Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AzoggX
Skadi
Level 43
God Stats
1W - 1L
1,761 SR
Queue Stats
4W - 4L
1,771 Elo+
Party 3
Geb
Geb
Palpoule
Geb
Level 104
God Stats
25W - 27L
1,366 SR
Queue Stats
223W - 304L
1,523 Elo+
Party 2
Arachne
Arachne
Risson94
Arachne
Level 109
God Stats
46W - 47L
1,553 SR
Queue Stats
304W - 411L
1,464 Elo+
Party 2
Hera
Hera
TazmanKill
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 71
1,536 SR
1,552 Elo+

VS

Team Averages
Level 46
1,536 SR
1,447 Elo+
Erlang Shen
Erlang Shen
CabraCameleon
Erlang Shen
Level 41
God Stats
1W - 3L
1,114 SR
Queue Stats
46W - 58L
1,219 Elo+
Solo
Anubis
Anubis
DeineVorfahren
Anubis
Level 43
God Stats
8W - 6L
1,545 SR
Queue Stats
30W - 30L
1,515 Elo+
Party 1
Bellona
Bellona
IIRealEasYII
Bellona
Level 63
God Stats
2W - 0L
1,817 SR
Queue Stats
41W - 34L
1,528 Elo+
Party 1
Chronos
Chronos
Janooomta
Chronos
Level 57
God Stats
18W - 3L
1,825 SR
Queue Stats
197W - 186L
1,499 Elo+
Party 1
Kali
Kali
Samderamadaikai4
Kali
Level 25
God Stats
2W - 2L
1,381 SR
Queue Stats
35W - 19L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 3 / 0
4,486
498
764
6,306
4,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
AzoggX
Skadi
9
2 / 4 / 1
5,434
604
2,811
4,536
1,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 0 / 2
5,398
600
2,056
5,769
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Risson94
Arachne
9
2 / 4 / 0
5,230
581
4,738
7,309
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 0
4,393
488
3,289
5,966
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CabraCameleon
Erlang Shen
8
2 / 4 / 2
5,385
598
2,416
6,169
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
7 / 1 / 1
6,492
721
6,280
5,924
2,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
IIRealEasYII
Bellona
12
4 / 0 / 1
6,845
761
5,855
4,610
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Janooomta
Chronos
10
1 / 1 / 2
5,725
636
3,557
4,236
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 3
5,717
635
2,693
6,151
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
17
17
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
Skadi
AzoggX
Skadi
2
4
1
0.63
W
Erlang Shen
CabraCameleon
Erlang Shen
2
4
2
0.75
W
7
1
1
7.5
W
Bellona
IIRealEasYII
Bellona
4
0
1
4.5
W
Chronos
Janooomta
Chronos
1
1
2
2
L
2
0
2
3
L
Arachne
Risson94
Arachne
2
4
0
0.5
W
3
0
3
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,658
Damage
20,801
29,886
Taken
27,090
12,805
Mitigated
11,808
5,151
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
764
228
0
1,872
6,306
4,830
0
0
6,306
0
18,322
L
Skadi
AzoggX
Skadi
2,811
1,210
0
368
4,536
1,006
0
1,951
2,585
0
18,972
W
Erlang Shen
CabraCameleon
Erlang Shen
2,416
1,053
0
874
6,169
2,676
0
846
5,323
0
15,013
W
6,280
448
0
3,681
5,924
2,566
506
3,052
2,684
32,733
0
W
Bellona
IIRealEasYII
Bellona
5,855
2,855
0
2,645
4,610
3,550
274
0
4,610
0
38,970
W
Chronos
Janooomta
Chronos
3,557
984
0
1,145
4,236
1,084
0
691
3,545
33,903
0
L
2,056
478
0
408
5,769
3,377
0
1,838
3,931
16,231
0
L
Arachne
Risson94
Arachne
4,738
3,333
0
1,290
7,309
2,516
0
1,843
5,466
0
24,847
W
2,693
823
0
4,385
6,151
1,932
0
488
5,583
0
21,756
L
3,289
1,236
0
1,213
5,966
1,076
0
4,205
1,761
19,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
30,164
207
Minions Killed
321
0
Camps Cleared
0
854,224
Distance Traveled
934,439
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,486
498
48
5
0
123,869
3
L
Skadi
5,434
604
45
5
0
173,236
2
W
Erlang Shen
5,385
598
25
3
0
177,285
2
W
Anubis
6,492
721
74
8
0
163,703
2
W
Bellona
6,845
761
103
11
0
196,178
0
W
Chronos
5,725
636
72
8
0
174,527
1
L
Geb
5,398
600
22
2
0
191,289
2
L
Arachne
5,230
581
55
6
0
212,007
1
W
Kali
5,717
635
47
5
0
222,746
3
L
Hera
4,393
488
37
4
0
153,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role