Player Matchup

Poseidon
Poseidon
AlbanezSV
Poseidon
Level 28
God Stats
4W - 5L
1,501 SR
Queue Stats
12W - 14L
1,330 Elo+
Party 2
Atlas
Atlas
CelestialOmn
Atlas
Level 83
God Stats
20W - 20L
1,379 SR
Queue Stats
36W - 47L
1,347 Elo+
Solo
Cthulhu
Cthulhu
DJP089
Cthulhu
Level 26
God Stats
0W - 2L
1,278 SR
Queue Stats
12W - 12L
1,342 Elo+
Party 2
Medusa
Medusa
Edward_ep
Medusa
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,325 Elo+
Solo
Pele
Pele
Hobtoberfest95
Pele
Level 44
God Stats
2W - 3L
1,827 SR
Queue Stats
13W - 19L
1,630 Elo+
Solo
Team Averages
Level 58
1,497 SR
1,395 Elo+

VS

Team Averages
Level 47
1,456 SR
1,422 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dusty-Moo-Moo
Izanami
Level 24
God Stats
3W - 2L
1,252 SR
Queue Stats
8W - 9L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
MrTwistyFisty
Cthulhu
Level 23
God Stats
6W - 5L
1,440 SR
Queue Stats
15W - 21L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
TheTrueCrazyTim
Gilgamesh
Level 27
God Stats
3W - 2L
1,552 SR
Queue Stats
7W - 3L
1,499 Elo+
Party 1
Ymir
Ymir
Xelapm
Ymir
Level 65
God Stats
6W - 2L
1,538 SR
Queue Stats
57W - 73L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlbanezSV
Poseidon
16
8 / 5 / 1
9,687
807
14,347
9,757
3,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 5
8,502
709
7,599
11,877
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
DJP089
Cthulhu
14
0 / 1 / 6
7,895
658
8,022
10,460
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Edward_ep
Medusa
13
0 / 6 / 1
7,663
639
4,301
8,267
2,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 9 / 6
7,522
627
3,242
13,476
4,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 2 / 8
9,222
769
10,431
9,310
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
16
5 / 1 / 8
9,379
782
9,752
6,375
2,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
2 / 5 / 13
8,480
707
9,197
13,057
6,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
TheTrueCrazyTim
Gilgamesh
16
9 / 1 / 4
9,814
818
8,320
11,668
7,208
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Xelapm
Ymir
16
4 / 2 / 15
9,503
792
8,697
12,337
4,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
11
Kills
24
24
Deaths
11
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
8
4
L
Poseidon
AlbanezSV
Poseidon
8
5
1
1.7
L
3
3
5
1.83
L
Cthulhu
DJP089
Cthulhu
0
1
6
3
W
Izanami
5
1
8
9
L
Medusa
Edward_ep
Medusa
0
6
1
0.08
L
0
9
6
0.33
W
Cthulhu
2
5
13
1.7
W
Gilgamesh
TheTrueCrazyTim
Gilgamesh
9
1
4
11
W
Ymir
Xelapm
Ymir
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
46,397
53,837
Taken
52,747
25,773
Mitigated
24,435
9,344
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,431
274
189
1,292
9,310
3,652
373
4,048
5,200
37,480
1,678
L
Poseidon
AlbanezSV
Poseidon
14,347
1,775
0
1,715
9,757
3,523
0
6,308
3,449
40,357
0
L
7,599
3,050
359
1,657
11,877
9,039
0
5,528
6,349
19,567
0
L
Cthulhu
DJP089
Cthulhu
8,022
498
350
3,459
10,460
5,706
0
5,700
4,760
22,346
0
W
Izanami
9,752
4,778
114
1,353
6,375
2,159
2,009
4,451
1,785
0
34,440
L
Medusa
Edward_ep
Medusa
4,301
2,209
0
1,075
8,267
2,992
416
4,812
3,455
0
18,997
L
3,242
511
0
729
13,476
4,513
0
5,894
7,582
0
17,936
W
Cthulhu
9,197
720
230
481
13,057
6,502
321
8,380
4,522
17,583
0
W
Gilgamesh
TheTrueCrazyTim
Gilgamesh
8,320
1,851
683
1,476
11,668
7,208
0
4,776
6,706
0
23,522
W
Ymir
Xelapm
Ymir
8,697
2,226
577
2,299
12,337
4,914
824
7,675
4,566
21,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
46,398
168
Minions Killed
182
0
Camps Cleared
0
1,021,363
Distance Traveled
1,211,261
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,222
769
59
5
0
225,693
3
L
Poseidon
9,687
807
62
5
0
243,386
0
L
Atlas
8,502
709
14
1
0
220,949
1
L
Cthulhu
7,895
658
35
3
0
189,693
0
W
Izanami
9,379
782
47
4
0
229,737
0
L
Medusa
7,663
639
40
3
0
143,747
0
L
Pele
7,522
627
17
1
0
223,588
0
W
Cthulhu
8,480
707
23
2
0
241,799
1
W
Gilgamesh
9,814
818
30
3
0
268,942
2
W
Ymir
9,503
792
23
2
0
245,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role