Player Matchup

Chronos
Chronos
Silver I
Alex23Alvarez
Chronos
Silver I
Level 149
God Stats
8W - 11L
1,508 SR
Queue Stats
176W - 183L
1,492 MMR
Party 1
King Arthur
King Arthur
Silver III
Drumdestroyer317
King Arthur
Silver III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,508 MMR
Party 3
Horus
Horus
Gold III
Kevinson1006
Horus
Gold III
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
172W - 171L
1,628 MMR
Party 1
Kukulkan
Kukulkan
Gold III
PIeiade
Kukulkan
Gold III
Level 158
God Stats
1W - 6L
1,823 SR
Queue Stats
167W - 171L
1,550 MMR
Solo
Mulan
Mulan
Silver II
Twxse
Mulan
Silver II
Level 146
God Stats
0W - 2L
1,552 SR
Queue Stats
14W - 11L
1,596 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,577 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,539 SR
1,555 MMR
Athena
Athena
Silver II
Braads
Athena
Silver II
Level 128
God Stats
4W - 2L
1,541 SR
Queue Stats
123W - 127L
1,549 MMR
Solo
Thor
Thor
Gold III
Ga545bi
Thor
Gold III
Level 104
God Stats
131W - 120L
1,550 SR
Queue Stats
474W - 468L
1,538 MMR
Solo
Raijin
Raijin
Gold III
HeinzKetchup2
Raijin
Gold III
Level 156
God Stats
1W - 1L
1,236 SR
Queue Stats
162W - 153L
1,589 MMR
Party 2
Charybdis
Charybdis
Gold III
Kim-Jonas-Un
Charybdis
Gold III
Level 152
God Stats
15W - 13L
1,750 SR
Queue Stats
273W - 274L
1,543 MMR
Party 2
Nemesis
Nemesis
Gold II
PuRe V3NoMzZ
Nemesis
Gold II
Level 150
God Stats
9W - 6L
1,620 SR
Queue Stats
143W - 127L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
1 / 7 / 5
11,899
496
10,783
18,974
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Drumdestroyer317
King Arthur
17
4 / 6 / 4
11,699
487
14,848
24,221
22,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 5 / 8
11,144
464
9,272
23,376
27,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PIeiade
Kukulkan
17
3 / 4 / 1
11,336
472
17,674
15,428
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Twxse
Mulan
19
5 / 6 / 2
12,319
513
18,041
22,286
11,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
CliodhnaBastetJanusArtio

VS

Bans
GebKaliSun WukongAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Braads
Athena
16
1 / 4 / 14
11,671
486
6,717
27,058
32,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Ga545bi
Thor
20
4 / 3 / 12
13,721
572
14,296
19,119
15,333
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 3 / 13
14,135
589
16,533
14,817
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Kim-Jonas-Un
Charybdis
20
7 / 1 / 10
14,419
601
25,279
20,452
8,749
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
PuRe V3NoMzZ
Nemesis
20
10 / 3 / 9
14,154
590
16,486
24,967
13,051
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
14
Kills
28
28
Deaths
14
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
7
5
0.5
W
Athena
Braads
Athena
1
4
14
2
L
King Arthur
Drumdestroyer317
King Arthur
4
6
4
1
W
Thor
Ga545bi
Thor
4
3
12
3.33
W
6
3
13
4.17
L
1
5
8
1
W
Charybdis
Kim-Jonas-Un
Charybdis
7
1
10
12
L
Kukulkan
PIeiade
Kukulkan
3
4
1
0.88
W
Nemesis
PuRe V3NoMzZ
Nemesis
10
3
9
4.83
L
Mulan
Twxse
Mulan
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,618
Damage
79,311
104,285
Taken
106,413
73,164
Mitigated
76,658
20,982
Healing
32,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
10,783
2,877
0
1,973
18,974
5,595
581
3,751
15,064
94,951
0
W
Athena
Braads
Athena
6,717
1,784
775
5,493
27,058
32,596
412
10,032
16,180
24,898
0
L
King Arthur
Drumdestroyer317
King Arthur
14,848
1,502
0
3,244
24,221
22,614
0
4,886
19,335
0
64,363
W
Thor
Ga545bi
Thor
14,296
2,914
0
4,913
19,119
15,333
586
3,487
15,140
0
80,664
W
16,533
722
0
2,966
14,817
6,929
68
4,025
10,558
104,925
0
L
9,272
3,141
1,230
4,919
23,376
27,784
72
4,609
18,767
4,349
19,677
W
Charybdis
Kim-Jonas-Un
Charybdis
25,279
11,136
0
12,199
20,452
8,749
3,241
6,384
13,524
0
140,929
L
Kukulkan
PIeiade
Kukulkan
17,674
1,380
164
1,314
15,428
5,637
0
5,594
9,834
90,704
0
W
Nemesis
PuRe V3NoMzZ
Nemesis
16,486
8,293
0
6,130
24,967
13,051
871
6,459
18,089
0
127,286
L
Mulan
Twxse
Mulan
18,041
2,377
0
8,138
22,286
11,534
0
4,410
17,876
0
102,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,397
Gold Earned
68,100
642
Minions Killed
650
0
Camps Cleared
0
2,277,844
Distance Traveled
2,341,304
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,899
496
184
8
0
450,385
5
W
Athena
11,671
486
32
1
0
479,697
10
L
King Arthur
11,699
487
118
5
0
447,967
4
W
Thor
13,721
572
134
6
0
472,641
5
W
Raijin
14,135
589
160
7
0
440,005
6
L
Horus
11,144
464
28
1
0
479,460
8
W
Charybdis
14,419
601
180
8
0
434,285
4
L
Kukulkan
11,336
472
163
7
0
465,347
6
W
Nemesis
14,154
590
144
6
0
514,676
3
L
Mulan
12,319
513
149
6
0
434,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role