Player Matchup

Tiamat
Tiamat
An_na_1307
Tiamat
Level 40
God Stats
5W - 5L
1,452 SR
Queue Stats
11W - 22L
1,407 Elo+
Solo
Neith
Neith
FoXtRot__blue
Neith
Level 27
God Stats
13W - 13L
1,490 SR
Queue Stats
58W - 63L
1,544 Elo+
Party 2
Merlin
Merlin
Gurvan_B
Merlin
Level 17
God Stats
9W - 20L
1,358 SR
Queue Stats
11W - 22L
1,482 Elo+
Party 2
Kali
Kali
ViperGiust
Kali
Level 17
God Stats
2W - 1L
1,185 SR
Queue Stats
18W - 32L
1,289 Elo+
Party 2
Aphrodite
Aphrodite
chrono_phobia
Aphrodite
Level 88
God Stats
38W - 34L
1,128 SR
Queue Stats
390W - 408L
1,466 Elo+
Party 2
Team Averages
Level 38
1,322 SR
1,438 Elo+

VS

Team Averages
Level 42
1,622 SR
1,484 Elo+
Ares
Ares
AS_LUNDE
Ares
Level 26
God Stats
4W - 1L
1,678 SR
Queue Stats
12W - 9L
1,534 Elo+
Party 1
Osiris
Osiris
Mr3karsvaag
Osiris
Level 27
God Stats
2W - 2L
1,742 SR
Queue Stats
7W - 9L
1,480 Elo+
Party 1
Nemesis
Nemesis
Mr_Muffins99
Nemesis
Level 47
God Stats
1W - 1L
1,688 SR
Queue Stats
14W - 12L
1,519 Elo+
Party 1
Anhur
Anhur
Myklizz
Anhur
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 6L
1,471 Elo+
Party 1
Merlin
Merlin
Vanax1080
Merlin
Level 46
God Stats
7W - 5L
1,500 SR
Queue Stats
21W - 42L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
An_na_1307
Tiamat
14
0 / 3 / 1
7,660
479
2,312
11,089
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 2
6,813
426
5,280
9,252
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Gurvan_B
Merlin
11
0 / 8 / 1
7,028
439
5,171
10,091
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 5 / 1
7,594
475
4,347
11,409
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
chrono_phobia
Aphrodite
13
2 / 4 / 0
7,439
465
6,675
10,798
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 0 / 7
8,107
507
5,356
9,482
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
16
6 / 2 / 6
9,938
621
7,045
11,280
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Mr_Muffins99
Nemesis
16
6 / 3 / 5
9,306
582
9,348
13,663
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Myklizz
Anhur
14
7 / 1 / 1
8,446
528
6,881
7,909
2,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Vanax1080
Merlin
16
4 / 0 / 3
9,638
602
11,802
7,659
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
25
25
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
2
0
7
5.5
L
Tiamat
An_na_1307
Tiamat
0
3
1
0.17
L
0
5
2
0.2
L
Merlin
Gurvan_B
Merlin
0
8
1
0.06
W
Osiris
6
2
6
4.5
W
Nemesis
Mr_Muffins99
Nemesis
6
3
5
2.83
W
Anhur
Myklizz
Anhur
7
1
1
7.5
W
Merlin
Vanax1080
Merlin
4
0
3
5.5
L
3
5
1
0.7
L
Aphrodite
chrono_phobia
Aphrodite
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
40,432
52,639
Taken
49,993
16,218
Mitigated
26,986
17,097
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,356
296
0
2,059
9,482
7,112
77
2,133
7,037
21,823
0
L
Tiamat
An_na_1307
Tiamat
2,312
83
0
4,428
11,089
4,814
444
8,202
2,337
49,200
0
L
5,280
1,624
0
1,077
9,252
2,572
300
3,411
5,799
0
39,374
L
Merlin
Gurvan_B
Merlin
5,171
304
0
856
10,091
2,603
692
0
10,091
31,323
0
W
Osiris
7,045
2,279
0
3,478
11,280
9,356
1,411
4,049
6,690
0
50,631
W
Nemesis
Mr_Muffins99
Nemesis
9,348
4,127
0
6,201
13,663
4,887
425
2,085
11,398
0
64,756
W
Anhur
Myklizz
Anhur
6,881
2,287
0
4,159
7,909
2,718
585
1,412
6,339
0
50,746
W
Merlin
Vanax1080
Merlin
11,802
972
0
446
7,659
2,913
1,290
3,178
4,371
67,598
0
L
4,347
1,640
0
3,607
11,409
3,095
0
1,007
10,339
0
32,809
L
Aphrodite
chrono_phobia
Aphrodite
6,675
112
2,120
5,009
10,798
3,134
84
3,817
6,915
39,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,534
Gold Earned
45,435
364
Minions Killed
480
0
Camps Cleared
0
1,474,635
Distance Traveled
1,601,820
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,107
507
25
2
0
317,114
0
L
Tiamat
7,660
479
86
5
0
296,820
6
L
Neith
6,813
426
73
5
0
309,801
3
L
Merlin
7,028
439
67
4
0
283,147
5
W
Osiris
9,938
621
110
7
0
310,927
0
W
Nemesis
9,306
582
117
7
0
357,422
2
W
Anhur
8,446
528
103
6
0
300,542
1
W
Merlin
9,638
602
125
8
0
315,815
0
L
Kali
7,594
475
67
4
0
321,350
0
L
Aphrodite
7,439
465
71
4
0
263,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role