Player Matchup

Persephone
Persephone
ByBubbles
Persephone
Level 42
God Stats
0W - 1L
1,811 SR
Queue Stats
15W - 8L
1,771 Elo+
Party 2
Fenrir
Fenrir
Vukivuki
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
miniprea
Bacchus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 13L
1,771 Elo+
Party 2
Team Averages
Level 37
1,604 SR
1,680 Elo+

VS

Team Averages
Level 107
1,557 SR
1,629 Elo+
Cerberus
Cerberus
Acutaa
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
Sn34kyTurtl3
Erlang Shen
Level 146
God Stats
4W - 0L
1,672 SR
Queue Stats
53W - 32L
1,896 Elo+
Party 1
Zeus
Zeus
codyhiltgen
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ByBubbles
Persephone
15
0 / 5 / 1
10,276
642
17,254
13,531
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vukivuki
Fenrir
12
0 / 12 / 3
9,142
571
6,872
24,344
13,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
miniprea
Bacchus
15
4 / 5 / 0
11,385
712
12,616
24,648
35,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acutaa
Cerberus
16
1 / 0 / 16
11,408
713
4,331
16,906
18,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Sn34kyTurtl3
Erlang Shen
18
12 / 2 / 8
13,498
844
23,023
24,408
24,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 2 / 9
12,622
789
27,099
9,694
7,137
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
23
22
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Acutaa
Cerberus
1
0
16
9
L
Persephone
ByBubbles
Persephone
0
5
1
0.1
W
Erlang Shen
Sn34kyTurtl3
Erlang Shen
12
2
8
8
L
Fenrir
Vukivuki
Fenrir
0
12
3
0.13
W
10
2
9
7.25
L
Bacchus
miniprea
Bacchus
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,742
Damage
54,453
62,523
Taken
51,008
53,521
Mitigated
50,316
2,567
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Acutaa
Cerberus
4,331
932
0
2,732
16,906
18,581
709
13,099
3,807
18,080
0
L
Persephone
ByBubbles
Persephone
17,254
880
0
908
13,531
4,689
0
5,755
7,431
64,469
0
W
Erlang Shen
Sn34kyTurtl3
Erlang Shen
23,023
13,954
971
9,524
24,408
24,598
744
11,543
12,865
0
63,566
L
Fenrir
Vukivuki
Fenrir
6,872
2,515
0
805
24,344
13,693
0
13,243
10,511
0
17,870
W
27,099
3,376
0
1,436
9,694
7,137
1,314
5,821
3,873
65,296
0
L
Bacchus
miniprea
Bacchus
12,616
2,867
0
854
24,648
35,139
0
11,485
12,534
34,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
37,528
134
Minions Killed
175
6
Camps Cleared
8
834,584
Distance Traveled
858,723
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,408
713
34
2
0
295,554
0
L
Persephone
10,276
642
81
5
4
307,871
3
W
Erlang Shen
13,498
844
72
5
5
313,129
4
L
Fenrir
9,142
571
26
2
1
223,160
3
W
Zeus
12,622
789
69
4
3
250,040
2
L
Bacchus
11,385
712
27
2
1
303,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role