L
1,631 Elo+
Party 1
Bastet
Bastet
SilverCoin12
Bastet
Level 103
God Stats
6W - 2L
1,481 SR
Queue Stats
180W - 199L
1,414 Elo+
Party 1
Zeus
Zeus
venesiarules
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngelCamacho
Gilgamesh
12
3 / 2 / 0
7,084
590
6,678
8,120
3,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Beanzzyyy
Charybdis
11
3 / 5 / 2
7,002
584
5,142
8,389
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 1
8,489
707
8,394
4,762
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
THElibris
Arachne
11
1 / 3 / 3
6,639
553
5,595
9,722
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 6
6,124
510
4,913
10,231
5,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 4
6,847
571
4,966
10,152
5,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
10
0 / 2 / 6
5,652
471
2,144
7,698
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
Nacholeada
Cernunnos
13
7 / 2 / 1
7,445
620
9,146
9,265
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
12
7 / 2 / 2
7,374
615
7,500
10,581
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 5 / 2
5,280
440
1,666
5,064
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
14
Kills
16
16
Deaths
14
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
4
1.33
W
Gilgamesh
AngelCamacho
Gilgamesh
3
2
0
1.5
W
Charybdis
Beanzzyyy
Charybdis
3
5
2
0.8
L
Sylvanus
0
2
6
1.5
W
7
3
1
2.5
L
Cernunnos
Nacholeada
Cernunnos
7
2
1
3.75
L
Bastet
7
2
2
4
W
Arachne
THElibris
Arachne
1
3
3
0.83
L
0
5
2
0.2
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
25,422
41,224
Taken
42,760
15,349
Mitigated
15,897
11,048
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,966
697
0
3,572
10,152
5,201
0
1,039
9,065
0
34,505
W
Gilgamesh
AngelCamacho
Gilgamesh
6,678
1,788
0
1,613
8,120
3,126
780
267
7,853
0
36,026
W
Charybdis
Beanzzyyy
Charybdis
5,142
3,041
0
2,071
8,389
1,218
213
84
8,305
0
29,989
L
Sylvanus
2,144
698
896
2,076
7,698
3,908
0
3,025
4,634
13,234
4,668
W
8,394
973
0
768
4,762
1,460
276
1,832
2,930
42,806
0
L
Cernunnos
Nacholeada
Cernunnos
9,146
4,176
0
2,892
9,265
2,622
477
2,739
6,477
0
53,486
L
Bastet
7,500
3,279
0
4,970
10,581
2,974
0
2,001
8,478
0
38,449
W
Arachne
THElibris
Arachne
5,595
3,023
0
3,498
9,722
3,594
0
424
9,298
0
41,579
L
1,666
76
0
355
5,064
1,192
0
3,386
1,401
19,919
0
W
4,913
506
46
3,052
10,231
5,951
106
991
8,530
17,634
4,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
32,598
316
Minions Killed
325
0
Camps Cleared
0
1,178,376
Distance Traveled
1,149,518
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,847
571
78
7
0
237,280
2
W
Gilgamesh
7,084
590
74
6
0
239,406
1
W
Charybdis
7,002
584
51
4
0
207,643
1
L
Sylvanus
5,652
471
38
3
0
249,603
1
W
Zeus
8,489
707
82
7
0
227,810
2
L
Cernunnos
7,445
620
95
8
0
231,766
3
L
Bastet
7,374
615
75
6
0
259,051
4
W
Arachne
6,639
553
75
6
0
262,358
3
L
Zeus
5,280
440
39
3
0
171,818
2
W
Geb
6,124
510
34
3
0
241,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role