Player Matchup

Thor
Thor
RobLIkesHagis
Thor
Level 107
God Stats
18W - 12L
1,820 SR
Queue Stats
169W - 83L
1,655 Elo+
Party 2
Chronos
Chronos
Robalineo
Chronos
Level 148
God Stats
1W - 2L
1,718 SR
Queue Stats
221W - 114L
1,739 Elo+
Party 2
Fenrir
Fenrir
idea1and1man
Fenrir
Level 88
God Stats
1W - 4L
1,478 SR
Queue Stats
57W - 51L
1,672 Elo+
Party 2
Team Averages
Level 114
1,672 SR
1,689 Elo+

VS

Team Averages
Level 101
1,580 SR
1,643 Elo+
Zeus
Zeus
DanTheMan5813
Zeus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 85L
1,519 Elo+
Party 1
Vamana
Vamana
SimpBizkit
Vamana
Level 122
God Stats
1W - 1L
1,741 SR
Queue Stats
32W - 28L
1,711 Elo+
Party 1
Medusa
Medusa
zeeboxer
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,606
661
2,515
8,541
2,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Robalineo
Chronos
11
2 / 5 / 1
6,999
700
4,506
9,932
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
9
1 / 7 / 1
6,068
607
2,561
12,046
5,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 12
7,503
750
3,870
3,819
1,059
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
SimpBizkit
Vamana
14
8 / 0 / 10
9,355
936
10,405
7,651
4,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
zeeboxer
Medusa
14
8 / 1 / 10
9,023
902
12,563
4,094
1,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
18
18
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
1
6
3
0.42
L
Chronos
Robalineo
Chronos
2
5
1
0.5
W
Vamana
SimpBizkit
Vamana
8
0
10
13
L
Fenrir
1
7
1
0.21
W
Medusa
zeeboxer
Medusa
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
26,838
30,519
Taken
15,564
10,259
Mitigated
7,473
3,042
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,870
571
0
195
3,819
1,059
550
644
3,175
10,852
0
L
2,515
176
209
424
8,541
2,305
0
561
7,980
0
16,638
L
Chronos
Robalineo
Chronos
4,506
1,066
0
1,523
9,932
2,573
0
1,733
8,199
20,084
0
W
Vamana
SimpBizkit
Vamana
10,405
4,924
353
3,149
7,651
4,887
300
2,582
5,069
0
25,745
L
Fenrir
2,561
989
15
871
12,046
5,381
0
1,872
10,174
0
5,164
W
Medusa
zeeboxer
Medusa
12,563
4,615
0
698
4,094
1,527
1,012
1,562
2,532
0
45,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,673
Gold Earned
25,881
84
Minions Killed
124
2
Camps Cleared
7
463,702
Distance Traveled
546,010
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,503
750
18
2
1
159,110
2
L
Thor
6,606
661
37
4
1
131,536
4
L
Chronos
6,999
700
43
4
1
168,970
3
W
Vamana
9,355
936
28
3
4
205,775
1
L
Fenrir
6,068
607
4
0
0
163,196
2
W
Medusa
9,023
902
78
8
2
181,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role