Player Matchup

Vulcan
Vulcan
DeathIsTheBestCC
Vulcan
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
83W - 93L
1,512 Elo+
Party 1
Bacchus
Bacchus
KafferMonkey
Bacchus
Level 15
God Stats
15W - 7L
1,678 SR
Queue Stats
22W - 25L
1,510 Elo+
Party 1
Horus
Horus
PlatterPoes
Horus
Level 122
God Stats
14W - 9L
1,660 SR
Queue Stats
93W - 101L
1,508 Elo+
Party 1
Serqet
Serqet
Sanatah
Serqet
Level 39
God Stats
5W - 7L
1,432 SR
Queue Stats
103W - 112L
1,491 Elo+
Solo
Zeus
Zeus
XxDRiFTMEiSTERxX
Zeus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,506 Elo+
Party 1
Team Averages
Level 84
1,554 SR
1,505 Elo+

VS

Team Averages
Level 83
1,577 SR
1,514 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AtenoFRD
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Jormungandr
Jormungandr
HartmannAoE
Jormungandr
Level 126
God Stats
35W - 23L
1,884 SR
Queue Stats
399W - 345L
1,614 Elo+
Party 2
Kukulkan
Kukulkan
Sertiha
Kukulkan
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,688 Elo+
Party 2
Danzaburou
Danzaburou
lasygf
Danzaburou
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 169L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,398
740
6,000
2,643
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
KafferMonkey
Bacchus
9
1 / 0 / 5
5,369
537
3,321
5,586
3,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 2
5,903
590
4,316
7,169
4,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Sanatah
Serqet
10
5 / 3 / 6
6,278
628
3,987
7,841
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
4 / 1 / 4
6,156
616
8,059
3,612
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 4 / 0
5,716
572
2,879
8,065
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
AtenoFRD
Yemoja
8
0 / 3 / 1
5,119
512
1,012
7,999
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
HartmannAoE
Jormungandr
11
1 / 0 / 0
6,477
648
4,622
6,199
4,261
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Sertiha
Kukulkan
9
0 / 7 / 2
5,344
534
2,452
6,557
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
lasygf
Danzaburou
8
0 / 3 / 1
4,577
458
2,491
7,724
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
0
0.75
L
Yemoja
AtenoFRD
Yemoja
0
3
1
0.17
W
7
0
2
8
L
Jormungandr
HartmannAoE
Jormungandr
1
0
0
1
W
Bacchus
KafferMonkey
Bacchus
1
0
5
3.5
W
0
1
2
1
W
Serqet
Sanatah
Serqet
5
3
6
2.67
L
Kukulkan
Sertiha
Kukulkan
0
7
2
0.14
W
4
1
4
6
L
Danzaburou
lasygf
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
13,456
26,851
Taken
36,544
13,698
Mitigated
13,373
7,463
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,879
520
0
656
8,065
1,825
0
2,365
5,257
0
27,069
L
Yemoja
AtenoFRD
Yemoja
1,012
171
699
706
7,999
3,720
0
6,216
1,767
8,335
0
W
6,000
1,811
0
705
2,643
899
368
1,256
1,387
40,658
0
L
Jormungandr
HartmannAoE
Jormungandr
4,622
1,949
0
3,070
6,199
4,261
0
161
6,038
43,096
0
W
Bacchus
KafferMonkey
Bacchus
3,321
274
290
1,634
5,586
3,800
262
699
4,461
10,825
0
W
4,316
2,544
72
3,258
7,169
4,966
0
3,976
3,193
0
34,377
W
Serqet
Sanatah
Serqet
3,987
314
0
245
7,841
2,702
285
1,211
6,630
0
26,981
L
Kukulkan
Sertiha
Kukulkan
2,452
149
0
57
6,557
1,446
0
2,926
3,157
24,929
0
W
8,059
2,538
0
1,259
3,612
1,331
781
944
2,668
37,373
4,437
L
Danzaburou
lasygf
Danzaburou
2,491
1,353
1
2,180
7,724
2,121
0
4,869
2,855
0
24,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
27,233
312
Minions Killed
280
0
Camps Cleared
0
1,099,151
Distance Traveled
975,107
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,716
572
59
6
0
225,110
2
L
Yemoja
5,119
512
21
2
0
169,719
0
W
Vulcan
7,398
740
88
9
0
215,579
2
L
Jormungandr
6,477
648
99
10
0
203,130
3
W
Bacchus
5,369
537
15
2
0
230,335
1
W
Horus
5,903
590
74
7
0
217,038
2
W
Serqet
6,278
628
54
5
0
232,012
2
L
Kukulkan
5,344
534
53
5
0
191,108
6
W
Zeus
6,156
616
81
8
0
204,187
4
L
Danzaburou
4,577
458
48
5
0
186,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role