Player Matchup

Heimdallr
Heimdallr
JustAShadow98
Heimdallr
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 87L
1,541 Elo+
Party 1
Chronos
Chronos
THEGREATGINER7
Chronos
Level 98
God Stats
12W - 8L
1,463 SR
Queue Stats
98W - 73L
1,571 Elo+
Party 1
Fenrir
Fenrir
TanGotBanned
Fenrir
Level 14
God Stats
16W - 16L
1,036 SR
Queue Stats
106W - 108L
982 Elo+
Party 2
Erlang Shen
Erlang Shen
TonyMcDaddy
Erlang Shen
Level 98
God Stats
5W - 9L
1,502 SR
Queue Stats
162W - 162L
1,070 Elo+
Party 2
Atlas
Atlas
taxidriverlol
Atlas
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 109L
1,105 Elo+
Party 2
Team Averages
Level 66
1,400 SR
1,254 Elo+

VS

Team Averages
Level 88
1,558 SR
1,593 Elo+
Sol
Sol
Grawwl
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,723 Elo+
Solo
Skadi
Skadi
hctifx
Skadi
Level 69
God Stats
30W - 23L
1,638 SR
Queue Stats
58W - 55L
1,516 Elo+
Party 3
Ah Puch
Ah Puch
mkmikey
Ah Puch
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,673 Elo+
Party 3
Susano
Susano
ogclapper
Susano
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Horus
Horus
sumonova
Horus
Level 125
God Stats
21W - 17L
1,651 SR
Queue Stats
120W - 90L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JustAShadow98
Heimdallr
16
3 / 9 / 2
11,118
1,112
9,399
22,093
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 6
10,705
1,071
9,720
13,964
4,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
16
2 / 12 / 3
10,549
1,055
5,332
24,407
8,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
TonyMcDaddy
Erlang Shen
17
2 / 12 / 6
11,426
1,143
6,031
26,797
25,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 4
10,728
1,073
5,511
19,628
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Grawwl
Sol
20
11 / 0 / 28
14,019
1,402
20,939
3,562
1,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
hctifx
Skadi
19
9 / 2 / 26
13,435
1,344
22,838
9,047
3,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
mkmikey
Ah Puch
20
12 / 0 / 25
13,345
1,335
28,949
2,531
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ogclapper
Susano
18
7 / 5 / 21
11,994
1,199
12,583
10,517
4,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
sumonova
Horus
18
5 / 1 / 33
12,237
1,224
16,313
15,297
20,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
177
8
Kills
44
44
Deaths
8
21
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Sol
Grawwl
Sol
11
0
28
25
L
Heimdallr
JustAShadow98
Heimdallr
3
9
2
0.44
L
0
4
6
0.75
L
Fenrir
2
12
3
0.29
L
Erlang Shen
TonyMcDaddy
Erlang Shen
2
12
6
0.42
W
Skadi
hctifx
Skadi
9
2
26
11
W
Ah Puch
mkmikey
Ah Puch
12
0
25
24.5
W
Susano
ogclapper
Susano
7
5
21
3.5
W
Horus
sumonova
Horus
5
1
33
21.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,993
Damage
101,622
106,889
Taken
40,954
59,723
Mitigated
30,814
4,132
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Grawwl
Sol
20,939
6,171
0
1,949
3,562
1,235
0
1,047
2,515
42,547
0
L
Heimdallr
JustAShadow98
Heimdallr
9,399
3,313
0
998
22,093
7,474
0
10,787
11,188
0
36,114
L
9,720
6,208
0
1,138
13,964
4,029
0
7,652
6,164
33,172
0
L
Fenrir
5,332
525
0
402
24,407
8,155
0
14,553
9,601
0
13,136
L
Erlang Shen
TonyMcDaddy
Erlang Shen
6,031
2,186
0
891
26,797
25,993
0
11,783
14,689
2,277
24,477
W
Skadi
hctifx
Skadi
22,838
13,229
21
2,656
9,047
3,519
0
3,811
5,236
0
50,656
W
Ah Puch
mkmikey
Ah Puch
28,949
1,207
0
289
2,531
1,050
0
1,264
1,267
55,537
0
W
Susano
ogclapper
Susano
12,583
1,631
0
637
10,517
4,608
0
4,432
6,085
0
20,441
W
Horus
sumonova
Horus
16,313
4,780
2,714
6,693
15,297
20,402
0
5,314
9,983
5,244
15,230
L
5,511
1,393
0
703
19,628
14,072
0
8,105
11,309
11,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,526
Gold Earned
65,030
204
Minions Killed
208
5
Camps Cleared
11
839,363
Distance Traveled
1,043,070
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,019
1,402
52
5
1
208,431
0
L
Heimdallr
11,118
1,112
68
7
1
166,552
0
L
Chronos
10,705
1,071
61
6
2
184,791
0
L
Fenrir
10,549
1,055
25
3
1
183,474
1
L
Erlang Shen
11,426
1,143
34
3
1
166,331
0
W
Skadi
13,435
1,344
56
6
8
225,728
0
W
Ah Puch
13,345
1,335
71
7
1
192,838
2
W
Susano
11,994
1,199
20
2
0
156,996
2
W
Horus
12,237
1,224
9
1
1
259,077
0
L
Atlas
10,728
1,073
16
2
0
138,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role