Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BudderRubyYT
Skadi
Level 28
God Stats
4W - 4L
1,593 SR
Queue Stats
10W - 12L
1,183 Elo+
Solo
Hera
Hera
FlipityFlaps
Hera
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,143 Elo+
Solo
Serqet
Serqet
KANG__KONG
Serqet
Level 101
God Stats
3W - 2L
1,594 SR
Queue Stats
81W - 60L
1,363 Elo+
Solo
Tiamat
Tiamat
moonshinu
Tiamat
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 42L
1,348 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,307 Elo+

VS

Team Averages
Level 48
1,420 SR
1,344 Elo+
Loki
Loki
DocM13
Loki
Level 11
God Stats
0W - 5L
1,117 SR
Queue Stats
0W - 7L
1,110 Elo+
Party 1
Cerberus
Cerberus
Shattered_Monty
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
TOXIC-M37R01D
Atlas
Level 104
God Stats
5W - 4L
1,511 SR
Queue Stats
76W - 68L
1,602 Elo+
Solo
Mulan
Mulan
Wildfire826
Mulan
Level 102
God Stats
2W - 5L
1,474 SR
Queue Stats
34W - 59L
1,397 Elo+
Solo
Bastet
Bastet
fierce_plumber
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
8 / 0 / 12
10,328
861
10,136
6,293
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 7
9,658
805
9,561
5,700
1,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 1 / 14
9,713
809
11,560
5,513
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
KANG__KONG
Serqet
16
5 / 1 / 15
10,077
840
10,017
16,277
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
moonshinu
Tiamat
16
4 / 2 / 16
9,649
804
15,990
9,682
10,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DocM13
Loki
14
0 / 4 / 2
7,721
643
5,058
12,203
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
11
0 / 5 / 0
7,007
584
1,696
9,629
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 2
9,007
751
6,223
15,805
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 7 / 2
8,366
697
9,533
17,000
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 6 / 0
7,943
662
5,466
12,561
4,095

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
25
Kills
5
5
Deaths
25
64
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
0
12
14
W
3
1
7
6.5
L
Loki
DocM13
Loki
0
4
2
0.25
W
5
1
14
12
W
Serqet
KANG__KONG
Serqet
5
1
15
12.5
L
Cerberus
0
5
0
0
L
2
3
2
1
L
2
7
2
0.43
L
1
6
0
0.17
W
Tiamat
moonshinu
Tiamat
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,264
Damage
27,976
43,465
Taken
67,198
31,498
Mitigated
42,236
11,422
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,136
829
0
1,117
6,293
3,582
121
938
5,322
0
35,354
W
9,561
6,100
0
1,495
5,700
1,852
4,195
2,303
2,197
0
40,843
L
Loki
DocM13
Loki
5,058
200
0
634
12,203
8,338
0
4,632
6,819
0
20,436
W
11,560
3,471
349
760
5,513
2,030
1,464
949
4,450
31,431
0
W
Serqet
KANG__KONG
Serqet
10,017
3,570
97
3,630
16,277
13,098
1,097
1,867
14,029
0
15,248
L
Cerberus
1,696
143
0
843
9,629
5,950
0
3,119
6,282
2,855
0
L
6,223
2,139
16
613
15,805
13,291
111
7,308
8,185
27,575
0
L
9,533
1,657
428
1,281
17,000
10,562
537
5,835
10,635
0
24,240
L
5,466
1,075
0
640
12,561
4,095
0
5,665
6,502
0
20,266
W
Tiamat
moonshinu
Tiamat
15,990
1,089
990
2,984
9,682
10,936
1,947
1,862
7,698
32,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,425
Gold Earned
40,044
218
Minions Killed
156
0
Camps Cleared
0
1,282,414
Distance Traveled
1,016,737
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,328
861
51
4
0
288,109
0
W
Skadi
9,658
805
60
5
0
238,714
4
L
Loki
7,721
643
34
3
0
238,941
0
W
Hera
9,713
809
34
3
0
232,497
1
W
Serqet
10,077
840
19
2
0
287,390
3
L
Cerberus
7,007
584
8
1
0
103,172
0
L
Atlas
9,007
751
49
4
0
238,689
0
L
Mulan
8,366
697
30
3
0
210,442
0
L
Bastet
7,943
662
35
3
0
225,493
0
W
Tiamat
9,649
804
54
5
0
235,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role