Player Matchup

Danzaburou
Danzaburou
DTA_Daddy13
Danzaburou
Level 136
God Stats
48W - 47L
1,529 SR
Queue Stats
166W - 218L
1,434 Elo+
Party 1
Izanami
Izanami
FeedingTheEnemy
Izanami
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 272L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Regulator_DTA
Nu Wa
Level 122
God Stats
7W - 7L
1,500 SR
Queue Stats
444W - 458L
1,524 Elo+
Party 1
Fafnir
Fafnir
THESLEEPYCACTUS
Fafnir
Level 86
God Stats
1W - 2L
1,680 SR
Queue Stats
201W - 203L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
Thy Hunter
Gilgamesh
Level 75
God Stats
0W - 2L
1,193 SR
Queue Stats
17W - 31L
1,409 Elo+
Party 2
Team Averages
Level 95
1,480 SR
1,475 Elo+

VS

Team Averages
Level 110
1,578 SR
1,574 Elo+
Ymir
Ymir
BlackFoxy39X
Ymir
Level 85
God Stats
13W - 11L
1,579 SR
Queue Stats
34W - 37L
1,525 Elo+
Party 3
Hades
Hades
CannyFurball625
Hades
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 134L
1,501 Elo+
Solo
Thanatos
Thanatos
Italian-taco-
Thanatos
Level 122
God Stats
6W - 10L
1,344 SR
Queue Stats
283W - 315L
1,451 Elo+
Party 3
Mulan
Mulan
apocryphal_angel
Mulan
Level 126
God Stats
5W - 7L
1,754 SR
Queue Stats
143W - 158L
1,589 Elo+
Party 3
Heimdallr
Heimdallr
coraje_kill
Heimdallr
Level 142
God Stats
3W - 1L
1,714 SR
Queue Stats
25W - 33L
1,805 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DTA_Daddy13
Danzaburou
12
0 / 8 / 2
7,265
454
4,218
10,763
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 6 / 3
7,808
488
8,963
11,829
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 6 / 0
7,322
458
11,182
9,742
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 7 / 2
7,115
445
6,151
13,684
11,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Thy Hunter
Gilgamesh
12
3 / 6 / 3
7,805
488
8,514
15,232
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
9,196
575
6,672
13,797
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
9 / 1 / 8
10,324
645
10,998
15,990
7,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Italian-taco-
Thanatos
15
8 / 1 / 12
9,924
620
8,859
12,659
4,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 5 / 9
9,965
623
11,080
19,838
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
coraje_kill
Heimdallr
17
5 / 1 / 9
10,256
641
9,149
9,542
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
9
Kills
33
33
Deaths
9
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
9
1
8
13
L
Danzaburou
DTA_Daddy13
Danzaburou
0
8
2
0.13
L
3
6
3
0.75
W
Thanatos
Italian-taco-
Thanatos
8
1
12
14
L
1
6
0
0.17
L
2
7
2
0.43
L
Gilgamesh
Thy Hunter
Gilgamesh
3
6
3
0.75
W
6
5
9
2.1
W
Heimdallr
coraje_kill
Heimdallr
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,028
Damage
46,758
61,250
Taken
71,826
29,155
Mitigated
39,784
9,866
Healing
35,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,672
758
402
2,410
13,797
12,292
277
3,244
10,553
29,023
6,975
W
10,998
1,200
589
8,285
15,990
7,464
515
5,324
10,666
61,231
0
L
Danzaburou
DTA_Daddy13
Danzaburou
4,218
1,685
0
1,231
10,763
2,400
0
1,613
9,150
0
39,640
L
8,963
5,442
0
1,755
11,829
3,445
0
2,047
9,600
0
51,683
W
Thanatos
Italian-taco-
Thanatos
8,859
2,196
0
12,588
12,659
4,990
97
3,719
8,834
0
69,232
L
11,182
2,234
0
1,091
9,742
2,361
0
4,519
5,148
51,625
0
L
6,151
894
217
1,827
13,684
11,003
0
5,990
7,613
17,058
0
L
Gilgamesh
Thy Hunter
Gilgamesh
8,514
3,125
0
3,745
15,232
9,946
765
3,000
11,774
0
38,543
W
11,080
1,692
705
6,632
19,838
11,694
0
3,055
16,783
731
50,797
W
Heimdallr
coraje_kill
Heimdallr
9,149
3,442
356
3,523
9,542
3,344
0
1,991
7,551
0
69,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,315
Gold Earned
49,665
342
Minions Killed
487
0
Camps Cleared
0
1,452,318
Distance Traveled
1,546,127
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,196
575
54
3
0
300,201
1
W
Hades
10,324
645
110
7
0
296,574
3
L
Danzaburou
7,265
454
72
5
0
293,193
2
L
Izanami
7,808
488
90
6
0
289,526
1
W
Thanatos
9,924
620
105
7
0
345,296
4
L
Nu Wa
7,322
458
90
6
0
287,995
2
L
Fafnir
7,115
445
16
1
0
302,884
2
L
Gilgamesh
7,805
488
74
5
0
278,720
8
W
Mulan
9,965
623
86
5
0
298,621
1
W
Heimdallr
10,256
641
132
8
0
305,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role