Player Matchup

Xing Tian
Xing Tian
Grandmaster
 
Xing Tian
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond I
ButteryToasts
Mulan
Diamond I
Level 147
God Stats
54W - 5L
2,064 SR
Queue Stats
80W - 10L
2,467 MMR
Party 1
Chronos
Chronos
Diamond III
LethalChicken
Chronos
Diamond III
Level 160
God Stats
15W - 3L
1,931 SR
Queue Stats
849W - 156L
2,374 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,832 SR
2,114 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 82
1,759 SR
2,226 MMR
Gilgamesh
Gilgamesh
Gold I
CannorFarts
Gilgamesh
Gold I
Level 137
God Stats
14W - 8L
1,751 SR
Queue Stats
175W - 157L
1,692 MMR
Solo
Sol
Sol
Diamond III
GrimyGremlin
Sol
Diamond III
Level 56
God Stats
22W - 10L
2,027 SR
Queue Stats
276W - 81L
2,494 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
lilMMR
Guan Yu
Diamond III
Level 53
God Stats
4W - 2L
1,500 SR
Queue Stats
263W - 63L
2,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 1 / 17
9,147
832
6,306
14,193
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 2 / 10
9,248
841
8,714
11,143
10,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
15
11 / 0 / 6
9,887
899
14,654
9,763
3,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SobekFenrirBastetAh Muzen CabAres

VS

Bans
AchillesCabrakanZeusArtioScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CannorFarts
Gilgamesh
10
0 / 6 / 2
7,171
652
4,185
11,638
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 1
7,554
687
10,353
9,478
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
lilMMR
Guan Yu
11
1 / 6 / 0
7,207
655
5,741
13,811
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
17
Kills
3
3
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
17
8.5
W
6
2
10
5.5
L
Gilgamesh
CannorFarts
Gilgamesh
0
6
2
0.17
L
2
5
1
0.5
W
Chronos
11
0
6
14
L
Guan Yu
lilMMR
Guan Yu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,674
Damage
20,279
35,099
Taken
34,927
28,459
Mitigated
22,877
10,576
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,306
503
704
2,743
14,193
14,314
236
3,232
10,629
17,717
0
W
8,714
1,526
1,984
2,669
11,143
10,208
293
3,640
7,268
0
30,631
L
Gilgamesh
CannorFarts
Gilgamesh
4,185
361
150
1,252
11,638
9,855
0
7,354
4,284
0
10,352
L
10,353
3,434
0
1,712
9,478
2,440
0
6,587
2,891
29,472
2,087
W
Chronos
14,654
4,237
0
2,476
9,763
3,937
1,814
2,866
6,804
46,005
0
L
Guan Yu
lilMMR
Guan Yu
5,741
351
1,528
2,310
13,811
10,582
0
7,019
6,792
0
15,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,282
Gold Earned
21,932
123
Minions Killed
92
9
Camps Cleared
1
724,381
Distance Traveled
625,154
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,147
832
18
2
1
249,648
2
W
Mulan
9,248
841
40
4
1
235,804
2
L
Gilgamesh
7,171
652
11
1
0
205,598
2
L
Sol
7,554
687
58
5
0
200,468
4
W
Chronos
9,887
899
65
6
7
238,929
5
L
Guan Yu
7,207
655
23
2
1
219,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role