Player Matchup

Morgan Le Fay
Morgan Le Fay
Aniswilliam
Morgan Le Fay
Level 97
God Stats
15W - 6L
1,840 SR
Queue Stats
94W - 93L
1,531 Elo+
Party 1
Neith
Neith
Antho_Brkl
Neith
Level 42
God Stats
14W - 10L
1,674 SR
Queue Stats
18W - 23L
1,434 Elo+
Party 1
Atlas
Atlas
LostInNairobi
Atlas
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jourdab
Tsukuyomi
Level 58
God Stats
1W - 2L
1,230 SR
Queue Stats
48W - 56L
1,435 Elo+
Party 1
Horus
Horus
menebak
Horus
Level 57
God Stats
23W - 16L
1,588 SR
Queue Stats
53W - 68L
1,442 Elo+
Party 1
Team Averages
Level 56
1,566 SR
1,407 Elo+

VS

Team Averages
Level 69
1,468 SR
1,589 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Quicksandxx
Izanami
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
YourFiance9875
Nemesis
Level 47
God Stats
8W - 6L
1,342 SR
Queue Stats
102W - 104L
1,573 Elo+
Solo
Amaterasu
Amaterasu
frosty08pearl
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,872 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aniswilliam
Morgan Le Fay
16
8 / 3 / 2
10,287
572
15,306
10,643
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
14
7 / 0 / 3
9,040
502
8,713
8,889
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 13
9,662
537
5,474
17,944
20,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
jourdab
Tsukuyomi
15
3 / 4 / 6
9,040
502
8,997
15,101
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
menebak
Horus
17
4 / 2 / 2
10,133
563
10,833
12,071
13,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 3 / 0
9,343
519
11,914
11,321
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
11
0 / 9 / 1
7,259
403
10,597
12,747
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Quicksandxx
Izanami
14
1 / 8 / 1
8,963
498
8,489
13,584
3,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
1 / 3 / 7
8,662
481
5,011
13,454
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
frosty08pearl
Amaterasu
15
2 / 1 / 1
9,077
504
6,111
13,713
12,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
9
9
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
0
1.67
L
Kukulkan
 
Kukulkan
0
9
1
0.06
W
Morgan Le Fay
Aniswilliam
Morgan Le Fay
8
3
2
3
W
Neith
7
0
3
8.5
W
2
0
13
8.5
L
Izanami
Quicksandxx
Izanami
1
8
1
0.19
L
1
3
7
1.5
L
Amaterasu
frosty08pearl
Amaterasu
2
1
1
2.5
W
Tsukuyomi
jourdab
Tsukuyomi
3
4
6
1.5
W
Horus
menebak
Horus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,323
Damage
42,122
64,648
Taken
64,819
49,313
Mitigated
26,438
23,335
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,914
1,027
0
1,573
11,321
2,842
0
4,789
6,372
44,101
0
L
Kukulkan
 
Kukulkan
10,597
1,446
0
43
12,747
2,754
639
5,691
6,852
36,767
0
W
Morgan Le Fay
Aniswilliam
Morgan Le Fay
15,306
391
104
2,687
10,643
5,127
0
4,660
5,473
72,137
0
W
Neith
8,713
3,104
0
4,485
8,889
4,448
2,237
3,852
4,959
0
51,723
W
5,474
1,493
465
5,059
17,944
20,261
478
7,961
9,819
27,930
0
L
Izanami
Quicksandxx
Izanami
8,489
4,404
210
1,468
13,584
3,561
750
2,904
10,635
0
74,202
L
5,011
1,289
0
3,552
13,454
5,087
0
4,711
8,335
0
48,431
L
Amaterasu
frosty08pearl
Amaterasu
6,111
1,652
0
5,858
13,713
12,194
0
2,038
11,615
4,235
40,896
W
Tsukuyomi
jourdab
Tsukuyomi
8,997
970
0
5,742
15,101
6,322
485
4,880
9,740
0
52,440
W
Horus
menebak
Horus
10,833
6,269
974
3,819
12,071
13,155
452
943
11,128
0
57,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,162
Gold Earned
43,304
465
Minions Killed
439
0
Camps Cleared
0
1,757,736
Distance Traveled
1,705,153
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,343
519
86
5
0
364,724
7
L
Kukulkan
7,259
403
54
3
0
270,850
0
W
Morgan Le Fay
10,287
572
130
7
0
364,262
2
W
Neith
9,040
502
116
6
0
306,946
0
W
Atlas
9,662
537
34
2
0
358,482
1
L
Izanami
8,963
498
129
7
0
320,801
5
L
Nemesis
8,662
481
78
4
0
400,987
1
L
Amaterasu
9,077
504
92
5
0
347,791
2
W
Tsukuyomi
9,040
502
82
5
0
398,684
2
W
Horus
10,133
563
103
6
0
329,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role