Player Matchup

Bacchus
Bacchus
Big_Smoke_Omega
Bacchus
Level 63
God Stats
0W - 1L
1,927 SR
Queue Stats
7W - 9L
1,712 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JalinnRabei
Ah Muzen Cab
Level 62
God Stats
14W - 12L
1,604 SR
Queue Stats
97W - 104L
1,656 Elo+
Solo
Mulan
Mulan
Slowja
Mulan
Level 58
God Stats
9W - 9L
1,691 SR
Queue Stats
60W - 71L
1,638 Elo+
Party 2
Sol
Sol
Synister
Sol
Level 121
God Stats
0W - 1L
1,435 SR
Queue Stats
15W - 10L
1,569 Elo+
Solo
Loki
Loki
Twi666y
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,449 Elo+
Party 2
Team Averages
Level 86
1,631 SR
1,605 Elo+

VS

Team Averages
Level 131
1,492 SR
1,476 Elo+
Izanami
Izanami
Deathdeedthe1st
Izanami
Level 123
God Stats
6W - 3L
1,715 SR
Queue Stats
79W - 71L
1,469 Elo+
Party 1
Agni
Agni
Kidwicked180
Agni
Level 152
God Stats
16W - 11L
1,481 SR
Queue Stats
187W - 175L
1,476 Elo+
Party 1
Geb
Geb
LeoKingdom69
Geb
Level 140
God Stats
1W - 3L
1,167 SR
Queue Stats
111W - 100L
1,352 Elo+
Party 1
Jormungandr
Jormungandr
TwoPlums_ForOne
Jormungandr
Level 154
God Stats
4W - 3L
1,595 SR
Queue Stats
47W - 43L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
xElysium43x
Tsukuyomi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 214L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
11,025
689
10,849
20,805
29,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
JalinnRabei
Ah Muzen Cab
20
2 / 3 / 3
11,687
730
12,801
16,718
6,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Slowja
Mulan
18
2 / 2 / 8
10,725
670
10,663
20,495
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 4
10,805
675
14,668
15,296
5,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Twi666y
Loki
18
4 / 0 / 8
11,262
704
8,052
10,916
3,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
11,311
707
12,562
12,607
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 2 / 4
12,019
751
13,643
9,878
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 0 / 9
11,967
748
14,123
18,158
19,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TwoPlums_ForOne
Jormungandr
20
3 / 3 / 7
12,667
792
17,836
17,918
15,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
xElysium43x
Tsukuyomi
18
4 / 5 / 4
11,551
722
12,439
15,442
6,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
15
Kills
13
13
Deaths
15
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
1
5
5
0.7
L
Ah Muzen Cab
JalinnRabei
Ah Muzen Cab
2
3
3
1.17
W
3
2
4
2.5
W
2
0
9
6.5
L
Mulan
Slowja
Mulan
2
2
8
3
L
3
4
4
1.25
L
Loki
Twi666y
Loki
4
0
8
8
W
Jormungandr
TwoPlums_ForOne
Jormungandr
3
3
7
2.17
W
Tsukuyomi
xElysium43x
Tsukuyomi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,033
Damage
70,603
84,230
Taken
74,003
57,415
Mitigated
52,025
23,454
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,849
809
218
4,570
20,805
29,317
109
9,765
10,665
22,132
0
W
12,562
6,577
0
266
12,607
5,991
3,535
3,859
8,596
0
50,711
L
Ah Muzen Cab
JalinnRabei
Ah Muzen Cab
12,801
4,626
0
5,828
16,718
6,623
2,107
10,519
6,055
0
67,924
W
13,643
841
309
3,532
9,878
4,055
1,249
1,215
8,586
73,286
0
W
14,123
1,794
574
4,007
18,158
19,770
26
6,008
11,839
25,857
0
L
Mulan
Slowja
Mulan
10,663
1,315
0
6,230
20,495
12,278
390
9,457
10,865
583
26,109
L
14,668
5,962
0
4,198
15,296
5,252
1,066
10,147
5,077
51,348
0
L
Loki
Twi666y
Loki
8,052
717
0
2,410
10,916
3,945
0
5,172
5,618
0
36,538
W
Jormungandr
TwoPlums_ForOne
Jormungandr
17,836
3,400
2,195
3,429
17,918
15,768
399
9,144
8,675
50,098
0
W
Tsukuyomi
xElysium43x
Tsukuyomi
12,439
2,906
0
2,808
15,442
6,441
0
5,306
9,991
0
40,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,504
Gold Earned
59,515
302
Minions Killed
331
0
Camps Cleared
0
1,521,342
Distance Traveled
1,642,024
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,025
689
24
2
0
309,842
2
W
Izanami
11,311
707
85
5
0
291,462
0
L
Ah Muzen Cab
11,687
730
117
7
0
287,089
1
W
Agni
12,019
751
106
7
0
305,608
0
W
Geb
11,967
748
22
1
0
388,936
3
L
Mulan
10,725
670
38
2
0
319,480
1
L
Sol
10,805
675
63
4
0
285,762
2
L
Loki
11,262
704
60
4
0
319,169
1
W
Jormungandr
12,667
792
76
5
0
317,866
1
W
Tsukuyomi
11,551
722
42
3
0
338,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role