Player Matchup

Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DAP_Takara
Artemis
Level 28
God Stats
3W - 1L
1,625 SR
Queue Stats
5W - 6L
1,320 Elo+
Party 2
Hun Batz
Hun Batz
aicre59
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,347 Elo+
Party 2
Team Averages
Level 73
1,542 SR
1,389 Elo+

VS

Team Averages
Level 109
1,578 SR
1,611 Elo+
Amaterasu
Amaterasu
F11nl3y
Amaterasu
Level 105
God Stats
0W - 2L
1,735 SR
Queue Stats
25W - 22L
1,666 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lareikai
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,666 Elo+
Party 1
Discordia
Discordia
elazaram291
Discordia
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 1 / 12
11,381
759
13,312
7,260
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
DAP_Takara
Artemis
18
10 / 4 / 3
12,342
823
12,228
10,789
3,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
aicre59
Hun Batz
13
2 / 6 / 5
9,851
657
4,857
11,483
3,474

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
F11nl3y
Amaterasu
13
5 / 6 / 2
10,000
667
6,457
12,572
10,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Lareikai
Tsukuyomi
14
3 / 3 / 7
9,931
662
8,054
12,190
8,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
elazaram291
Discordia
14
3 / 5 / 6
9,858
657
9,849
11,342
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
11
11
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
12
8
W
Artemis
DAP_Takara
Artemis
10
4
3
2.88
L
Amaterasu
F11nl3y
Amaterasu
5
6
2
1
L
Tsukuyomi
Lareikai
Tsukuyomi
3
3
7
2.17
W
Hun Batz
aicre59
Hun Batz
2
6
5
0.75
L
Discordia
elazaram291
Discordia
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,397
Damage
24,360
29,532
Taken
36,104
8,846
Mitigated
22,779
4,777
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,312
1,004
0
1,654
7,260
1,998
907
1,356
5,646
41,129
0
W
Artemis
DAP_Takara
Artemis
12,228
6,055
0
1,505
10,789
3,374
2,290
4,390
6,038
0
44,900
L
Amaterasu
F11nl3y
Amaterasu
6,457
1,776
94
1,727
12,572
10,917
0
4,429
7,910
0
24,935
L
Tsukuyomi
Lareikai
Tsukuyomi
8,054
1,255
0
1,091
12,190
8,624
0
4,524
7,360
0
42,025
W
Hun Batz
aicre59
Hun Batz
4,857
955
498
1,120
11,483
3,474
122
3,663
7,596
0
19,895
L
Discordia
elazaram291
Discordia
9,849
223
0
972
11,342
3,238
0
4,284
6,844
30,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
29,789
166
Minions Killed
165
5
Camps Cleared
9
770,826
Distance Traveled
738,236
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,381
759
81
5
2
274,039
5
W
Artemis
12,342
823
65
4
3
242,129
3
L
Amaterasu
10,000
667
47
3
3
239,864
4
L
Tsukuyomi
9,931
662
62
4
5
265,290
2
W
Hun Batz
9,851
657
20
1
0
254,658
3
L
Discordia
9,858
657
56
4
1
233,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role