Player Matchup

Chang'e
Chang'e
E-ThePumpkinKing
Chang'e
Level 75
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 15L
1,467 Elo+
Party 1
Hercules
Hercules
Rage7712
Hercules
Level 129
God Stats
0W - 1L
1,346 SR
Queue Stats
152W - 136L
1,603 Elo+
Party 1
Medusa
Medusa
bengals7654
Medusa
Level 102
God Stats
10W - 6L
1,813 SR
Queue Stats
66W - 52L
1,573 Elo+
Party 1
Khepri
Khepri
emperor-hill4859
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,627 Elo+
Party 1
Thor
Thor
glo_gang307
Thor
Level 98
God Stats
2W - 4L
1,445 SR
Queue Stats
7W - 8L
1,532 Elo+
Party 1
Team Averages
Level 83
1,564 SR
1,560 Elo+

VS

Team Averages
Level 96
1,566 SR
1,528 Elo+
Danzaburou
Danzaburou
Blaze-Iziah
Danzaburou
Level 47
God Stats
15W - 16L
1,265 SR
Queue Stats
213W - 202L
1,392 Elo+
Solo
Scylla
Scylla
Daddy2021Dad
Scylla
Level 36
God Stats
23W - 24L
1,500 SR
Queue Stats
103W - 70L
1,689 Elo+
Party 2
Ne Zha
Ne Zha
HNC-Drxmatic
Ne Zha
Level 125
God Stats
8W - 4L
1,863 SR
Queue Stats
215W - 237L
1,411 Elo+
Party 2
Loki
Loki
HNC-Zechbell22
Loki
Level 156
God Stats
64W - 39L
1,701 SR
Queue Stats
204W - 228L
1,756 Elo+
Party 2
Gilgamesh
Gilgamesh
Jackinyobox2
Gilgamesh
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 219L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 6
7,797
390
6,161
17,399
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Rage7712
Hercules
14
1 / 4 / 6
8,181
409
5,994
18,688
11,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Medusa
15
7 / 7 / 2
10,182
509
17,672
18,512
6,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 9
8,554
428
5,964
15,150
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 8 / 2
8,360
418
7,171
15,944
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaze-Iziah
Danzaburou
15
4 / 4 / 7
10,032
502
9,319
12,281
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
18
13 / 5 / 15
11,920
596
26,029
14,984
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
15
3 / 4 / 14
10,404
520
12,102
20,293
17,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
11 / 0 / 10
11,884
594
15,033
14,019
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Jackinyobox2
Gilgamesh
18
4 / 1 / 5
11,504
575
10,531
12,207
13,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
14
Kills
35
35
Deaths
14
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blaze-Iziah
Danzaburou
4
4
7
1.88
W
Scylla
13
5
15
4.1
L
1
10
6
0.4
W
Ne Zha
3
4
14
2.5
W
11
0
10
16
W
Gilgamesh
Jackinyobox2
Gilgamesh
4
1
5
6.5
L
Hercules
Rage7712
Hercules
1
4
6
1
L
Medusa
7
7
2
1.14
L
2
6
9
1.08
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,962
Damage
73,014
85,693
Taken
73,784
41,257
Mitigated
47,592
20,491
Healing
22,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blaze-Iziah
Danzaburou
9,319
4,104
0
4,088
12,281
4,638
1,771
1,270
11,011
0
60,066
W
Scylla
26,029
2,398
0
2,993
14,984
6,191
572
2,901
12,083
76,801
0
L
6,161
227
2,741
4,430
17,399
3,711
145
5,951
11,116
28,633
0
W
Ne Zha
12,102
2,624
2,737
3,886
20,293
17,802
0
3,658
16,635
0
39,715
W
15,033
4,959
0
7,185
14,019
5,579
349
2,700
11,319
0
82,536
W
Gilgamesh
Jackinyobox2
Gilgamesh
10,531
3,008
0
2,072
12,207
13,382
1,570
1,596
10,611
0
75,943
L
Hercules
Rage7712
Hercules
5,994
3,314
188
7,213
18,688
11,449
0
1,894
16,121
0
32,554
L
Medusa
17,672
7,063
241
1,462
18,512
6,071
0
6,071
12,153
0
68,123
L
5,964
641
517
1,169
15,150
15,679
0
6,272
8,602
18,264
0
L
7,171
930
0
2,530
15,944
4,347
0
4,888
10,886
0
41,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
55,744
328
Minions Killed
516
0
Camps Cleared
0
1,750,484
Distance Traveled
1,961,542
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,032
502
84
4
0
389,844
2
W
Scylla
11,920
596
117
6
0
352,338
1
L
Chang'e
7,797
390
49
2
0
365,404
2
W
Ne Zha
10,404
520
46
2
0
388,914
1
W
Loki
11,884
594
113
6
0
444,999
3
W
Gilgamesh
11,504
575
156
8
0
385,447
2
L
Hercules
8,181
409
66
3
0
376,613
3
L
Medusa
10,182
509
110
6
0
326,299
2
L
Khepri
8,554
428
27
1
0
338,094
2
L
Thor
8,360
418
76
4
0
344,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role